Large

Ikariam Empire Board

By oliezekat Last update Feb 10, 2012 — Installed 624,948 times.

Some ideas for new version

in
Subscribe to Some ideas for new version 26 posts, 19 voices



RaphaelPH User
FirefoxWindows

I would like to ask for some ideas for a new version.

-Quick upgrade button. (Can be small on the left side. Won't use too much space, I think)
-When you put you mouse over the resources, that you show the lvl of the resources.
-When you put your mouse over the unit, show the upgrades.

 
RaphaelPH User
FirefoxWindows

-Diferent color(link) for buildings that can be lvled up with current resources.

 
Segwarg User
FirefoxWindows

+1 for quick upgrade button

 
dsimeonov Scriptwright
FirefoxWindows

Good ideas :)

 
oliezekat Script's Author
FirefoxWindows

+1 for quick upgrade button, me too ^^

 
LeventT User
FirefoxWindows

And I would like to see research advisor in the new version.

 
rfu Scriptwright
FirefoxWindows

+1 for quick upgrade button

 
Cherry Scriptwright
FirefoxWindows

Installing Scorelinker Gigel does it work?
Background make the other score in the German Left is not always accurate or even no ads. By Gigel but always works.

and

have the option of a button right next to the building in order to be able to expand it if the resources it providesthe

 
malus User
FirefoxWindows

+1 for quick upgrade button
Is it possible that the button only shows up, if you have the resources to do so.
Or that the button changes the color, if you have the resources to do so.

 
Vinniex User
FirefoxWindows

+1 for quick upgrade button

 
Massimo Mors... User
FirefoxWindows

- All the needed "!" on a single row, at bottom of table, to click in sequence

- Summary of all resources by single City and all City (usefull if you want tu use merchant for 1:1 trading)

 
Massimo Mors... User
FirefoxWindows

- column with building time deadline (instead of mouse overing "26ยป27" symbol

 
Boomer User
FirefoxX11

+1 for this capability to:
- see which building can be upgraded (= enough resources to do so)
- quickly upgrade such a building

Thanks again for this really great script !

 
Frozen22 User
FirefoxWindows

I strongly suggest using the garrison limit system..

Per example
Wall 24 level
Limit 2700
400 Steam giants = 1200 ppl garrisoned..

i find this very usefull

great work so far .. gratz.

 
mpithulaka User
FirefoxWindows

Also, I don't know if there is already an option but I want to move resources table first and buildings one second. Cause resources one is much more used and seen by me.

PS: About RaphaelPH's request (quick upgrade button) is a perfect idea. Seen it before in Gigel's overview table and it was also calculating REAL needs of resources(including reductions from researches and special buildings) in a new pop up window at mouse over. ;)

 
MALY User
FirefoxWindows

like "mpithulaka"
When you put your mouse over the "NUMBER lvl" of building in the table, show the how many resources you need to upgrades.

example:

 
malus User
FirefoxWindows

How about a colum for spies, that just tells you how many spies you have and how many you could build.
Like "17/20" when you can build 3 Spies. Maybe you can build them by clicking on the column.

 
akis serres User
FirefoxWindows

it's a very good job but i think that Gigel's overview table will give you many ideas

and you could add a small window with informations about players and their scores
for example

information

* name: *****
* level: *****
* player: ****
* points:*****
* aliance: *****

Score Info
Total Score: 838 (#1,219)
Military: 7 (#5,497)
Gold: 4,372 (#7,659)

thank you

 
oliezekat Script's Author
FirefoxWindows

Sorry Akis Serres, but some dedicated scripts already purpose these features.

And EmpireBoard is focused to design 3 overview tables WITHOUT features into original game interface. This way provide you to set my script at top priority (which maximize best issue) without risk to introduce conflict against another scripts.

 
kilroy0097 User
FirefoxX11

After a prolonged war conflict I realized a good addition to Empire Board. As we see with resource transportation it shows in green the resources coming in to a town along with estimated time of arrival, etc. I think it would be highly beneficial to see the same information except with troop movements. Showing in some other color within the military section of the board. I think it would be a great help when moving troops all over the place.

 
oliezekat Script's Author
FirefoxWindows

It's planned (as lot of features) but I may rewrite large parts of source-code... Somebody could help me ?! :o/

 
Yurac User
FirefoxX11

Hello,
will add my proposition :)
- add refresh/init button.
what for ? what should it do ?
as I`m playing this game from several pcs I have to click over all links (reload every city/every city hall/army etc.) to get actual status of resources/buildings/army. It would be very nice to have a button that will reload all needed info by herself. Also this button can get info for namings with "!" sign.

something like "Reload All Research" in http://userscripts.org/scripts/show/58191 script

 
oliezekat Script's Author
FirefoxWindows

It's require HTTP requests => Illegal and way to detect you use this script ;o)

 
GrafiL User
FirefoxWindows

+1 to research advisor
+1 quick upgrade button

thx for all your hard-work

 
WMIF Scriptwright
FirefoxWindows

I use a laptop most of the time and it has limited vertical space. I have modified the code to remove the description lines under each of the table so that I can see the whole table in my window. I would like to see the ability to set that as an option.

Something else I have modified is the dark red color of the population. I changed the value to be >= 1.20 because that is when your happiness value is 60 or greater. 60 is the amount of happiness points that you get from a level in the tavern. I like to know when I am wasting wine by having my tavern level too high.

Also, somewhat related, I have the happiness value showing next to the population growth per hour number.

These are all pretty simple modifications and I can provide more detail if needed.

Cross
Presentational HTML allowed.
Use <code> for inline code and <pre> for code blocks. Use &lt; and &gt; for literal < and >.
We help break paragraphs and link your links.
or cancel