Problems And Issues
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@foxie
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@Nameless123 u can change the refresh rate here:
if u wan longer time. increase the minwait. |
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@Nameless: Try to find this line in the source code
var minWait = 5000;and set it as you wish. @foxie: I thought I fix it! Are you using the last version? If yes then give me some screenshot. @coly: I think http://imgtrav.ifrance.com site was down for some days! From the source code you can change the farm marking image. find this following line:
farmImage = "http://imgtrav.ifrance.com/img/m/d130.gif"; and give another image, for example: "img/m/d01.gif" then the image will load from the server. but it is bit risky I think! |
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@m4rtini sry i dont get it what u are saying :D
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@tomizwar
@sowrov
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finally sowrov you did it eheheheh!!! now its not skipping!! weeee thanks a lot!!!! it's perfect!!!! |
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hi all
"This is not a Farmer Village
anyone had tried with ukx server and has any idea how to deal with it? |
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Its a great tool.
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Hi again, Yes, I've upgraded to the latest version and the halt farming button is already on top of beyond links. Great Job! Keep on! Regards |
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If you could make randomize farming like the script Teuton mod has, it would be great, because i can tell you, that the script that attacks farms in an order is easy to detect, every good MH could detect it, i know how, but with random it would be much harder :) So i just gave an suggestion :) BmW |
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There is already an option to randomize your atacks... |
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Hey! I wonder if it's possible to make an option to send all the troops of one kind, since I'm making new troops all the time I have to edit the farms all the time |
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Can U make it reloaded after x hour ??
BTW Happy Valentine to All |
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Can U make it reloaded after x hour ??
BTW Happy Valentine to All |
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can you wrtie this script for t3.5 ? |
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i keep getting a windows script host error saying something bout location is undefined!? 0.o |
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Also, what would be very handy... is that the number of troops send to a farm differs a bit all the time. So for example you put in 50 troops to send, but the scripts picks 51, or 48 or 53, Something like that. |
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HI i love your script
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Hello again lol,I came back with a different problem. :P Well,My problem is the farming machine shows the image of the farms differently.FM still launches raids on the farms there's no problem with raiding,But the image of the selected farms look kinda weird on the map,Please can anyone tell me how to solve this problem?Here's the image. :) http://img22.imageshack.us/img22/563/travianfar... Sorry for the image being censored a lot. |
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Thats the image of the farm... so you can differentiate whos in the script and whos not! |
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Quick Question FarmingMachine - Teuton mod are you able ( or have already added )
??? Unsure who's script is best to use :P |
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Request Can your Farm Que have an Cycle Count please When Ever I do not use Random it stops after it hits the End of the List and Random .. is really random I had the same place done 3 times over if their was a cycle list you could almost fine tune it to an art and give time for farm to replenish resources .. but not over or under farm it |
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Having small problem using random #1 even tho I have set amount of attackers ( mostly 30 mark ) I have noticed it has also sent a random amount of attackers ie It has sent 30x then another set of 16x to the same village attacking at the same time #2 it seems to love attacking the same village over and over at the same time I have 12 farms added using 150 troops using 30 odd for the large farms and 5 - 8 troops for small farms the problem is if it over use's my large troops it ends up spamming the same small village by breaking up a 30 troop that just arrived down to 6 waves being spammed ) this script defiantly needs some way to stop raiding the same place while still being raided and needs to not raid until all over farms have been used ... I will try and not use random again but last time I did not it stoped after 1 farm list cycle and i really need something that will start over again |
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@sowrov can you do, but added that the farm (the village) on the travian map is different from other villages (for example some other color)
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Does that picture of farms on map comes from Farming Machine or from Beyond ?... cuz when I turn beyond off, farms look like normal villages :) |