Comments by Pleo on scripts

5 comments

Comment on:
Travian QP Targets 3.9.0

Dec 4, 2007

I'm not shure where to post, but I've an idea.

How about a way to remember the needed good in one village (small) and to paste these remembered values to the send fields of the market in another village (big). This would be very helpful if you need to build up a new village.

Keep your good work going.

Pleo

Comment on:
Travian QP Targets 3.9.0

Nov 30, 2007

Not exactly what I expect, but also very slick. It can be configured (in the source) if you only want to build to a certain level!

What I was dreaming of is a color change if there is enough wood, clay, iron and crop to build the next level.

Comment on:
Travian QP Targets 3.9.0

Nov 22, 2007

Yes you are right - it is in "Travian Mod Kit". I suggest it there. It's about color code the level number in the dorf2 view.

Comment on:
Travian Mod Kit 1.8

Nov 22, 2007

Thank you very much for this really helpful script. I do not like the overview at the left, but it's easy to remove it from the script.

I have a suggestion for the level numbers in the dorf2 view. How about use different background color if it's possible to upgrade to the next level?

Comment on:
Travian QP Targets 3.9.0

Nov 15, 2007

Really great script. Thank you for your effort.

If possible I would love to get a differnet color for the level of the building if it's possible to build the next level. And the date-time when the Warehouse/granary will be filled up.