Large

swan song for "mobile" version

By roselan Last update Oct 11, 2012 — Installed 4,907 times.

Script Summary: tries to improve new and stupid ikariam 0.4.2 spies



Version: 0.1.8

License: GNU GPL v3 (http://www.gnu.org/copyleft/gpl.html)

quick word
I just noticed that "new" building places always show empty in spied cities, even when building are on them. If a warehouse as been built there, it can't be taken in account for computing safe resources, and the final quantity of plunderable resource will be off. This will push me to ikariam v0.5+, and I will discontinue to support this script for v0.4+, except if ask for a bug correction or feature. Good news is that I should port it to 0.5+... sometimes ;)

Swan Song

the last 0.4+ script...

what it does:
Spy mission screen:
  • remove useless noob images and text, so the "send" button doesn't need no scrolling
  • set default to spy warehouses instead of garrison
  • set default spies to the max

Spy report screen:
  • expand latest report on opening the page
  • for warehouses reports (you need to have seen the city first)
    • displays number of ships you can plunder
    • displays wall level
    • displays minumum number of mortars to break 1 section of the wall
  • added options to easily clean your report page
  • player and city names are links to the plunder page

Spy Center:
  • shows the target city precious resource (you need to visist city island first) **NEW**
  • shows quantity estimation and resources production rate per hour (you need 2 spy reports at least) **NEW**


IF YOU WANT TO TRANSLATE IT, TRANSLATE:

job: "Spy the warehouse",
wall: "Wall",
warehouses: "Warehouses",
ships_active: "Ships if active",
ships_inactive: "Ships if inactive",
mortars: "mortars"


history:
  • 0.0.1 time to go to bed
  • 0.0.2 corrected big stupid bug for safe amount and ships computation
  • 0.0.3 languages added (FR and EN are the only available ATM)
  • 0.0.4 DE added (thanx to Cherry!)
  • 0.0.5 RU added (thanx to Black Widow!)
  • 0.0.7 MAJOR update upgrade to localStorage and jquery 1.7.2 for performance, faster data access too added min number of mortars
  • 0.0.8 added a "Fail" option to select all failed missions reports, and easily delete them
  • 0.1.2 lootable ships and min mortar are now displayed in the report header (in the "subject" column) Owner/city are now links to the plunder city page (you need to revisit the city once for that to work)
  • 0.1.3 various little optimizations spy mission page sliders and computations now correct
  • 0.1.4 bug correction, don't store own cities
  • 0.1.5 added precious ressources icon in spy center (visit target's island (not city) to not display the wood icon) Refactored, better performances
  • 0.1.6 tries to estimate quantity and production rate
  • 0.1.7 little bugs
  • 0.1.8 added delete ([x]) Quantiy estimation when it goes funky

reports page



mission page



spy center



report options