FBMW++

By Pea Cracker Last update Feb 24, 2009 — Installed 39,028 times.

1.23 is up

in
Subscribe to 1.23 is up 9 posts, 7 voices



Pea Cracker Script's Author

Not much change this time. Just an attempt to help some people to get it running on their machines.

 
GNomad Scriptwright

Wasn't having any problems with 1.22, but 1.23 still works great :)

Still having the problem of the agg refresh not working after doing a job/buying city parts.

 
vazelky User

works great this end PC, although i didn't have any probs with v22 either. well done mate. GNomad, my agg refresh also sometimes doesnt continue refreshing straight away, but i find that after the 1 minute passive refresh is activated, that it all continues fine. and mine only does this (stops the agg refresh that is) when i run out of cash for the city/land purchases, not after doing a job, buying up the city or land, or getting a kill. but because the check box is still ticked for the agg refresh it starts up again anyway. and i say whats a minute between friends anyway.

 
CryptoNight User

So far, I have seen no difference. The following are still all blank:

Career Goal
Job Auto-Selected
Hitting Preference
Bounty Limits (min~max)

Preferences are currently set as:

Script Preferences
Automatically deposit your money to the bank: N
Auto buy city properties based on best ROR if there is enough cash? N
Buy undeveloped land in auto buy? N
Hide all FB/MW ads and bars? Y
Heal your boss when weaker than 50% of max health (0 to disable, 60% max)
Turn on passive refresh? (1 min normal & 5 mins long) Y
Turn on graphical bars? Y
Career goal: Illegal Weapon Smuggling
Originate hitlist detection through which page? HITLIST
Automatically hit a target in the hitlist Y
Preferred target Aim For Highest Bounty
Bounty Limits (min~max): 100,000,000 ~ 5,000,000,000,000

 
Kaitalia User

Just downloaded 1.23... still stuck on checking boss stats...

Edit: DOH! I realized what was screwing it up.

I am using a beta version of my language settings, English (pirate). Is really cool, the hospital said "Sick Bay", Jobs said "Quests" Hitlist was "Blacklist" etc... but I was screwing up the script.

Turned it back to regular English, and now it works fine.

edit2: Hmm... guess it's still not working.

updated all my info, but is sitting at "resting". I set a job AND set to auto buy (and I have enough $), but isn't doing anything.

Edit3: ok, is there anyway for it to NOT stock up on more than 10 parcels of undeveloped land? I don't want it to buy tons of empty lots just because it's the best ROR, but it won't buy the buildings w/o land. Can you set the ROR to ONLY look at the buildings, not the land?

 
CryptoNight User

I take it back ... I had walked through each of the various mobwars "screens" to no effect, came and posted the preceding message and left the script running. When I went back, still nothing, but I did click on my home page and then jobs and suddenly everything populated and is now working!!

 
Skippy User

Version 1.23 will infinitely refresh on checking boss stats if you have no previous kills. To fix this, you need to take "0" kills into consideration. I fixed this by setting kills to "0" if it is still undefined after boss stats have been checked. You can do this by adding the following code to line 1134:

if (boss.kill_count==undefined){boss.kill_count = 0}

 
Pea Cracker Script's Author

Thank you Skippy, a better method is to change

if (traverse.length) this.kill_count = parseInt(traverse);

into
if (traverse.length>0) this.kill_count = parseInt(traverse);

So that it still auto-detects those who either started a new boss, those who just started using FBMW+, or updated from older versions, or simply have resetted their database, and moves in to check the profile, so that their boss names & boss types are retrieved.

However, I am considering to alter the way the system "relies" on the boss type to calculate the time needed for jobs, etc. in the near future.

 
Kathy Leigh User

Kaitalia,

It actually does not improve your rate of return to purchase 10 at once. For that particular purchase, sure, you get the 10 at the lowest price but once you go to your next purchase you still have to buy at the increased inflation rate, so it evens out over the long run. Also, unless you have infinite cash, or get a hit great enough to purchase 10 at once, you have to consider the income you lose by not purchasing the 1s while saving up to purchase 10, especially if you bank the cash. So on the whole, it is the same whether you purchase 1 by 1 or in multiples.

In my opinion, the best thing to do is to spend all the cash you can, on the items that give the greatest ROR. So I'm still using version 1.17.

Kathy

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