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Ikariam Empire Board

By oliezekat Last update Feb 10, 2012 — Installed 623,982 times.

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oliezekat Script's Author

PLEASE DO NOT REPLY THIS TOPIC.Create new topic to report bugs or submit ideas ;o)

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Version 1.0.0:
Fix "Ikariam Alarm And Overview Table" to support Ikariam v0.3.0
- resource titles,
- wine process,
- warehouses capacities,
- support cities with several warehouses,
- remove units (resources) points.

Version 1.0.1:
- Fix to support buildings which save wine usage

Version 1.0.2:
- Add arabic, thank Wa7d

Version 1.1.0:
- Stylized as Ikariam game
- Fix tables max width
- Fix buildings tooltips
- Add units tooltips
- Add translation options for resources names
- Fix tooltips
- Support new v3 buildings

Version 1.1.1:
- Fix army table counters

Version 1.1.2:
- Complete Arabic translation, thank Wa7d
- Fix french translation
- Disabled experimental players tables (bug with Ika-Core)
- Remove units sums per cities (we may not sum potatoes with tomatoes)
- Add support for Right-to-Left languages (see arabic as example)

 
oliezekat Script's Author

Version 1.1.3:
- Fix hard bug which crash down several languages. So sorry...

 
oliezekat Script's Author

Version 1.2.0:
- Add tooltips into buildings table for each buildings under construction (or finished)
- Remove constructions cols into resources table (need space for gold incomes)
- Remove corrupted translations (with bad encoding)
- Update italian translation, thank matteo466
- Add gold incomes into resources table

 
oliezekat Script's Author

Version 1.2.1:
- Fix population bug
- Probably fix 100's bug (for population, buildings, and army/fleet)
- Estimate max win usage if not fetch tavern setting
- Disable un-used settings and log report
- Add links to buildings
- Add elapsing time for buildings under construction

 
oliezekat Script's Author

Version 1.2.2:
- Remove ressources links if not current city (don't work)
- Remove happiness scores (not usefull and need space)
- Add buttons to city's world map or island view
- Fix while display resource view
- Fix productions per hour values
- Fix population growth values
- Add sums of max population and population growth
- Add daily incomes tooltip

 
oliezekat Script's Author

Version 1.3.0:
- Add tooltip wine produced without wine used
- Add merchant navy support to report resources which will arrive
- Code-source cleaning
- Fix to fetch resources amount
- Add romanian, polish, and magyar languages
- Update portuguese language

 
oliezekat Script's Author

Version 1.3.1:
- Fix while load transport for foreign city
- Fix while transport delivered but not update resource amount yet
- Fix to estimate wine usage
- Fix warehouse capacity (and progress-bar) if sold some resources in branch-office
- Add trading resources sold in branch-office

NB: you could have some minor troubles if you had resources transports before update this script. This problem will disappear after resources are delivered AND you display concerned cities.

 
oliezekat Script's Author

Version 1.3.2:
- Fix if demolished building
- Fix while logged-out
- Apply upgraded building's level while estimate town-hall max-size, warehouse capacity, and saved wine
- Fix to update transports undelivered or previously under loading
- Fix 0x or 0y coords bug
- Fix to detect canceled transports which come-back at starting city
- Add turkish translation, thanks to NailBey
- Fix to update upgraded building's level

 
oliezekat Script's Author

Version 1.3.3:
- Fix Ika-Core conflict to detect current city's view

 
oliezekat Script's Author

Version 1.3.4:
- Fix progress-bar width
- Fix counters while warehouse are full
- Fix conflict's bug with Ika-Core while to detect building upgrading
- Removed auto-refresh and alarm features ; forbidden by Ikariam rules
- Complete arriving resource tooltip with final amount

 
oliezekat Script's Author

Version 1.3.5:
- Add chinese translation, thank Alphasong
- Add sum of trading and resources transports

 
novi User

Hi.
THX!. Your creations are good.
I ask: it the messages function you do not want to bring it back onto the 0.2.8 functions? These 10 bitty ones not the best solution...
you were thinking about the thing?

 
oliezekat Script's Author

Version 1.3.6:
- Removed cities space bonus tooltip (not usefull, spend process time)
- Fix instant counters syntax
- Apply resources transports to estimate progress-bar
- Add buttons to display city's view
- Fix to change current city while display building
- Allow to open any resources production views

PLEASE DO NOT REPLY THIS TOPIC.Create new topic to report bugs or submit ideas ;o)

 
oliezekat Script's Author

Version 1.3.7:
- Fix for links which require to change current city
- Fix to fetch buildings positions
- Add Dutch translation, thanks to cremers
- Add Czech translation , thank Tetraedron
- Add Vietnamese translations, thank Gafs
- Add traditional chinese translation by Whiskers

NB: reset tables data if some troubles in buildings table.

 
oliezekat Script's Author

Version 1.3.8:
- Fix some troubles while first-use (or reset data)
- Hide not use buildings
- Update spanish translation, thank graff86
- Add buttons to cities army and fleet overviews

 
oliezekat Script's Author

Version 1.3.9:
- Fix progress-bar 0% bug
- Add buttons to finances and merchant navy
- Support Finances view to update cities incomes

 
oliezekat Script's Author

Version 1.4.0:
- Fix to fetch buildings position (barracks bug)
- Update german translation, thanks to xkaaay
- Add russian translation by Mugiwara
- Display red alert if not enough wine for next 24 hours usages
- Add available free spaces for new buildings
- Add available action points
- Remove Last Update time per cities
- Display red "!" symbol for each views, cities, or buildings which require attention (to update data overview)
- Change script's namespace that's reset all data
- Most beautifull appearance while script's first use

 
oliezekat Script's Author

Version 1.4.1:
- Fix minor bug while don't require attention for building under construction
- Update Spanish translation, thanks to Crom
- Fix zero incomes bug
- Fix time-zone troubles while fetch transports arriving time, thank Cassiopeia

 
oliezekat Script's Author

Version 1.4.2:
- Fix display for Right-to-Left languages (Arabic)
- Apply new limits (to define color) while progress-bar become full
- Not display red alert while townhall is full with small growth
- Display red alert if growth is negative
- New and better methods (events based) to detect while require attention

 
oliezekat Script's Author

Version 1.4.3:
- Not sum growth if town-hall is full
- Fix resource link while produce nothing
- Display gold treasure remaining time if negative incomes
- Display red alert if not enough gold for next 72 hours
- Request attention if some military units are built

 
oliezekat Script's Author

Version 1.4.4:
- Support new events to request attention
- Estimate growth
- Fix to estimate population while negative happiness/growth
- Collapse wine tooltips in one tooltip
- New HTML & CSS rendering friendly-ready for graphic add-on

 
oliezekat Script's Author

Version 1.4.5:
- New light colors
- Change CSS classnames for Empire Board Graphic Addon
- Fix to support 6 warehouses
- Fix tooltips for right-to-left languages
- Add Finnish translation by DeFe

 
oliezekat Script's Author

Version 1.4.6:
- Support tavern level 27
- Report available action points into resources table (if not request attention)
- Report reserved gold in branch office under city's incomes

 
oliezekat Script's Author

Version 1.5.0:
- Report military units under construction
- Fix army/fleet city's overview trouble shooting while foreign army stay in your city
- Update Czech translation , thank Assassin
- Display wall icon if stored resources are safe against pillaging
- New tooltips engine. Use for transports now.
- Add Swedish translation, thank Dinfur
- Fix resources capacities if no warehouse
- Report number of transports per starting cities
- Report number of military movements per starting cities
- Change namespace that's reset database

NB: Empire Board Graphic Add-on updated too.

 
oliezekat Script's Author

Version 1.5.1:
- Fix bug which crash-down script while first-use
- Fix transport tooltip while most use wine than produce it

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