Request to improve timing
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On the Town Hall page, the growth timing assumes that the population per hour doesn't change, but it does change, depending on the happiness, which in turn depends on how many people are in the town. Could you modify the script, or at least let me know which portion of the script deals with the timing so I could modify it? I haven't been able to find it in the script or I would do it myself. Thanks. |
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My script doesn't modify the growth time but the wine consumption when the population is not maximum depends on it. |
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What I'm saying is that the growth rate gets lower hour by hour, but that isn't taken into account in the formula for the time, so the time it reports is lower than what it should actually be. Also, as a sidenote: Its current population could possibly never reach the maximum, depending on the happiness. As each new citizen is created, the happiness will eventually be zero, or negative (assuming it starts somewhat close to 0), and then hang out around zero, going back and forth, right? |

