Bug ?
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1.) Wenn i start the script and ther is not enough troops in the village the scipt jumps to the next village and try to send from them. 2.) How can i edit if i want Raid or Attac 3.) the input box for Ramme dont shows (sorry dont know the english word) you understand ? the people they hold a wood in her hands ;-) |
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It is no script bug to get troops from all the villages in which there is no first, to avoid that you can always send troops to an OASIS so the script has so troops in a village ... |
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The script is exelent in many ways. But heres my so-far discovered bugs: 1. If you use the marketplace it seems like the autofarm list is "deleted". And I have to add them all again.
Hope to see this fixed in an update :) |
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Error: troops is undefined
This line is marked: if (farms.length > 1) { Hope this helps. :) |
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Yes, it is a bug, I am already working to try to resolve this problem ... If someone wants to help, I will be eternally grateful |
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Hello friend,
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Hello Friend,
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function Random(minimum, maximum)
function sendtroops() {
var aantal = GM_getValue("teller"+tekst,0);
If we increase the timeout values ,will it stop refreshing so much... ??? bcoz it keeps refreshing profile too much even if there are no troops in village and that way a multihunter can find about the script :( |
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So this probably shouldnt be in the "bug" section, however.. it attacks the coord all the time, shouldn't there be any timer like; Send attacks every: 3(rd) hour Cus when i tried adding one village and started the script.. it just attacked it multiple times, and i cant see the joy in that :) |
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i also get the bug where it deletes the farms if u use the m/p and word when it might get fixed |
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any idea when it might get fixed |
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how can i change size of red box? |