Tweak: healFloor for player deaths not autohealing
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having a heal floor would protect players, once they die, from being healed and chain killed. In adding
and changing
would give a 1 hour buffer after dying so that one can resurrect themselves on their own within that hour. |
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GREAT suggestion. I've suffered from this a few times. |
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I used to implement a crit health with floor at 33% as default... but then some complained about the script taking them off the hitlist and healing them before they could finish off their kill (after hitting 2-3 times on the same target) and claim that they missed "the final blow". I know I can always put it into the preferences and all, but that'll take more time and I'd rather leave the option for later. For now, I want to focus on stability, which is kinda tough with the instability from the servers themselves. |
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This is different than crit health. Crit health is forced healing while on the hitlist. I use it already and changed the values in the This option is for when you die and doesnt let you heal automatically, but keeps you in the safety zone of being already dead. |
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That'd be a nice toggle to throw in the script, PC. |
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Yeah PC, got killed repeatedly and lost a good many exp points. Giving us an option here would work really nice to lay low for a while specially in gangfights. |