FBMW++

By Pea Cracker Last update Feb 24, 2009 — Installed 39,024 times.

ETA: Next version with the goodies

in
Subscribe to ETA: Next version with the goodies 4 posts, 2 voices



Pea Cracker Script's Author

As mentioned in the other topic, should be released some time between Christmas and New Year. I'll be doing more enhancements, debugs as well as user self-customizable settings, while battling with MW's new contents and anti-refresh schemes, for 3 more weekends of strenuous tests. In the mean time, if there's any major crippling issue like the one that occurred today, I will post patches as soon as I can. Enjoy!

 
dimmyr User

Thank you, Pea!!! You rock. Have you considered adding the Auto-Buy option based on the best ROI? I have seen several folks asking about it...

 
dimmyr User

Actually, one huge improvement would be if Auto-Buy would be used PRIOR to banking the money if you can arrange the logic - HUGE savings that way!

 
Pea Cracker Script's Author

There is a "best buy" suggestion add-on already:
http://userscripts.org/scripts/show/37436

But if you want "auto buy", I can probably just use that add-on and combine it into my script, along with an automated process of withdrawing money and buying. But I would suggest that you guys first check out that add-on to make sure it DOES indeed suggest the best buys. Other than that, maybe you guys wanted a customizable buying option? Maybe some people ONLY wanted a certain property, or certain properties, to keep things nice and clean?!

Frankly, the way I look at it...
hitlist (bounties) > jobs > city properties > fights (random pick-ons)

This is in terms of how much wealth and exp you gain overall...

With hitlist, I can gain billions a day (near active script due to CAPTCHA)
With joblist, I can gain hundred millions a day (near passive script)
With city, I can gain close to a hundred million a day (no script needed)
with fights, I can gain maybe a few million a day (truly active)

It can vary a little bit depending on your level. If you just started out, you might be too weak to fight anyone so I would say joblist is your best bet. After awhile, you can do the random fights to steal $70K from people who are in your level range and have riches spilling out from their city properties, and gain exp from it too. As you level to a certain point with enough money, you should upgrade your gears and city enough to get some bigger passive income coming such as the sea/air smuggling & train robbery. After that, I would say forget about the job incomes & random fight incomes cuz they are too small compared to the bounties. I put my job on "drug smuggling" cuz it has the best exp/energy ratio for me, and got the best gears to hunt, enough city to pay off the upkeep, and just focus on hunting. Well, maybe eventually I would want to put more into the city, when I have trillions of dough I dunno where they should go. But if that's the case, I wouldn't care too much if I'm getting the best deals in the city right? I would just spend them all on the most expensive ones... haha!

Cross
Presentational HTML allowed.
Use <code> for inline code and <pre> for code blocks. Use &lt; and &gt; for literal < and >.
We help break paragraphs and link your links.
or cancel