Raids sent to 1 village 5 times...
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Hey Pixelgeek, I'm really enjoying this script. It has been working very well for me...until one of the recent updates. For some reason the script will go through my list of farms and send out troops 3 - 6 waves to some of my targets without finishing the list completely. I wasn't having this problem 3 weeks ago. I'm not checking the "randomize" button either. Any ideas? Kind Regards, |
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I find this to be a problem when using the priority option. It seems like it'll send out multiple waves to each village which is marked as priority. |
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Hmm, I tried the priority thing once... I'll give it another go keeping that in mind. I get worried that my farms will get suspicious when they have 5 waves of 5 EI coming at them...getting like 1 or 3 of each resources on the 2-5 waves. |
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Exactly my worries. |
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Yep, when it analyzes a report and the troops in it are max loaded it sends them over and over again.... That`s pretty annoying ... It should be just 1 wave and if it`s 100% full again then to send more troops. Something else, when u send some spies and the report appears the script stops. U have to restart it manually, but it gives priority to the farm and the wave repeation occurs again. |
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Can anyone suggest why this is happening? |
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Ryan Sider wrote: probably, because FM can't extract the right village list. Therefore the active village can't be extracted, this leads to the problem, that the localVariable cannot be calculated, which is needed to remove the farm from the priorityque... but this wouldn't explain, why FM stops sending it to this farm after a few times... |
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Okay. How difficult would this issue be to fix? When fixed, farming will be much more efficient. |
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Ryan Sider wrote: Okay. How difficult would this issue be to fix? When fixed, farming will be much more efficient. it wouldn't be so hard, if: |
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I'm on com server 2, using the latest release as of June 14th.
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Runningfrenzy wrote: Same here, that's why development of the script slowed down lately ;-) |
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@ Pixelgeek
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Looks like someone beat me to it :p haha If you need anything else, just send me a message :) |
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@ Runningfrenzy
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He's more than welcome to poke around and run some tests for knowledge gathering's sake :) I'll keep checking my messages if anything is needed (com server 2, teuton race, 3 villages, plenty of clubbies to play around with) |
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yes this is a big problem But if you chose to skip farm village it will work |
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this happened to me and I got very embarassed.
I sent more 60 attacks to 2 villages. I didnt notice till it was too late. |
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Welcome
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I have a pb and i'm guessing it's linked to the one above. I've just come back from holidays so I had to make a new farmlist. At first it was working fine but when i tried to add farms or edit new ones, it still ran the old list without the changes i made (and so making multiple attack on the 3-4 first farms i add at the beginning). I'm guessing it's keeping the old templist somewhere and use it instead of the new list (i tried to delete the templist but it didn't change a thing).
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