JHunz's KOL Consumption Management

By JHunz Last update Apr 21, 2008 — Installed 617,465 times.

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Jesse Andrews Admin

The following is an archive of comments made before threaded discussions was implemented (November 16th, 2008)

 
JHunz Script's Author

2.5.2 - Sorting of unknown and special items (dusty bottles, 0-adv consumables, etc.) were randomized before. Now they aren't.

 
JHunz Script's Author

2.5.1 - Added a conditional that prevents an annoying recurrign error in the Error Console.

 
JHunz Script's Author

2.5 -
* You should now be protected from overdrinking by double-clicking drink links
* Fullness and spleen counters shouldn't go above your current maximum anymore.
* You can now sort food and booze by average adventure gain (either total, or per fullness/drunkenness)

 
JHunz Script's Author

2.4 - Compatibility with links from other scripts improved, as long as this one is running after the others.
Food and booze from NPC cafes are now tracked.
Spleen items multi-used are now tracked.
Overdrunk level is set to 20 automatically upon consumption of the Steel Margarita.

 
JHunz Script's Author

2.3 - They changed the way the date was displayed on the chat launch pane, this update accounts for that. I also implemented automatic update checking from now on.

 
JHunz Script's Author

2.2.1 - Bugfix to previous bugfix.

 
JHunz Script's Author

Updated to 2.2.
Counters are now properly reset upon ascension. Whoops!

 
JHunz Script's Author

Updated to 2.1.
This release is a bugfix involving a possible infinite loop on login.

 
JHunz Script's Author

Updated to 2.0.
* Now covers food and spleen as well.
* Fullness and spleen are now tracked and displayed in the character pane
* Integration with cmeister2's itemdb

 
JHunz Script's Author

Updated to 1.1
* Compact mode compatibility.
* Drunkenness amounts are now displayed in each drink link.

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