dakam
Script's Author
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Jul 23, 2011 13:47 General- Added a temporal cache to store your friends and inventory data.
Battlefield!- Added "Add by ID" button in all lists. You can now add players and families by their IDs.
- Added Total ICES stat, it show your total ice count per session. (ICE x1, KILL x2).
- Fighters ICED now only show the players that you just ICED.
- Family Filter is now delimited by lines, so you must add one tag per line.
Home Feed Center- Added 2 sec option for refresh.
- Now, skip feeds is not based on last collected post time. So if you cancel and change some setting you're able to collect skipped posts.
- Collected feeds are now saved, it could store up to 100 posts. Now, Automatic mode will not try to collect the same feed again even restarting HFC.
- The option "Load Feeds Limit" still working only for automatic mode, but now Facebook calls only return this limit like before, so it's now as fast as before.
- Help in war now show the text instead of the title, so you will see more info about your help.
- Limit of posts has been reduced to 200, but only for manual mode. For automatic mode you still have to configure the limit.
Inventory Analizer- Inventory data will be saved in cache.
- All items of your inventory are now showed.
- Added some locations that isn't presents in the inventory data .
- Added "To MultiGifter Fav" button. It will add all unnecessary items from the currect category (Weapons, Armor...) to MultiGifter Favorites. Make sure you've it clean or will be merged.
- Added a new gift icon button when an item is tradeable, clicking it you will open MultiGifter with that item selected by default.
Multi Gifter- Friends and Inventory data will be saved in cache.
- Added "Clear" button when "Favorites" is selected, you can clear your favorites easy and fast now.
Mafia Wiper- Friends data will be saved in cache.
- Fixed an issue getting permission to edit/create friendlists in facebook, so now you can create it .
Jul 22, 2011 09:44 Battlefield! NEW system to add/filter/skip families!- Added "Family tag filter". So you can now add family tags or characters to skip/add families.
You can add so many criterias as you like in Family Filter, but you must separe each criteria by Spaces.- Added "Filtered families will be: Added to ClanList". Check this to add filtered families to your ClanList automatically.
If you only want to find some families and get it added to your ClanList. you can uncheck "Skipped".- Added "Filtered families will be: Skipped". Check this to skip filtered families.
If you only want to skip families but not add it to your ClanList, you can uncheck "Added to ClanList".- Added "The listed families will be". You can select here what do you want to do with your ClanList.
Note that families in ClanList are not filtered anymore so you must setect "Skipped" here if you want to skip your ClanList families, or "Attack" if you are adding filtered families but want to keep attacking them. Other changes:- Revised "Skip if health is". hope it finally work.
- If heal fail in specified city for 3 times , it will change heal city to New York and try again.
- Heal "try again" delay has been reduced to 5 seconds.
Home Feed Center- Added "War Reward Name Filter", So it will skip a war if loot name don't match, you must use commas to separate names.
Craft Manager- The last selected item will be saved, and will be selected next time you open CM only if it's available to craft.
- Fixed the confirm box when Buying Crafting Speedup.
- Buy a crafting Speedup now will close CM.
Multi Gifter- Fixed a small issue if clicking either gift or user lists while showing the log after a queue was finished.
Jul 21, 2011 12:17 Battlefield!- When starting to fight, now it add a empty fight screen where controls would appear if required. So it should avoid "black screens".
- When a countdown is running, HEAL button in automatic mode will clear the countdown and try to heal.
- Fixed "Skip if health is". So it should work properly.
Home Feed Center- Improved the error handler when calling to facebook, hope it fix some hang reported.
- Posts are now collected in inversal order, from old to new, it will prevent of collect posts when it's already collected and you stop and restart.
- Loaded post are now only limited by a fixed time of 6 hours and 500 post.
- Modified "Load Feeds Limit", it now only work for automatic mode, if you set here a low number, you will collect more fast, but if it's very low you would miss some post so be careful with it. If you are in "war mode" i recommend to set it to 20 with a delay of 5 second refreshing, work pretty good.
- Added "War Reward Minimal Attack", So it will skip a war if loot attack is less than specified here.
- Added "War Reward Minimal Defense", So it will skip a war if loot defense is less than specified here.
- Added "Secret Stash", you can get a new Secret Stash collecting it.
- Added "City Crew", you can join in your friend's crew, it work with either normal MW posts and MWAddon posts.
- Added "City Crew Filter", So you can filter to join only in specified friend's crew. To add friends just put his names in the box.
- Fixed an issue working with "Special Part" and "Exotic Animal Feed", so you should be able to collect it.
- Removed the old filter box for wars.
Jul 20, 2011 13:02 Battlefield!- Added cache for hitted opponents, it make sure you try to hit differents opponents (it's reset after 50 opponents).
- Fixed an issue that would skip a player if "Skip target that is Healed" is set ON while a "Rapid Fire" because the order in which the server responds is not always the same in which it fire the attacks.
Jul 20, 2011 10:58 Battlefield!- Heal Timer now work properly.
- Added a player cache, it will speed up battlefield!.
Jul 20, 2011 09:32 General- Added New Button in gift popups 1, it now can get the format "NAME => URL", require Greasemonkey or Chrome with Plug-In.
- Added New Button in gift popups 2, if not available, it open a new tab as old one, but with gift's name formatted.
Battlefield!- Updated for new ... Zynga change ... to get player level.
- Option "Skip, but attack if" for filter levels and mafia now should work properly.
- Added "Heal Timer", so it will try to heal right after X seconds. (need to be tested)
- Thiefs should be skipped if you set criteria in name filter.
- Fixed an issue setting "Stamina below" in "Heal in".
- Fixed a typo in option "Stop before LevelUp if stamina is less than" should be exp.
- Fixed "Name Filter".
Jul 19, 2011 19:20 General- HOT: Updated to work with new MW url.
Battlefield!- Added New controls and new look in checkboxes.
- Added "But not if: Stamina below" after "Heal in". So you will not be healed if your stamina is lower than indicated.
- Added "But not if: Attacking same player" after "Heal in". So you will not be healed if you are attacking a player.
- Added "But only if level: greater/lower than" after "Revenge Stolen Ices". So you will skip the thief if he don't match your criteria.
- Added "but Not BlackListed." after "Revenge Stolen Ices". So you will skip the thief if he's in your blacklist.
- Added "Skip enemy if health is". i think it's not very useful but if people like it, it's here.
- Added "Skip if others damage". Same as before.
- Fixed "Heal in". If you set it off, now it should stop figthing.
Massive Collector (HFC)- Resolved the issue scanning groups related to the updated_time of some old posts.
Jul 18, 2011 09:03 Battlefield! NEW feature: Rapid Fire!
This new feature allows you to shoot multiple attacks in less than 1 second.
Keep in mind that once a "Rapid Fire!" is fired, it will wait until the outcome of all attacks.
Therefore, all attacks are verified and your stats will work properly.
If you level up due a "Rapid Fire!" the pop-up will appear to manage your skills.
The number of shots fired by "Rapid Fire!" is determined by Battlefield in the fight, so your attacks will be optimized to avoid wasting your stamina.
You must also remember that although Battlefield determine the number of attacks you need to get your "ICE",
this is inaccurate and sometimes need more than one "Rapid Fire!" to get your ICE, also you may be stolen, but now you have more chance of success.
Battlefield!- Added "Rapid Fire! if attacks less than". Check this option to enable "Rapid Fire", you should also put how many attacks at most are required to use it.
- Added "Skip if healed". This will skip any foe healed while being attacked.
- Modified "Maximum attacks". If attacks required to beat your opponent is more than the number you put here, the enemy will be skipped.
- Removed "Skip enemy if health is". This option is no longer necessary because now you can use "Maximum attacks" and "Skip if healed".
- Removed "Skip if others damage". This option is not necessary, skip too many.
Massive Collector (HFC)- Increased the limit of post per call when scanning, hope it work better and fix some issues.
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Sunnytom
User
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1 Bug report:
seems same problem as I reported one time earlier.Healing is NOT activated,but it heals me,because I have an high aamount of 850 in the box behind to prevent attacks of battlefield energy who have activated to only attack thiefs with a health under 40%?!?
No,seems to be a bigger problem,set in the box 25 and it still heal me.
Where is the setting to dont attack thiefs with health greater than????The new setting is inaccurate,because you dont know "before" how many attacks you need,attack can be between 1 and 28 or so,depending on your strengh and any health is different,so instead of a % of health the setting max. attacks is NOT a nice idea!!!!
Revenges are better ,but still work not the same as before and we DON'T see it.I see not one revenge and I do max. 1 per 10!
Blacklisting still NOT work!
Pls fix!
Greets Tom!
I saw you reorded all new,so pls next time make that also with the settings of mafia amount and level,who are crossover!
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Sandy Jobs
User
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http://img135.imageshack.us/img135/4849/testupd...
Group Page Test. Will Test again after next update.
For a member that plays once a week, he could go back 7 days (168hr) to collect, and get them all. Can this style of collect make that possible?
I appreciate all your work.
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dakam
Script's Author
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@Sunnytom
A player having 2,000 health with 30% of the total could be hitting a lot for a long time and still cost a lot.
Battlefield determines how many hits you would need to defeat him, it is much more accurate than be based only on the percentage without knowing total health.
You know your stamina, and how many attacks at most you want make to get your ICED.
Default 120 attacks is a good setting to avoid all "big" accounts.
I'll look in the other issues.
@Sandy Jobs
Facebook has limits, you can put all the hours you want, but facebook will return a certain number of publications, normaly it return publications with about one week old at max.
Once scan is completed you can collect all gifts you want, of course.
PD:
My scan result:
12h. --> Total gifts: 74 -- Total links: 658
24h. --> Total gifts: 78 -- Total links: 1525
45h. --> Total gifts: 81 -- Total links: 2774
90h. --> Total gifts: 87 -- Total links: 4862
180h. -> Total gifts: 100 -- Total links: 9134
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Neotoxin
User
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I'm having the same problem as stated by @Sunnytom in which Battlefield healed me even though the 'Heal in [City] if less than:[int]' is unchecked
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D00M
User
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Why so much focus on icing? You get loot for FIGHTING, not icing and this never fights unless it can ice someone. Right now this is totally useless as it sits there doing nothing 90% of the time because YOU'VE decided to exclude everyone. Why not let US decide what we what to do? Most people want a script that fights quickly.
"Default 120 attacks is a good setting.... " Really? I normally ice people about every 40 attacks and set a limit of 36 hits. People who attack 120 times to get an ice are 1. Stupid. 2. Unreasonable. 3. Likely to get serial hitlisted or gang-banged by big hitters. I think you've lost the plot.
Your logic is totally wrong. There are other people attacking at the same time as you, that's why there are "stolen ices". I may need 90 hits to ice someone when I first attack, but as others are attacking as well, I may ice them/or they made be iced in 20 hits from me. If everyone heals at about 50% health, battlefield will never attack anyone.
Sorry, but you've ruined a great script. Sad.
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dakam
Script's Author
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@D00M
Umm, since when I decide how to play Mafia Wars?
Whoever forces you to put each of the options? all is optional, that is why they are called "options".
If you want to get loot, who's forcing you to set BF to skip any opponent who require a certain number of attacks?
It takes into account the damage done by other attackers. Surely you would not have tried it...
Why focus on getting ICES?,
Disabling the option of skip opponents, "Rapid Fire" will burn quickly your stamina and it will give you loot. Who says it's only for obtain ices?
May like ones and dislike others.
Worst of all, the people who demand things when it's free.
Greets!
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Lo Tek
User
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@Dakam - I fight for many reasons, depending on what I need in the game. If it's icing, I may set number of attacks as low as 50. If it's for cash, I'll turn that off and limit by the amount of cash - and as long as I'm gaining I'll keep attacking. If it's for loot, your 120 may well be a good choice as loot drops normally happen after a few hits but then stop, and I like that better than % since 50% of someone with 5000 health is a lot more than 50% of someone with 1000 health.
So, thanks for the options!
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sm00th
Scriptwright
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@D00M:
Icing is the only thing you can do when you're maxed out on fight loot. And there is the icing season every week .. so focus on icing is a way the script should be able to do and icing also involves fighting and you get loot for fighting as well for icing, so will get loot any way. Battlefield is by far the fastest fighting tool and it doesn't exclude anyone because that is based on your settings. You don't have to use max attacks setting.
Where do you get that that everybody heals at 50%? Almost nobody who is a fighter heals at 50%, the preferred setting for reheal is the lowest possible value that is efficient if you are under constant attack by multiple people. Mostly that is 10% of your health. 50% would be too high and would trigger too much heal requests which can lead into other errors.
You can still install an older version of the script, if this doesn't fit your requirements.
For me it is better then the drop target on health versions before. It is also now faster and more efficient.
Little Run:
Total Fights: 17788
Won Fights: 17683
Lost Fights: 105
Stolen Ices: 544
Revenges: 0
Experience Gained: 39666
Experience Per Stamina: 2.23
Victory Coins: 3115
Iced Players: 353
Killed Players: 70
without rapid fire stolen targets are Ices+Kills*2, so now much better. for this run it needed at least half an hour less then before. 41 fights per ice, pretty ok.
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HGryphon
User
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I really like your script and have been using it for a while now. I am a little frustrated by the healing option. I like to auto-attack to get to low health before running jobs. With or without the check mark for autoheal it is healing me. I tried setting the autoheal to on but at 1 hp and it is still healing me when I get to about 40 hp.
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dakam
Script's Author
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@Lo Tek
That's why i removed old option, i test both and it's by far better.
@sm00th
I get a lot ices more and my stamina was burn down pretty fast, that why i don't understand some words.
Anyway looking your stats, it seem to work fine.
@HGryphon
don't worry i'll check it and fix.
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Tattoo749
User
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1) Thanks for all of your hard work Dakam. It is very much appreciated.
2) Rapid Fire works fantastic!
3) I enjoyed being able to skip targets with more than 60%.
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PayjaL
User
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Nice work Dakam, thanks
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OlegF
User
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dakam,
TY, the RapidFire is absolutely brilliant.
Really love it
TY again
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Devlin85
User
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Rapid fire is great, but I think it would be better if you could have it fire when they hit a certain health. But anyway it works great!
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PJWales
User
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for both Sandyjobs and Dakam, the problem arises when someone makes a comment or likes a post that is outside of the scan time scope, so this in turn halts the scan links and then throws up what links/gifts it found.
Sandy only way I can think for the moment is to inform all your group members not to comment or like a post and see what results u get back then. I have seen this where I made a links post and 5 hours later someone likes it and then the whole post is now moved to the top. If you set the scan to 4 hours it will halt at my 5 hours post because someone liked my post yet the next post is 2 hours age well within your time scope.
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Grace
User
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Dakam, yet again, a great improvement. Thanks for the continuous support to the addon.
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bobdamahn
User
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Rapid Fire addition to Battlefield is Great, thanks again for Making/Maintaining the best Mafia Wars Script tool out there!
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FWbot
User
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@D00M, stfu dude, dakam does nothing but improve the script. he is the only script writer who is giving options to every Mafia Wars player. you don't like an option or setting, you can change it.
Don't like it you have 3 options
1 Fck off
2 Go use spock's tools and be an ASS
3 Write your own script
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bobdamahn
User
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@HGryphon
set your Auto Heal at lower than 1 health that will keep you from healing unless killed until Dakam can fix.
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Sunnytom
User
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Hi David,
damn,lost again today all my chrome profile and had no backup,incl. now all my bookmarklets and favorites,grrr.
Because I searched for a tool I found today what you asked me for,a better installation instruction,but you have now your own page.
If you dont want it,I'll delete ,but here is a good and simple "How to" to install your addon with plugin:
http://www.top-mafia-secrets.com/blog/mafia-war...
Will report more later,I didn't slept today and I'm stressed.
Bye,greetings,
Tom!
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sm00th
Scriptwright
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@dakam never said that it is slow, it's the opposite ;)
compareable run with same settings, but not NY, this time it was LV.
Total Fights: 18058
Won Fights: 17990
Lost Fights: 68
Stolen Ices: 554
Revenges: 0
Experience Gained: 40131
Experience Per Stamina: 2.22
Victory Coins: 3315
Iced Players: 408
Killed Players: 72
i dunno how you can get more ices per fight except fighting in brazil, but that would consume 5 times the stamina, so the ices per stamina count would be quite shitty. that run was 37 stamina & 37 fights per ice, that is a really good value. approx. 120 icecount per hour which is very high.
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LordCJ
User
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@dakam
I like the new "Rapid Fire" option, it makes burning through the stamina at much faster pace. Don't let the distractor discourage you from making these wonderful improvements. BTW, can we expect to have a fall back heal city soon? It would be great to have an option to specify a primary healer city but have a fall back heal city like New York when the primary runs out of money.
@DOOM
Before you complain, use your brain a little or people will realize how stupid you sound. When did dakam ever force you to fight a certain way. If you don't like an option, don't use it.
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Horace Walpole
User
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@dakam
Rapid fire is nice but does not bring more ices, please bring back "Skip enemy if health is", it was more accurate and could be turned off as well. Best results I had with >80% and >60%, far more than now. "Maximum attacks" can only make a guess, but if there are other attackers the guess becomes wrong and the attack routine is apparently not updated, I had numerous times with one to three attacks left and the ice was then stolen.
Update: Switched now back again to the current version, appears to be at least equal, ices apparently always depend on how many players are attacking and how fast.
After all arguably still one of the best MW scripts in existence.
@D00M
This is a game and not about being reasonable, fortunately Zynga eliminated hitlisting from the grave a while ago. Unfortunately robbing never came back to what is was before it was paused but I doubt that you remember that time.
"You were attacked because you logged onto Mafia Wars. You were hit 100 times because I couldn't kill you in 99. You were killed because I can kill you. I took your money because you didn't bank it...Any kind of attack deserves payback, I'll be waiting. It's not personal, it's a game called Mafia Wars. If you want to play nice, try Fishville. ( ̲̅:̲̅:̲̅:̲̅[̲̅ ̲̅]̲̅:̲̅:̲̅:̲̅ ) Here's a band-aid, stop your whining. "
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Sandy Jobs
User
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By PJWhales "the problem arises when someone makes a comment or likes a post that is outside of the <""scan time scope"">, so this in turn halts the scan links and then throws up what links/gifts it found."
Great info if it is the cause of my Add "Scan about: X hour/s old posts" Search Problems. I have 2 posts I try and keep near the top of the group page for informing members. It keeps dropping down as members post. If this type of action, is causing a problem, can it be ignored or skipped somehow in the Script update? I can simply create a new post instead of bumping it to the top with a comment.
I just ran a 24 hour Add Scan and had no issues. July 11 at 10:58pm is the <""time stamp""> of my info post and it was the 14th post at the group. It seems the post would have to be quite old to cause a problem.
My hopes are that Mass Collector can search up to 1 week of posted shared gift links. Currently there are about 60 members sharing gift link per day and this will increase. I ask members to post both Old & New links so that is 120 posts a day or 840 posts a week. I will have to revert back to COPY & PASTE type of sharing and collecting, if this can not be done, because there is no LIMIT that way. Gift links can be stored up to 30 days and still be collected.
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