New request - bosses
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Ok, not sure how hard this would be, but it would be the perfect thing to add. For the bosses, it would be great if we could have a counter or listing of the last time you killed them. Not sure how you would code it or store the info (cookie, txt file?). Be even cooler if you could have a list (like Viri's list) where that info was stored and could be pulled up. Ok, my 2 cents for the day. |
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Great idea. I think I'll do that.
Actually, storing it is the easy part. Your inventory and other state information is all stored using GM storage (technically stored in the browser preferences database, see it at about:config and search for "hammerfall"). I would just store that with a timestamp or something probably. It'd probably be more difficult to determine which are bosses and which aren't. I assume you only want this for the 24-hour and 48-hour bosses? I could probably detect that somehow (maybe by searching for "\d+-hour" or something like that).
Making a list like Viri's would be reasonable, I think. Just want to show the bosses in the area or all of them in the whole game? I'd suggest that there be the list on the sidebar of just the bosses in the current location and then have a button that can popup a grid with all of the bosses that you've beaten (technically just the ones that have times recorded). By the way, I'm planning to interface with the HF Interactive Map (http://www.dancingcustard.com/map.htm) and could maybe do something cool with that. |
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Lets see, for me, I would just show all the bosses (if you are on a boss run, you know where they are, just timing things is what you are after and they may be across the map). But, thinking about it, just showing the bosses that have a time stamp in the last 24 (or 48 for kraken) hours would work great. If they don't have a time stamp, then either you don't care about them (Orcs, Leviathan, Lake Dragon), or they are fair game. |
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That seems like a good solution. I'll see about adding that. |
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I downloaded the most current version today and am having issues with this during unmodified code:
jobReq[1893] = new Object(); // Lava Chainling in Barrenhoff Volcano
It never heals, but at least it chose lightening.
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Further investigation:
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Your autoPlay.push will happen at all times if you state it that way. Basically, it'll try doing Lightning even if you need to heal. You need to put your special attack stuff in the auto-attack area. I'll try to get the code that I had mentioned before written soon. I'll update with more soon. |
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Once you start the Viri quests certain things can be done by the push of repeat, but in the case of the forest Elemental (leaves)it is a two part quest. So: // Barrenhoff auto-farm Elemental Leaves
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What I do for the EE and Tracker is to manually first use the tracker. After that, click "Auto-Play Repeat" on the EE and then click the same on the Tracker. It will try to do the EE first, but if it doesn't exist in the list, it'll do the Tracker instead. Speaking of EE farming, I'm at 84 leaves so far. It is taking *forever*. Ugh. |
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Hang in there. I just finished all 3 lists over the weekend. I did do the suggestion for the repeat with Ice Dragons and it works there too.
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