Travian Resource Sender

By Trav_Addict Last update May 9, 2008 — Installed 15,173 times.

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Jesse Andrews Admin

The following is an archive of comments made before threaded discussions was implemented (November 16th, 2008)

 
trav_god User

Hi! As anonimnez, i've tried this too,but the script doesn't work on speed.si server(slovenia). KaosX2133 said, that we just have to change the URL... where do we change that, couse i've tried in the URL of the included site, but it still doesnt work! so, which URL?? thanks 4 ur answer!!!

PS: if u need translation, just tell me, and i'll be glad to do the translation for an exchange of your answer;) bye

 
ilium User

This does not work on server no1 ... :-(

 
Tomosius Scriptwright

Everytshing is working, but just....not sending. Window popups, I can select vilages, but it does not send. why?

 
bo.7meed User

goooooooooooooooooooooooooooooood man

 
Andrada6 User

i have already done that.. i enter villages coord.. but does not send..
seems to be working only on speed

 
KaosX2133 User

Just change the url in the options and it will work.

 
Andrada6 User

does not work on com1

 
boydoe User

does not work on speed.travian.nl with 20+ villages

 
sashall User

Don't work for me.

If i have about 20 villages,and i wanna send about 50k on one.Will it matter if i don't have 50k on every villages?

 
Travian0101 User

I want to try this, but how do I install it and use it???

 
anonimnez User

please make it available for all servers ASAP (as soon as possible), we 'll be very greatefull; doesn't work on slovenian servers

 
Diego2002 User

It would be great to work on hungarian servers (not speed).

In this moment it doesn't work...

 
00quick00 User

Great script!

A few suggestions:

Is it possible to add a time so that it automatically sends resources from selected villages at a certain time?

The script remembers the co-ordinates to the destination village and the amount of resources to send when you re-visit or refresh the page, would it be possible to also remember the villages being sent from?

Also a small bug, if you select multiple villages and if one village has a question mark (?) as the first character then it will not send to the other villages.

 
NewbieT User

Has anyone had any luck working with a translation? I tryed to use the portuguese one and it does not word, even after I found some errors on it and fixed it. Anything else you need to change on the script besides the translation?

Thank you.

 
Carcaça User

Portuguese Translation:

aLangBuildings = ["", "Bosque", "Poço de Barro", "Mina de Ferro", "Campo de Cereais", "Serração", "Alvenaria", "Fundição", "Moinho", "Padaria", "Armazém", "Celeiro", "Ferreiro", "Fabrica de Armaduras", "Praça de Torneios", "Edifício Principal", "Ponto de Reunião Militar", "Mercado", "Embaixada", "Quartel", "Cavalariça", "Oficina", "Academia", "Esconderijo", "Casa do Povo", "Residência", "Palácio", "Câmara do Tesouro", "Companhia do Comércio", "Grande Quartel", "Grande Cavalariça", "Muralha", "Muro de Terra", "Paliçada", "Pedreiro", "Cervejaria", "Fábrica de Armadilhas", "Mansão do Heroi", "Grande Armazém", "Grande Celeiro", "Maravilha do Mundo"];
aLangTasks = ["Construir edifício", "Melhorar", "Atacar", "pesquisar", "Treinar", "Enviar" ];
aLangStrings = ["Construir depois", "Melhorar depois", "Atacar depois", "Pesquisar depois", "Agendar esta tarefa.", "Construção Iniciada ", " Tentativa sem resultado.", "nível", " Não pode ser construído.", " Não pode ser Desenvolvido.", "Tarefa Agendada.", "Produção Atual:", "Não pode agendar esta tarefa.", "Tarefa agendada não disponivel", "Tarefas agendadas", "Apagar", "Enviar depois", "Tropas não selecionadas.", "Tropas enviadas para", "Não pode enviar tropas para", "Reforçar", "Atacar", "Assalto", "Catapultas atacam", "Aleatório", "em", "ou depois", "segundos", "minutos", "horas", "dias", "Espiar recursos e tropas", "Espiar tropas e defesas", "Ausente", "Ataque não agendado, destino não especificado.", "em nenhum site.", "Classificar por:", "tipo ", "tempo ", "alvo ", "opções ", "vila ", "Histórico de tarefas", "Histórico", "Pesquisa Iniciada ", " não pode ser pesquisado."];
aLangTroops[0] = ["Legionário", "Pretoriano", "Imperiano", "Equites Legati", "Equites Imperatoris", "Equites Caesaris", "Aríete", "Catapulta de Fogo", "Senador", "Colonizador", "Herói"]; //Romanos
aLangTroops[1] = ["Salteador", "Lanceiro", "Bárbaro", "Espião", "Paladino", "Cavaleiro Teutão", "Aríete", "Catapulta", "Chefe", "Colonizador", "Herói"]; //Teutões
aLangTroops[2] = ["Falange", "Espadachim", "Batedor", "Trovão Theutate", "Cavaleiro Druida", "Haeduano", "Aríete", "Trabuquete", "Chefe de Clã", "Colonizador", "Herói"]; //Gauleses

 
a7bek88 User

plz can u mike it work in ((ae)) server
its normal server not speed
in arabic or englis

 
MrD User

case "se":
aLangBuildings = ["", "Skogshuggare", "Lergrop", "Järngruva", "Vetefält", "Sågverk", "Murbruk", "Järngjuteri", "Vetekvarn", "Bageri", "Magasin", "Silo", "Smedja", "Vapenkammare", "Tornerplats", "Huvudbyggnad", "Samlingsplats", "Marknadsplats", "Ambassad", "Barack", "Stall", "Verkstad", "Akademi", "Grotta", "Stadshus", "Residens", "Palats", "Skattkammare", "Handelskontor", "Stor barack", "Stort stall", "Stadsmur", "Jordvall", "Palissad", "Stenhuggare", "Bryggeri", "Fälla", "Hjältens egendom", "Stort magasin", "Stort silo", "Världsunder"];
aLangTasks = ["Build", "Upgrade", "Attack", "Research", "Träna"];
aLangStrings = ["Build later", "Upgrade later", "Attack later", "Research later", "Schedule this task for later.", "We started builing ", " was attempted with unknown result.", "level", " cannot be built.", " cannot be upgraded.", "The task was scheduled.", "Current production:", "We can't schedule this task right now.", "Task scheduling is not available!", "Scheduled Tasks", "Delete", "Send later", "The attack cannot be scheduled because no troops were selected.", "Your troops were sent to", "Your troops could not be sent to", "Support", "Attack", "Raid", "Catapults will aim at", "random", "at", "or after", "seconds", "minutes", "hours", "days", "Spy for resources and troops", "Spy for troops and defenses", "away", "The attack cannot be scheduled because no destination was specified.", "at site no."];
aLangTroops[0] = ["Legionnaire", "Praetorian", "Imperian", "Equites Legati", "Equites Imperatoris", "Equites Caesaris", "Battering Ram", "Fire Catapult", "Senator", "Settler", "Hero"]; //Romans
aLangTroops[1] = ["Clubswinger", "Spearman", "Axeman", "Scout", "Paladin", "Teutonic Knight", "Ram", "Catapult", "Chief", "Settler", "Hero"]; //Teutons
aLangTroops[2] = ["Phalanx", "Swordsman", "Pathfinder", "Theutates Thunder", "Druidrider", "Haeduan", "Ram", "Trebuchet", "Chieftain", "Settler", "Hero"]; //Gauls

 
syntax53 User

seems it would be better with just a checkbox to "send max" for each village. you should be able to select which type of resources to send with checkboxes as well (all, only wood, wood/clay, wood/crop, etc). so then it would go through every village and send the most it can of the selected resources types based on merchant capacity and available merchants. there should also be an option to only use merchants to their fullest capabilities. so it wont sent one merchant with only 100 resources for example.

great idea though, i hope it gets expanded on.

-sin

 
Trav_Addict Script's Author

SammyS good suggestion, but I don't know enough just yet about scripts and greasemonkey to know if its possible to chain the events while the focus is on another village ID? I will ask some other writers and see if they can offer me some suggestions. Thanks for the feedback.

 
SammyS User

Works great but the only problem is that when I click to send resources I have to wait for it to finish versus going to another village and doing something else or building. I have 14 villages and having to wait several seconds is too long. Cant this work in the background or something

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