Travian QP Market 2.3

By QP Last update Apr 4, 2008 — Installed 56,697 times.

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Jesse Andrews Admin

The following is an archive of comments made before threaded discussions was implemented (November 16th, 2008)

 
Brasil xD User

bom script
problema e q ja tenho o do beyound aki no mercado tambem
e os 2 juntos atrapalha...

 
Arandia Scriptwright

Hmmm, might be worth mentioning somewhere that to get RoundTripTime functionality, you have to visit your profile page first...? I know it already says to visit the "Send Troops" page, but doesn't mention the profile one... it needs to go there to learn your home village's location.

If you don't, you get 'NaN's poping up. I spent far too long tracing through the script trying to figure out where the hell these were coming from before finally getting what was wrong and clicking on my profile... talk about aggravating.

Other than that, however, great job on the script. The rest seems to work fine...

 
Mica User

Has anyone had this pop up on their screens lately?

http://i5.photobucket.com/albums/y187/micavus/n...

I only run QP Targets, QP Markets and Battle Analyse.

edit: just found further discussion here http://forum.travian.com/showthread.php?t=87955

 
ThePirate User

Add "number of merchants left"/"add number of merchants" and "merchants capacityleft"/"merchants capacity"?

Just an idea...

 
QP Script's Author

@Melhior: Thanks :)
I'm kind'a lost "merchants amount filter"? what are you referring to? maybe you're mentioning something from another script.

Just made a little update.

Nice gaming to all.

 
Melhior User

btw I think I've found a bug
it's in the merchans amount filter
aftre changig it to the amount less, than 10, i can't turn it back to more than 9, and the total amount of merchants is not shown in special field...
what's wrong?

 
Melhior User

@author
great work, man!
thank you very, very much.
keep it on ) and good luck everywhere ))

 
QP Script's Author

Hi,
Sorry for so long to answer but have been away...
@syntax53: I removed that since I decided to make this a Market Buy Page only script. But I have another script http://userscripts.org/scripts/show/13471 in which I included those and other interesting stuff for the Market Send Page, and then a whole lot of stuff for other pages :)
Nice gaming to all

 
syntax53 User

i just upgraded from v1.3 to v2.2 and i was mourning the loss of the "Marketplace Send Resources Page - Arriving and leaving totals and time of arrival" feature. .. i did some digging in the code and found the call commented out. uncommenting brought the feature back. any reason for this?

 
QP Script's Author

@O Maluco: Thanks :) I have no idea on how to do that.

@Nolzi: Why don't you read the instructions?
Not to mention the script does things at those pages.
I suggest you don't suggest @include rules which would also prevent "travian3" servers.
And since I'm almost sure you're going to complain about the travian3 servers part above, yes there are travian servers that have the number 3 on the name - that is before the dot, so your rules wouldn't work.
The only thing that I could use from your post is the "t=1" in the url, but this script, in the past, was also working on another market page, and I'm still considering getting some info there.

In conclusion, next time, read the information and be more polite, you may get a nicer answer :)

Nice gaming to all (yes, this includes you Nolzi :P)

 
Nolzi User

Not to mention the troop sending page. I there is really no intervention, then I suggest a better Including list:
http://s*.travian.*/build.php?id=*&t=1*
http://s*.travian.*/build.php?newdid=*&gid=*&id...

 
Nolzi User

Why do de script execute when I looking on the players profil?
http://s*.travian*.*/spieler.php?uid=*
I see no difference here.

 
O Maluco User

Thank you for the fantastic work.

I have a question:

I have four accounts on the same travian server, it can be detected by them and they could ban me for multi-account. How can I make my ipaddress be different for the four accounts when i loggin? Is it possible?

The firefox have the foxyproxy but is to complex to me so if someone have an alternative way or if someone could explain me how foxyproxy could do that in a simple way please tell me.

I post this here because i didn't encounter a script here that does it so..

 
QP Script's Author

@CsEs:
- coloring: that was already in the script for a couple of versions, just edit in the script the configuration variables:
var DEF_RATIOCOLOR_ENABLED = false;
var DEF_TRIBECOLOR_ENABLED = true;
- ok button: it helps keep single lines, if you don't want to see "too few merchant" or "too few resources" messages, just select the "Accept offer" filter, that will filter those ones out;
- alliance column, I find it unobtrusive and I do my best to trade with my allies as far as possible, and avoid enemies, a simple yet interesting way to help boost my comrades economy instead of my enemies economy;

@all:
This was just an update for the Plus users, a simple way to see which filters they have selected on Plus.
Also, added a little "General" chapter in the "Instructions" above, hoping to make it easier for newcomers

Nice gaming to all

 
CsEs User

That's a good script. Some suggestions:
- The coloring. It is easy to change it in the script, i've already done it. I do know people though that changing anything in a script would look like Chinese to them. And tribe coloring isn't that important to keep instead of ratio coloring since we can see how long our merchants will need to come back with the mouse over and who cares about how much the other dude can carry :)
- The Ok button is there to keep sentences on a single line as i can understand, but in most villages i have some "too few merchants" or "too few resources" so not many single lines anyway :) It would be easier if we could configure the table in an easy way, remove the "Alliance column" for example for which i see no use, mouse over doesn't delay me that much and usually i don't care from which alliance i buy.

I'm looking forward for that "improved behavior" in your "to do list", it took me some time to figure out how it works :P

 
QP Script's Author

Hi all,

Sorry, in version 2.0.0 I increased the delay to apply the filters on new pages for testing something, but it turns out that I increased it to such a value that sometimes it took more time to apply the filters than to check if there are available offers (based on filters). The result was that sometimes the AutoNextPage would simply stop before of time in a page that would have no offers.

So this release, solves this problem and also I removed the delay completely, which makes ANP'ing smoother to the eyes and faster (well, milliseconds faster).

Nice gaming

 
QP Script's Author

@Risi: Btw, what are the other 2 scripts you use the most?

 
QP Script's Author

Hi all,

Version 2 reached... ToDo list cleaned up!
Finally search by non-allied players now working...

Basically I think this script is now finished (the 2 possible features up there are time badly spent since they add almost nothing).

@Risi: Thanks :) And I finally got to adding your request, though as script optional since too many color codes is confusing (at least to me). On the other hand I also made the tribe color code configurable so anyone may prefer to see only the ratio colors :)

Ok, so I hope no bugs exist :P but please feel free to find and report any. Since I added the debug levels, per default you don't get tons of garbage in the error console, but you can change that also if you want to understand the problem (just find the variable DEBUG_VERBOSITY and above the variables DBG_xxx and put a value to see more debug info).

That's it...
Hopefully (if there are no bugs/improvements) now I'll only update my other script :)
Nice gaming to all,
QP

 
Risi Scriptwright

Thanks QP, this is one of the 3 Travian scripts I use most. Good job!

 
QP Script's Author

Hi all,

@baryu: Thanks a lot :) These kind of comments are great... so that we (everyone who writes scripts) know that the script is appreciated... it motivates us to keep on doing it :)

@warlin: great to get suggestions... but wrong place :P this is Buy page only...
On my other script there are already suggestions (recent) about market sending resources as well... I've got something in mind but it is more complex than what you're saying... in any case, lets discuss that there, thanks :)

Cya all

 
warlin User

I would like a MAX link next to each resource.
very nice when you are sending maximum amount your tradesmen can carry of 1 resource.

Maybe even calculate how much you can send, if you are sending more than 1 resource

 
BaRyU Scriptwright

very very very very very thankssssssssss :D

 
QP Script's Author

Btw, I forgot to add the instructions for the RoundTripTime in the script, but just updated the presentation page here.... just look above to the Instructions part :)

 
QP Script's Author

Hi all,

@warlin: answered in the other script since you posted there as well. Btw, since this is a very specific script it is a good a idea to post non-market buy stuff there :)

@Risi: I'll probably add your request in the next release.

Weird is the fact that no one complained about the RoundTripTime never showing anything other than ??:??:??... I forgot to update the @include in the script, though I had done it directly in firefox... anyway, it is fixed now :)

Cya all, nice gaming.

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