Travian: Antifarm\Troop saver - Original

By m4rtini Last update Jan 30, 2009 — Installed 153,225 times.

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Jesse Andrews Admin

The following is an archive of comments made before threaded discussions was implemented (November 16th, 2008)

 
jcsky User

Can developing for supporting multiple village??

About "xSave and ySave", maybe set as a configure option.

 
rampazzo victor User

i've tried to edit this script but a didnt know how. can someone help me?
first, how can i select the destination of the document when i save? and second, wich program is good for opening the script?

the best thing that i did yet was taking the text of the script and saving on a document text, but it didnt work lol

 
xillusionsx User

Is this script still working? Cause the last time it was updated was way back in January.
Thanks!

 
m4rtini Script's Author

tools\greasemonkey\mange script\*select script*\edit

 
raposinha User

MARTINI contactme please with the solution
i have the newest version of firefox andi'm playing the portuguese speed 3x
my mail: raposinha68@hotmail.com

 
raposinha User

morning

cam someone explain me hot to edit this scrip to set the valid coordinates?
thanks

 
HannaH021 User

Come on, I'm sure you can make it work for more than one village :)

Thanks

 
m4rtini Script's Author

@alhambramodels
If you had just done what it says in the description you wouldnt have lost that "huge" amount of soldiers.

"- You should test that it works, like attack yourself and see if it does what it's supposed to do."
"- YOU need to open the script and change the first few lines "xSave and ySave" to a set of coordinates that is a valid destination to "send" the troops."

To all others yes the script is probably outdated and not prioritized, sorry. But as stated before, test it before you use it.

 
alhambramodels User

no, the script didn't do what you said it will do.
you imbecile fuck, you just cost me 60 expensive soldiers!!! I can't believe there's no way in knowing what this script does nor customizing it, but I installed to test your stupid script and someone attacked, and it sent all the soldiers in my village to a valley full of animals, 9 hours away!!!!!!!!!! what the fuck were you thinking when you wrote this script and what the fuck is wrong with you???? those soldiers are dead now, thanks to your fucked script. how could you think that avoiding an army is done with sending the troops 9 hours away!!!!!! to some random deadly valley!!???!!!!???!!?!?!?!?!?!?!?!? fuck you!!!! fuck you, you stupid asshole piece of shit!!!!

 
gigionas User

Can you make the script support more than one village, ive got 7 villages at the moment and i cant watch them all and if im away i always loose troop's, ive had a look ata the script and tryed myself with the little knowlage i have myself but i cant do it, any suggestions,

s.3

 
Nux User

Hi..I have to ask you a thing..when I don't refresh the page it can occours that I can't see the arriving attack.
I want to know if the script works also when I don't refresh the page.
And if it automatically autorefresh..How often does it do that ?

Thanks

 
Step User

Hellllp me!!! When in my village arrive an attack my troops leave it about 10 min ago...When finish the attack troops don't return but go in the village designed to me like reinforces....Helpppp

 
belial User

Does this need to be updated?

 
krneki User

It doesn't work.

 
hmhm User

Hei! I just dont now how I download script to I chanche a ysave and xsave ? So How I can download script?

 
samuelc812 User

Can you tell me what to do step by step after i install greasemonkey please

 
Rui User

Hello
I would like to know if the script works fine under the screensaver on windows, even if i have the firefox window open.
Best regards
Rui

 
nagelfar User

no problem... welcome back and many thanks in advance :)

 
m4rtini Script's Author

I just finished my last exam so i will probably get more time to work on my script from now on. Sorry for the long time without any activity

 
nagelfar User

hey there... thanks for your work - very much appreciated. BUT: same problem here - your script doesnt work properly half of the time and i couldnt figure out the problem yet. when afk, i tried both ways: leaving the puter on, browser window open and puter on, browser window closed. no work for me. if im on and watching, i see them enemy troops coming, refresh the page 10 secs before enemy impact, and BANG, my troops are gone, reinforcing my safehouse. so your script seems to work only when im on and refreshing the page in time. i am getting tired of producing troops for the bin, so... what do i have to change, that your script starts working properly on my ff WHEN I AM AWAY FROM KEYBOARD? thanks for any advice.

 
indiestar User

Hi im quite a simple guy and am really confused about this script i have pressed install script and have edited the x save and the y save how ever it didnt work please can some one help me as i get attacked a fair bit.

 
asd0 User

ok I received two attacks.
1.
about 7 or 8 min to attack from enemy, the function gm_log did an output on firebug (but scripts did nothing on my troops):

n\a/Travian: Antifarm\Troop saver: >30 seconds
n\a/Travian: Antifarm\Troop saver: Preparing to send away
n\a/Travian: Antifarm\Troop saver: http://s1.travian.it/a2b.php?0b=1&t1=0&t4=0&t7=0&t9=0&t2=0&t5=0&t8=0&t10=0&t11=0&t3=2&t6=0&c=2&dname=&x=-25&y=60&s1=ok
n\a/Travian: Antifarm\Troop saver: http://s1.travian.it/a2b.php?0id=39&a=10068&c=2&kid=272716&t1=0&t2=0&t3=2&t4=0&t5=0&t6=0&t7=0&t8=0&t9=0&t10=0&t11=0&s1=ok&attacks=&cords=
n\a/Travian: Antifarm\Troop saver: Troops sent away
n\a/Travian: Antifarm\Troop saver: Troops will be retreated in 16 seconds
n\a/Travian: Antifarm\Troop saver: Preparing to retreat troops
n\a/Travian: Antifarm\Troop saver: Troops retreated
n\a/Travian: Antifarm\Troop saver: saved

When timer went under 30 seconds, script does nothing.
so I clicked on "dorf1" icon, and script saved my troops (I had not look to firebug)
no retreat... I've manually do it.

2. same as (1) but it also saved my troops.
figebug says, when started by clicking on dorf1 (important: if I click on "refresh" in firefox nothing appens. only clicking on dorf1 icon):

n\a/Travian: Antifarm\Troop saver: Troops sent away
n\a/Travian: Antifarm\Troop saver: Troops will be retreated in 16 seconds
n\a/Travian: Antifarm\Troop saver: Preparing to retreat troops
n\a/Travian: Antifarm\Troop saver: Troops retreated
n\a/Travian: Antifarm\Troop saver: saved

so... I've some problems.
No other scripts installed.
Thanks :D

 
asd0 User

hi m4rtini, could you explain me these comments at the end of your script?

  // this reloading method avoids the browser asking whether to submit form again
    if (location.href.indexOf('#') > 0) {
        location.href = location.href.substring(0, location.href.length - 1);  // remove trailing '#' or reload won't work   
    }

I've some problems,
first attack was detected and troops sent away, second none.
This night I'll use java console...

Very interesting script ;)

 
castaban Scriptwright

Just to let people know, this script seems to conflict with the popular QP Targets script

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