FBMW++

By Pea Cracker Last update Feb 24, 2009 — Installed 39,024 times.

FBMWH+ v1.12 announcement

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Subscribe to FBMWH+ v1.12 announcement 19 posts, 9 voices



Pea Cracker Script's Author

* hitlist will acquire the correct target based on preference
* land purchase options and banking options can be simultaneously adjusted and saved in the preferences
* some error and/or debug messages suppressed
* jail routines introduced, defaulted to bust and upon failure, pays off a lawyer to get out of jail.

ETA: today.

 
Paul B User

Pea,

I've altered your script ever so slightly to narrow the display down. I've also placed the option tick boxes below the Script Preferences link.

I also stopped the Debug information showing at the bottom.

Width is set on my machine to 240 and var pixels i've rediced to 100 to keep it all neat.

Nice script though man thanks.

 
ferrari5 User

Error while inserting the script's menu.
Line: 479, error: boss.jobs[boss.preferences.job] is undefined

Is what popped up. I've got FF 3.0.4 and the latest GM....

 
sal5678 User

Will this version bring back the ability to remove the fb header & footer or am I the only one who lost it going from 1.10 to 1.11? I tried changing the setting, with no luck. Thanks.

 
Paul B User

@sal5678 - Yes it does.

@ferrari5 - you need to reset Mob Wars Helper+. To do this, right click on the Greasemonkey bottom left hand of FF, then click on USER SCRIPTS COMMANDS, then click on RESET MOBWARS SCRIPT DATABASE. That sorts the error out.

 
Pea Cracker Script's Author

Sorry folks, 1.12 should have been out already, but I'm still pounding in codes at the moment. The truth is, I did not read any GM article until now... I have been modifying with just pure JavaScript knowledge, now it's time to make use of some GM built-in's.

Apart from that, and finishing what I set off to do for this version, I've added some extra features, corrected more issues I spot and recoded some lines for pleasure (or pain?!)

Anyway, another hour or so should do... stay tuned!

 
ferrari5 User

Thanks Paul! It works perfectly now.

 
Rick Onfire User

I have the same problem as ferrari- but i am unable to reset grease monkey... user script commands is greyed out- any thoughts? THX! Rick

 
Pea Cracker Script's Author

You need to be inside one of the included pages of the script... so head on into FBMW first, then you should be able to do it.

 
Rick Onfire User

Thx! I went to the "city" page and tried again- this time the user script commands was available- after that all is good. great software Pea- thx for you hard work. --Rick

 
Pea Cracker Script's Author

v1.12 delayed...

 
GNomad Scriptwright

Take your time Pea, great work so far mate!

 
Pea Cracker Script's Author

I was adding multi-hit and it went too multi.... adjusting now...

 
tbone2112 User

keep it up man!

 
Pea Cracker Script's Author

Whew, multi-hit was pretty painful... I spawned a few thousand hits on a single target and I guess none of them actually landed. But attempting the attacks made my browser freeze and even after restarting the browser, the earlier requests continued to go around and I had to stick with nearly an hour full with screenfuls of some messages close to "This target has already been killed". When I tuned it down to like 10 hits... well, I pretty much died in an instant because the target hurt me more and there wasn't any chance to heal for me. I'm gonna put a red label on it... go figure!

 
tbone2112 User

can you put a variable on the ammounts of hits? almost like a fill in box?

 
dimmyr User

I am not sure if anyone asked this yet, but in the Aggressive mode, you don't go to the hospital when you run out of health, you just die. Is that a feature or a bug? :)

 
FlyfisherMike User

Mine goes to the hospital. What is your health % set at?

 
Pea Cracker Script's Author

Besides the %hp settings, there's also the consideration of attacking big bosses (level 1000+ when you're under level 30 or so) and getting one-shotted (there ain't no time for the doctor to help)

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