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Travian AutoTask

By congxz6688 Last update Sep 6, 2009 — Installed 63,890 times.

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wenhaur User
FirefoxWindows

Hi,

Suggest to replace the AutoResUpD, Trans_In_limit & Trans_Out_Rmn with images. Suspend to be changed to STOP is better. However, using images is preferred.

I can't found any info for AutoResUpD, can you explain how to use this?

Thanks!

 
congxz6688 Script's Author
FirefoxWindows

can you suply seemly images for them?
i think it is difficult to be understood by all the users which use defferent languages.

AutoResUpD = auto resource field upgrade
set it, and let it run, and you can understand it.

 
RASCO Scriptwright
FirefoxWindows

hi,

I have a sugestion...


You can implement a "AutoResUpD smart?
Let me explain ... The idea was if you have two or more villages and when starting up the "AutoResUpD" on of them, when missing resources to evolve, the script automatically send the necessary resources for a village that made the evolution.
Is necessary that the player choice a village that
want to send resources.
Can you do that?
hug

 
congxz6688 Script's Author
FirefoxWindows

RASCO wrote:
hi,
I have a sugestion...


You can implement a "AutoResUpD smart?
Let me explain ... The idea was if you have two or more villages and when starting up the "AutoResUpD" on of them, when missing resources to evolve, the script automatically send the necessary resources for a village that made the evolution.
Is necessary that the player choice a village that
want to send resources.
Can you do that?
hug

good idea, but i can't support it.
what you mean, i see, smart for choose a village supply resources and "necessary resources".
now ,my autotransport function can do this, maybe some superfluou resources, but think about distance and merchants speed, it is necessary for more users.
thanks.

 
RASCO Scriptwright
FirefoxWindows

You can make the script automatically detects the distance between the village of merchants chosen to send the resouces?

The script "http://userscripts.org/scripts/show/50616" has this function ... the problem is to implement it in your script ..
Is realy impossible do that?

hug

 
congxz6688 Script's Author
FirefoxWindows

RASCO wrote:
You can make the script automatically detects the distance between the village of merchants chosen to send the resouces?
The script "http://userscripts.org/scripts/show/50616" has this function ... the problem is to implement it in your script ..
Is realy impossible do that?
hug

it is so complicated for me.
i want my code simple, efficient, less visit server and useful, but big and perfect.

 
sad n' mad User
FirefoxWindows

hey dood it does not work!!

i used it and duly installed it but after i do perform any function like auto trooops send,it just says that troops r sent but no troops are sent!!

plz help

sad n' mad

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