Wish list
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Post your wishes here. I will think about it..lol Pimp Trizkit |
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One suggestion for the futute actualisation. When you have all asteroids displayed in roids bookmark, I would suggest to sort them by distance to the asteroids from the currently active planet (and display that distance next to them). And similar in wreckages bookmark and wormhole. |
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Good idea. I will be working on a way to sort the information, atleast ascending to descending (and vise versa). After I get that working good I will work on sorting according to distance from active planet. I also hope to add a * next to the asteroids that you currently have fleet(s) at. Pimp Trizkit |
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Would it be possible to add aproximative remaining time for research? I guess this will help you: http://help.empireuniverse2.com/index.php/Research . Here's the one I will need in french : http://aide.empireuniverse2.fr/index.php/Scienc... |
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good idea.. i will keep that in mind... I may add that feature later. Thanks! Pimp Trizkit |
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Another idea, but I don't know if greasemonkey can do such a thing. Some cellphone company allow sms to be sent to, for exemple, *number*@verizon.com . So, would it be possible to make email be sent when we are attacked? Somethin could detect the red light in the game |
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perhaps there could be also 'planets' database, just like roids update with data you know, about resources, planets could do as well, useful when looking for next planet to colonize |
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Very nice tool, really. But it gets slower when you use it intensively. More data you enter, slower it becomes. My experience is after entered 600 solar system's information, each clic is 4 seconds load time ! Apparently, this delay is related to the use of FF variables. Would it be possible to store the database to an external XML file into the hard disk drive ? |
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Because of this, I have added the options screen where you can delete your databases to speed things up. The amount of info stored for the Planets Database is by-far the largest. Just deleting the planets alone is enough to considerably speed things up. As well, if you do not care about fleets, delete that one too. But having 600 starsystems in database will cause slow down. I have attacked this issue several times, first I sped things up by loading the databases only once upon your first load of EU2, since most all clicks in EU2 dont reload the Index.php screen, I can load the database into there, one time. Then all other clicks now pick up the database from the parent frame. I also added the ability to delete databases as mentioned above. I also prevented it from loading and saving the database on all non-starsystem clicks. You should only see slow down when trying to view a StarSystem. This leaves the one problem remaining, It still has to save the entire database on each view of a StarSystem. This is where the current slow down is. Now, in javascript/gresemonkey you have NO file support. I can not make files on the hard drive, in any fashion. At least, thats what all my research has told me. I would love to find a way. Therefore, I have to use GM_Values. However, upon investigation, I found the slow down is not from using the GM_Value (actually writing the database to GM seems to execute rather quickly). Unfortunately, parsing through the entire database to create the string that will be saved with GM_setValue, is the source of the slow down. Why do I have to save the entire database with each view of the StarSystem, you may ask?
Writing code to update the display without parsing the entire database would be much more lengthy and complicated, therefore more susceptible to bugs. While, this is an achievement I hope to attain; lets just say, its gonna be a while. Pimp Trizkit (I could speed it up by not parsing through the planets and fleets on each view of a Star System, but then their respective counts on the Main screen would not work. And any hope of doing the above suggestions (ie. Adding a Planets and/or Fleet Database screens like the ones we have for Asteroids/Wreckages/Wormholes), would be ruined.) |
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Might is also be possible, or useful to turn off collection information individually for asteroids, wreckages, wormholes? Save a little resource, and may not be wanted for all players at all times. |
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yes .. that is a good idea King solomon, for example : I don't need planets informations .. is there a way for turn off that ? thanks |
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Not right now, you can just regularly delete the Planets database. But, I will keep it in mind for a future version. Pimp Trizkit |
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i have one suggestion one option databse can be saved in file i choose where i like save file and what is saved for exmaple i need save only wormholes. |
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Javascript cannot access files on the hard drive, it cant create them or read them or even see that they exist (at least thats what everything I've read has said). As mentioned above. But, you can always Copy & Paste the info on the wormholes screen to a text file, manually. (As mentioned on the About page) Pimp Trizkit |
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Is there a way to get this to work in Chrome or IE8. Couldn't the data collected be saved into the clipboard as i use AutoHotKey to help me scroll thru the universe map and i could pull the data from the clipboard and save it? Don't know if you can help with this, is there a way to tell when the universe map as loaded after you have clicked on it using java. AHK cannot tell if the page is done and ive had use a sleep command in my ahk script which is dead slow. BTW great program told all my emp to get it but most wont cos they dont like Firefox keep up the good work. (cheeky question wot emp u in :) ) |
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Well, currently, you cant really code scripts for IE. And Chrome has some thing similar to GreaseMonkey. But, its not fully developed yet, so not fully compatible. But, I think there is a way to get it to work with Chrome with some extra programing, which is not the case now, but possible. I think there is a way to copy to clipboard in Javascript, tho, I have no clue how to do it. But, you can copy and paste the data you see in eu2b to a texteditor just fine. Just hightlight it, hit Ctrl-C to copy. That would put it in the clipboard. Well, AHK doesnt use Java. So "after you have clicked on it using java" doesnt make much since seeing that AHK is doing the clicking. But, I dont think there is an easy to get AHK to detect a loaded page, sorry. (you would have to use something like Cheat Engine to figure out the memory locations of the page loading progress in FF, and directly access it, big pain in the ass) Well, I guess its your Empire's loss if FF is just to much to ask for such an amazing script, which is only getting better! Pimp Trizkit |
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is it possible to get the full wormholes start and end ? or send the wh list into eude without having click on the wh? is it hard to learn geasemonkey. love the notepad feature its come in real handy, slowly gettin most of my emp using eu2b now. they all like the quick collect. |
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Ya, quick collect is nice. Right now, the eude developer isn't very easy to work with. Not the open source kindda guy I guess.
Also, unfortunately, when you view a Star System in EU2, the full WH information is NOT available to us UNLESS you click the WH. Its just how this game was made. PT |
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In the resource menu along the top of the page, I think it would be wonderful to add a resource/day - MULTIPLIED by 24 hours. This way we know what daily production occurs, as the game already shows the population needs as a daily value. Currently, there is no easy/obvious way to compare these. |
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In the newer versions, any chance you would consider TURING OFF the randomly changing title colours upon every mouseover. First it's annoying :( and second most of the random mixes are unreadable because of the contrast, eg: yellow on light green. |
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I was wondering how long it would be until someone complained about that. I was thinking to change it so it only changes if you click it, that way you can make each screen a different color. I thought it was fun, so thats why I put it in there....lol. Sometimes when Im on the phone or something, I will flick my mouse around playing with it.. so, i actually like it! lol! Pimp Trizkit |




