Expand/Contract the fleet info
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P Expand/Contract the fleet info i have trouble with the last fleet in the list, it's not contractable...
in my case its a returm of a debris field |
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Same here. |
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Can't reproduce this; it expands and contracts just fine here. |
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Try sending recyclers with resources. I see it when sending fleet savings. Antigame fleet movement settings are "show ships number and resources" enabled. |
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Ah! That's the problem - Antigame with expanded fleet contents. And the problem is in Antigame - not in my script. If, instead of using my hotkey, you click (with the mouse) on the expand/contract button on the page, you'll see how the information shown by Antigame about a recycling flight "flashes". (It doesn't do so with the other types of flights.) Clearly, Antigame is doing something fishy there. I don't know what and it's too big and complex for me to debug it; talk to its author. I will too, if I can get hold of him. |
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I think it is not worth at all. Once you close the fleet info with the mouse, your script works fine. I mean that that fleet also opens and closes with the P key. |
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I'm still curious why it happens. When the "p" key is pressed, my script just sends a mouse click to the "expand/collapse all fleets" button. I know that Antigame sets up an onclick event handler there - but I don't see why "p" from my script and actually clicking that button with the mouse have different effects... |
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This doesn't happen only with Recycling fleets. It happens with any kind of fleet that has enough ships and resources in it, to make Antigame expand its box, in order to contain all the text. The problem occurs because, for some reason, Antigame fails to contract the artificially expanded box - but I can't determine why this happens. |
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It could be possible add a id number to each flight and just expand it with, P + 1, P + 2 and so on, and maybe for all flights Shisft + P or any other key association? |
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No. You can press only one "real" key, plus a combination of modifiers (Alt, Ctrl, Shift). "P+1" is not a keypress - it's two keypresses and trying to detect that is not worth the trouble. Plus, what if you have more than 10 flights flying? I regularly have 18, for instance. ;-) |
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Fantastic this script... What to said...? U are the best Vess!!! I really apreciate how are u doing!! |

