New condition for auto buy feature
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Hey PC, all the versions have been great!! nice job! Just a suggestion for the autobuy property feature, to add a 'shopping budget'. A couple of times I went on a city shopping spree and forgot about it until my cash is almost all used up. :( Wouldn't it be great if we could specify an amount for autobuy to use or set a mnimum amount to leave behind in our cash pool :) |
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An even better feature would be correct calculation of ROI!! see kevin's mob wars calc for details: http://www.mediafire.com/file/iqgd2k2wzxw/MobWa... The ROI only counts for the original cost of undeveloped land, NOT the cost after owning more than 10. This means the calculations for undeveloped land are correct for ROI currently, but the calculations for establishments are WAY off!! |
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remarkable, I've been trying not to respond but you seem to be stuck in a rut on this ROI nonsense. If it's such a catastrophe to your well being, fix it dude. If you can't fix it yourself, shut up already. I'm really tired of reading how off the ROI calcs are in every thread, you're like an infestation. It's a game, this isn't REAL money, calm down already. So the ROI calcs are off, so what! This isn't a federally funded tax relief program that will save you money on your 2008 return, it's a game. Give it a rest already. Sorry, just had to get that off my chest. |
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Of course you make far more money in the long run by just having 10 of each of the developable (is that a real word?) properties anyway. Think about it, when you have 400 of the downtown square they generate 400 * $2000 per hour, but cost per 10 properties is no longer $10M but $410M to buy to use to develop, so each of your development land purchases massively inflates the cost of a devlopment, but the income generated is capped at $800,000, how many $800K are needed to offset the $410M added to the cost of your developed land purchase? A little over 21 days. The end result is that 21 days worth of income from the undeveloped property is required to offset the additional cost of >>EACH<< developed property you bought. Alternatively you have no more than 10 undeveloped properties, you buy 10 downtown squares at $10M, and then your casino or whatever, and all that extra cash ($8.61B) tied up in undeveloped land purchases can now contribute towards buying developed property. In this case, your first 21 casinos generating $6.3M. See where the gain is yet? So yes technically the ROI is being generated incorrectly, but going that way is bad idea anyway! I would suggest that the auto-buy facility is better changed to limit the number of undeveloped properties purchased to 10, which is a far more efficient (and income generating) alteration to make, unless you plan to invent a new branch of mathematics or economics... Now please stop whining on about this... :) |
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@crayfiss
One other autobuy feature possiblity would be a check box in the prefs to always keep 10 empty lots, 10 city blocks, and 10 downtown squares on hand. I like the autobuy feature, but it's basically pointless if you don't have the buy undeveloped land box checked. Which I don't, because I don't want more than 10 on hand, in order to handle the next developed land purchase. It seems to me that buying more than 10 wastes money because of the inflation. Why not save that money to put towards developed land? just my 2 cents. ymmv. Thanks for the great script pea! |