Travian - Farming Machine

By m4rtini Last update Jul 13, 2010 — Installed 36,423 times.

Updatelog

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m4rtini Script's Author

Last update:
- update to set farms who delete inactive (only works for norwegian)
- if you change "if(messageStr.indexOf('Det finnes ingen landsby ved de koordinatene')" into whatever it says on your server when you try to attack an empty square.

- Made the report reading faster and hopefully more stable.
- If you loose all your troops in a attack, the farm will be set inactive. Quite probable that if all your troops is set prisoners that will happen too. i still have no way of distinguishing between prisoners and casualties.
- Attack queue order is made random. but still only one attack per farm each round.

 
m4rtini Script's Author

Report reading improved to be more stable and reliable.

 
m4rtini Script's Author

Removed the "random checkbox"
It randomizes by defult with another function.

 
m4rtini Script's Author

Now the part, where it set farms who you loose all troops on to inactive, should work.
also made it so that priority attacks will have the right names on them.

 
m4rtini Script's Author

Added version edit so that you can check for updates without going to this page.
Added a function to increase troops count by 1 on a farm if it maxes out.

 
m4rtini Script's Author

Upgrayedd fix is now incorporated. and some other bug fixes making it more robust.

 
magax User

please add support for version 3.5
Thanks

 
Skydragon User

please add update support for version 3.5

thank you very much

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