FBMW++

By Pea Cracker Last update Feb 24, 2009 — Installed 39,028 times.

whats the final job?

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Subscribe to whats the final job? 13 posts, 6 voices



fart man User

whats the final job, the final weapon, and the final vehicle anyone know? is it illegal weapons smuggling, ak47 grenade launcher, and turret humv?

 
fart man User

im asking atthis point in time...i know he'll keep addin on

 
Phazoni User

What do you mean "final"?

 
DTAN User

for me ..

Job : Illegal Weapons Smuggling
Weapons : AK47 Granade Launcher
Vehicle : Turret Humvee

 
fart man User

yeah i meant at this moment for all users. because it doesnt say anything new will happen when i reach a new level. so i figured that was gonna be it for a couple weeks to a month. and when i check out the made men they all have the same weapons i have so nothing new is happening, theres nothing to work towards except leveling up and stats

 
fart man User

im level 92 and theres nothing on the horizon

 
CryptoNight User

As DTAN said, that is the end for now. Beyond getting those things, your individual goals in the game is what to work toward. Leveling, or specific stats goals are an example. You may set a goal of a certain amount of money earned, certain bounty, being able to take out Bailable in less than 10 minutes, etc.

 
GNomad Scriptwright

Don't forget your tactical armors. And You'll never have 1000+ ak's so I would consider your "final" weapon to still be the CheyTac.

You have access to ALL items and jobs at level 80.

 
Chrisos User

Which frankly has become boring, it would not take much code to add new properties, new weapons, now armours and new vehicles or new missions, but it has been pretty static for the couple of months I have been playing.

There have been discussions on the 'official' forums on what to add for months, some great ideas too, but no activity so far...

I'm losing enthusiasm rapidly, as all I can do these days is hit people on the hit list, level up now and again, and buy more of the same property, there are no new weapons to aim for, no new properties to buy and no new missions to do...

 
GNomad Scriptwright

They did add in special properties a while ago, London, but it was removed after a day. There is a LOT more to think about when they add shit to the game than, just a few lines of code.

 
Chrisos User

There is not that much to add unless you are changing the dynamics of behaviour of the game...

Just adding new weapons, new properties and new missions is not a big deal, as long as the points were balanced. E.g. If you add property more expensive then the Casino to buy, as long as it is 2x the price and approximately 2x the income it is no big deal. The same goes for weapons, armour & vehicles.

New missions would be as simple as a new row in a database, or editing a single file I suspect (and if not, that is some poor software engineering!). I get to do the smuggling by air missions once every 2-3 hours, at least give us missions that can be done every 10 minutes and give us more experience and cash than you can get in the same period for the smuggling, but only make it available to level 100+ whatever! Anything to engage us more often than every 3 hours would be a huge improvement!

An easy change would be to introduce weapons that are purely offensive or defensive with slighly better stats than the existing weapons (and 0 for their opposite, e.g. Attack 40, Defence 0), then you can have the offensive weapons to attack with, and the defensive ones to defend with, and players get to spend a lot of money maintaining two armories and rebalancing their current armoury for some small advantage in battle. No change in the game software, but it gives something for the players to actually do...

Variety is the spice of life!

And currently we are suffing an unending river of blandness...

 
fart man User

chrisos i agree with you the games gettin stale

 
fart man User

i think its dumb as f*&^% that we have to win weapons through the jobs. thats so dumb. who thought of that. i want to hitlist them haha

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