FBMW++

By Pea Cracker Last update Feb 24, 2009 — Installed 39,028 times.

1.14 - Bug report? - Hitlist till death

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Subscribe to 1.14 - Bug report? - Hitlist till death 2 posts, 2 voices



JT Guido Bones User

Pea,

Not sure how you want to hear about things like this, if this isn't it let me know. I'm going to try to give you as much information as I can to help you debug (just in case you need it).

Here's the settings I'm using:
Script version: 1.14
Career Goal: Illegal Weapons Smuggling
Bounty limits: 10,000,000 (min) 1,500,000,000 (max)
Heal when weaker than 60%
Hit Preference: Aim for Highest Bounty
Hitting from HOME page
I was using Aggressive Refresh
There are 7 people on the "Bounty Victim List" for a total of ~$2.5B

Error Message:
In case it matters the error message below was displayed in the menu, however the script appears to be operating even with this error:
"Error in module 'base' on line 843: header is undefined"

Problem Description:
A hit came up on the list for around $1B. The script attacked and I lost the fight. The script continued to attack and, as best as I can tell, ignored the Heal < 60% value. The next thing I saw was that I had died. I checked on the Home page just to make sure I wasn't attacked or counter-attacked at the same time (to rule out the coincidence factor).

My best guess is the error message above may have caused the "preferences" module to not real or maybe "forget" the heal < 60% value?

If the error above is the main cause behind the problem then ignore this post. I know you're already working on those errors.

If the error isn't the primary cause, perhaps an extra health check when in aggressive refresh mode or something could alleviate the issue?

Anyway, great script, many thanks.

JT

 
bigwuian User

FYI, I am getting an error that reads...

Error while inserting the script's menu
Line:504,error:Boss.jobs[boss.preferences.job]is undefined.

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