Archived Comments (locked)
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The following is an archive of comments made before threaded discussions was implemented (November 16th, 2008) |
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2008-10-22 New version: bugfixes for leecher checking, and it now it properly handles 1 player with multiple towns on the same island |
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Your "Breafuios - based on Wiisley's script" script logic seems to bug out for sawmills of level 21; the iteration first goes above the length of the array indices (trying to index undefined with 0); surrounding that part up to the return with a try{ ... }catch(e){} block at least prevents it from killing script execution. Also, the script seems to break on islands you have more than one city on. (Friendly tip: instead of cut&paste:ing the ugly unreadable document.evaluate DOM API code a dozen+ times, |
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Love it works great ! |
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Leecher checking is on the TO-DO list. They broke the old leecher checker with the 0.2.8 update (I think they broke a lot of scripts, actually). Update should be done in a day or 2, depending on how much free time I have. ;-) |
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Combine this with the leecher-checker functionality offered by another script around here, and you're my man! |