Problems And Issues
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yes that was my suggestion. that would be the perfect way to do it. although as i said, for me, how it works now is fine. And that's something I'm gonna leave for sowrov to do if he thinks it would be a god improvement. tho bugfixes should be #1 priority. @ Kreon
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Yeh, the code martini gave earlier should be added so that it wont stop when connection is lost...
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@m4rtini yes i understand you, but for example i have a first target with 50 axeman and a second target with 30 paladins, i have to wait untill there are enought axeman and the paladins are waiting in the city while they could be ataking to the second target. It could be fixed flagging the targets and when every target is ataked then clear all flags and begin the list again. Another fix could be a check box to enable "go to next target if there isn't enought troops" |
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I don't think this is a good idea... because this could mean that one farm could be farmed and 5 minutes later; due to the randomness; it will be farmed again... but this farm will be empty... it's better to wait untill enough troops have arrived and just follow the list so you give different farms the time to fill up again. |
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i wish it could be done like what martini suggested. |
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sorry guys because I am not replying your dreamy option requests/ideas! It is just because I will add any option to this script if and only if I feel that option is necessary for me :p (you guys are not paying me, you know... hehe)
And about Connection Error: at this moment I use an addon called "TryAgain". It fix that problem of page not found and constantly try to load the page after some interval, and if it become successful then FM continue its work ;) |
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sry if i miss any topic but i wanted to know is it other version before the latest 1, the troop sending wont skip 1 farm until it got the troops needed? can state what version and where can i get it? sry again if someone already mentioned it before. |
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as a fellow scriptwriter i totally understand you! don't do anything that you don't feel will benefit your own use of the script. only exception i can see is if the code is already written and tested by someone else and don't interfere with or prohibit the original design.
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well~~ nvm..
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for those who have troubles with their farming machine stopping, just use this
window.setTimeout('window.location="http://speed.travian.com/build.php?id=39"; ',60000); make a new script then paste that, include all pages under your server (Eg. http://speed.travian.com/*) 1 script per server. just edit the 'window.location="http://speed.travian.com/build.php?id=39" into your server. 60000 is 60 seconds. |
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What's the point with the farms being yellow like your own village? |
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@Bugflicker
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@BenPaolo doesn't work =X @sowrov i tried "TryAgain" but then it gets stuck when it wants to reload... I get (dutch) "Opnieuw verzenden" or in english "Send Again" in a bar... |
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Heya guys.
Polish: Widze, ze jakis polak sie tu wypowiadał. Może mi pomożesz :-P Blad -
Pojawia sie ten komunikat co każde 7 sekund, od chwili, gdy wcisnalem Start Farming machine ... Tak jak by caly czas chciał wysyłać te 10 Gromów Teutatesa, a wczesniej one były już wysłane...
______________________ I USE TB ! x DDDDD. [ if that can help to solve my problem ]. |
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Can I make it farm every hour or so? That would be great... |
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its working for me :) i dont know about yours. ill try making another one tonight |
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Sowrov, could u add m4rtini's fix for lost connection in next update plz ? I have unstable internet connection and this problem is actual for me, like many other users I suppose. I know, we don't pay u anything, but hope u will add it. Thanx |
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I'm still having this problem: jar:file:///C:/Program Files (x86)/Mozilla Firefox/chrome/browser.jar!/content/browser/a2b.php NOT FOUND, very strange, can someone help me =) thanks! |
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Hello ! ! ! . Can some1 help me?! ; < |
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i would help you if you said what was wrong. what you described is the normal function of the script... |
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I sometimes get this error, the script stops and then firefox sais that the file at that location couldn't be found |
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@cever
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First and foremost I would like to say that this is one of the best-case scenario
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this script is only useful if you have many farms. the script will loop through every farm on the list. so if you only have one farm it will attack that one all the time. dono how to explain that tho since you don't speak English :P |
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uuuu1: try to add some more farm! if you don't set EndIndex then FM will always try to send troops to your farms, it don't remember how many time it send attack to a specific farm. So as soon as it gets enough troops it will send an attack. So only solution would be Try to add some more farms :) And I will try to update FM within next month. I think I will add time delay for each farm in the next update. At this moment I am little busy but I will try to manage some time to go through the source again. @m4rtini: I didn't try to understand what your reload function is doing, so it will be convenient for me if you rewrite the code in the following way:
function reload(urlOfNextPage){
while(try until success){ //of course it will not be a blind loop! you know why ;)
load : urlOfNextPage;
}
}
though that TryAgain addon is doing excellent job for me! After installing it(you have to enable it) I never got that error message :) |