FBMWH+ 1.14 is up
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Aimed to fix the error within hitlist for the few that still have a problem with killing their next sibling... we mobsters need to be cold-blooded, hehe. One big change you will see is the bounty limitations entry, it is now all yours to type in now... but I took the liberty of putting in enough measures to make sure you don't do it wrong... Also made an easier method of clearing the Bounty Victim List, it should need no further explanation as to "how". Hopefully nothing new breaks, and everything works out right for you all. Enjoy! |
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sweeet .... thanks! |
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Is anyone else having the issue of turning off the passive refresh, and having it refresh? I did. It automatically refreshed but it sent me to the hitlist page, so it wasn't an actual refresh. I then turned the passive refresh to see what happened, and I had the same result. No matter what I do, after a minute to two minutes I am at the hitlist page. |
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Noted. |
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OK. I switched to version 1.14 and I have alot of problems that I did not have before The script is going across the whole screen, and is over half of my total screen room. The 1.13 version was all on the right hand side so that I can see what is happening on my "home screen:, for example. Now I can really see mostly the gray of the script Is there anyway to get the list of kills back once I mistakenly hit the "x" in the lower left corner (thinking that it would restore the script to the right hand side like it was before). Is there anyway to convert back to 1.13? It was all working so smoothly... Maybe I am missing something obvious. blessings, Matt |
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And the error moves again. Error in module 'hitlist' on line 1742: killing.nextSibling is null I wiped everything and did a fresh install of the script. |
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I cant scroll up n down the whole page just stuck. also it shows error msg when I use scott auto fight. other than that it is an excellent killing machine! cheers |
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Click the "bars" option next to "aggresive refresh". @bb88 - Goto Source and the click "10 previous versions" and install as you want. (sorry matt) |
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sorry matt bayley, I haven't figured out a way to fit all that info into smaller screens... just out of curiosity, what exactly is your screen resolution?! |
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JimBob, I found the bug source with the passive refresh, next release should be rid of it, finally! |
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Error in module 'hitlist' on line 1755: content is null pea can u bring back the hold on the captcha cause i leave it playing in a window and dont go to it until it stops or shows up and never know now cause it just keeps refreshing |
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Content of post removed. |
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hotc25, error was caused by FB/MW's error page that didn't respond with game content. Next version will auto refresh and try to get a meaningful page from them. And about CAPTCHA, I'll need to put that into preference. I know some people will need it the other way in order to see updated CAPTCHA cuz they've been making lots of hits. meiskam, I've added codes to suppress the error in next version, sounds like it could not find the exact "best payout/energy" job for you. I would try entering the job page and then the home page, to let the script populate data. |
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Error in module 'hitlist' on line 1742: killing.nextSibling is null Now it will auto refresh the hitlist page, but throws the error as soon as there is a target available. At least i can sit here and manualy hit attack :) |
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Pea, have you removed the crit health from the script? I've set the script to heal at 60%, but as long as it's on the hitlist w/ aggressive refresh. No matter what my health is, it will stay there as long as there's a target and keep trying to attack him, even if I was in the hospital already. |
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Everything has worked GREAT up until today (running 1.14). Now, I keep getting: Error while inserting the script's menu
I've tried resetting the database, and it works for a little while but then does this again. My job is Illegal weapons smuggling. When I reset it a little while ago, it healed me and then did the smuggling, then did Acquire Illegal weapons and then at some point after that, the error came up. Everything is set to the defaults, except the job is Acquire Illegal Weapons, and healing is set to 60%. Thanks! |
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Great work with the script pea, it's truly amazing. I've just had a bit of a problem when trying to edit some of the newest release myself. I wanted to put in an auto level-up field, which I did sucessfully in the previous release, but when I've entered it into the new script, nothing happens. I'm not sure if this is because of the layout of the text [all together rather than seperated by lines] or something else? Any help would be appreciated. Cheers |