TravianImageFix

By gamecoder86 Last update Apr 23, 2008 — Installed 2,569 times.

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Jesse Andrews Admin

The following is an archive of comments made before threaded discussions was implemented (November 16th, 2008)

 
nuno21nt User

There is no need to create a fix. Just follow what is said in:

http://www.denibol.com/foro/viewtopic.php?p=138...

It's quite simple to be done, and more improves are being done there.

P.S.: the link is for the Travian Beyond creator's webpage

 
Phantium Scriptwright

Good effort however gamecoder86. :)

Take a look at my fix please, it works for all languages as I changed it in the script code itself. I completely disabled local image store as I cannot even get it to work when I try it on multiple computers. So it is useless.

Thanks

 
gamecoder86 Script's Author

Thanoz: Yes, this has to be run along side with the normal Travian Beyond script. It shouldn't really matter what order its in since my script waits for a timeout before making the changes.

Phantium: Yeah its just a work around and I guess it probably does only work for English.

 
boominchevy User

i replaced it
but can someone put the res timing above the res cause it messes up with lots of res. also i think it looks better ;-)
thanks

 
Phantium Scriptwright

lol... I fixed this myself right when it happened today, it had to do with the stupid image pack call which you can install on your computer.

And honest opinion, this is not a fix. This is just a workaround which doesn't even work for all languages.

 
Thanoz User

I've downloaded it, but how does it work?

Do i need to run it beside beyond?
If so, should they be placed in a specific top-to-bottom order?

Or should I turn of Travian Beyond?

Or must this fix be added in the Beyond script?

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