AE Extras - BJ

By Big Jeff Last update Oct 20, 2010 — Installed 10,852 times.

Sersion 4.917

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Subscribe to Sersion 4.917 2 posts, 1 voice



Big Jeff Script's Author
FirefoxWindows

<!--==UpdateText==-->Please check the userscripts site for update info on previous versions
Sorry my long time away from the srcipt, i had a sort to sort in RL, but back now

Updated (4.917):

  • Bugfix: fix the trade page data saving.
  • Bugfix: Con Helper is now workinf
  • Bugfix/Update: the first production helper is not needed as AE have put one in
  • Update: Empire menu sorted
  • Feature remove: AEP has been remove due to the owner not updating his site any me
  • Bugfix: Most of the timer has been fix.

<!--==/UpdateText==--><!--==KnownIssues==-->

Known issues:

If something isn't listed please visit the forum or chat to ensure its being addressed.
  • Bug: Fleet on empire page has a bug
  • Bug: Max queue production page formatting error.
  • Bug: Add check for corrupt data.
  • Bug: Fixed queue showing more than allowed amount.
  • Bug: Estimated pillage.
  • Bug: Guild fleet only shows up if it's not the base owner/First fleet missed.
  • Bug: When 'unbalanced highlighting' is on, it doesnt record. I have to turn it off for it to update trade routes.
  • Bug: Cons helper queued indicator not functioning on all buildings, suggest recode to include 'ignore' option.
  • Bug: Fleet timer am/pm swapped?
  • Bug: Timers not loading due to adblock should be altered to fix in cases where ae site scripts are disabled.
  • Bug: Work on scripting for production page when in fast build mode.
  • Bug: Unknown astros in aeproject and further aep updates.
  • Bug: On the production screen the total cost and total time doesn't seem to work now if you use a preset.
  • Bug: Trade helper not liking having additional menubar.
  • Bug: Base info not read from free accounts correctly.
  • Issue: Unicode characters not being handled by standard functions, function there needs implementing.
  • Issue: Add option for the trade announcements.
  • Issue: Readability prod/cons helper.
  • Issue: Css formatting for structures page buttons for visibility.
  • Issue: Add reset for advanced structures page.
  • Issue: Add quick bookmarks hide/show.
<!--==/KnownIssues==--><!--==FutureText==-->

Future update ideas:

Features currently being worked on.
    WIP = work in progress
  • WIP: Tabbed config to reduce the bulk into chunks easier to handle.
  • WIP: Battlecalc scripting to be expanded and start to build ui for it.
  • WIP: Add tooltips to the structures page buttons giving full names of presets.
  • WIP: Guild tag finding for autosetting pacts.
  • WIP: Option to move fleet links to right side, links added to other fleet pages.
  • WIP: Adjusting timers to hide date display on expired, potential to add a sound effect.
  • WIP: Hide/autoclose/disable/shrink announcements.
  • WIP: Colour support ships red, possible auto alert for attacking with them
  • WIP: Css overall generated should be editable.
  • WIP: Build own internal console display (replace notify) as half the time its not functional
  • WIP: Battlecalc inputs need updating still to the new system.
  • WIP: Add production presets by time.
  • WIP: Add check for guild pacts not set and alert, with hide option and repeat every x days for pacts.
  • WIP: Add static page loaded time.
  • Idea: Prod helper extend into 'emergency build' and 'spread accross bases'.
  • Idea: Quick bookmarking system to have easy reference to important temp locations. Monitor last x astros visited.
  • Idea: Add delete shortcut on board to save scrolling, also add hidden linestart marks so that quoting results in indentation.
  • Idea: Profit/loss calculation on attack results
  • Idea: An extended client side bookmarking system, with tags for types or bases and storing more than a few bookmarks.
  • Idea: Timer alerts, store timers and play a sound or give a overview in a corner so you can tell whats next to complete.
  • Idea: Add a disply showing how many of a ship can be built with current credits and secondary display with full hangers.
  • Idea: Work on integrating battlecalc scripting into ae extras to reduce need for external sites.
  • Idea: Battlecalc ui overlay/iframe built into ae extras.
  • Idea: Assistance for fight simulation, eg several preformed attack styles to weigh up effective attacks.
  • Idea: Defense guidelines and defense fleet protection, to avoid you moving fleet needed on a base and show you if your profitable to attack.
  • Idea: Customization of all ui elements so themes can be enforced properly based on user preference
  • Idea: Contacts/Help section links to guides, forums and other useful sources.
  • Idea: Profit/loss calculation on attack results
  • Idea: Add 'coming soon' feature and more integration of the userscripts.org site for feedback etc.
  • Idea: Multi coloured highlights for names, trade partner thats pacted. Possible mouseover tooltip?
  • Idea: Signatures for board posting, autoposting battlereports
  • Idea: Jumpgate autocollection, pull list of coords from guild.aspx then check each has jg on visit. Autoclear any with confirmation incase guild swapping.
  • Idea: Add time to return if recalled on fleet details view.
  • Idea: Somesort of guild chat system, iframe or frame, not sure how bad it would be.
  • Idea: Links for guild pages, possible autocollect.
  • Idea: Store funny 'quotes' to allow fun and games on board.
  • Idea: Builtin irc client extending ability to check for updates and transfering data, would avoid need for a server but allow guild data swapping.
  • Idea: Change title/make alert/make sound when announcements/pm's
  • Idea: Script announcements, some sort of rss? like feed to alert to changes
  • Idea: Recall time calculator to be able to land at precise times quickly.
<!--==/FutureText==--><!--==Notes==-->
 
Big Jeff Script's Author
FirefoxWindows

note the con help still has a bug...on the queue buttons, not selecting,