KoC-WideMap

By doyousketch2 Last update Aug 26, 2010 — Installed 127,237 times.

Change location mask POC Helper

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Subscribe to Change location mask POC Helper 3 posts, 2 voices



kocalpha User
FirefoxWindows

great script this, congratulations.
But I would ask if you can change the position of the mask construction in the queue because it overlaps the map.

 
doyousketch2 Script's Author
X11

You mean move the time-left meter for buildings and training troops?

'

I guess I never really tried moving anything over
to the blank area at the right
so it wouldn't interfere with anyone using the POC-helper script,

but seeing how it can be set low,
where it really won't bump into the other menu...

I guess it makes sense, because anyone who'd be using this script
would want to get the most out of the map.

Alright, I'll put out a new version with the queue set to the side.

The troop march box is 'prolly best left alone...

'

Oh, wait wait, you mean move the POC-helper menu?
I tried, a bunch of times, but I didn't make POC-helper.

I don't know that you can use one script to modify another.
You might need to ask the maker of POC-helper.

Perhaps he could make his menu only show up on the city page,
'cause that's really the only page you'd need to see it on.

If that were the case, when you swap out to the map,
then it wouldn't overlap the map.

You could ask. try here:
http://userscripts.org/scripts/show/72778

He seems to know how to code pretty well,
and could 'prolly figure it out.

'

Tried again with zIndex values and worked it out.
Realized that if I raise the value of the map,
all I had to do was raise the bottom menu area as well,
and it all worked out ok. It'll overlap like you asked.

 
kocalpha User
FirefoxWindows

a great job, fast and accurate.

thanks from all who use your script