Auto player for castle age game
Version: 31.4
License: GNU Lesser General Public License; http://www.gnu.org/licenses/lgpl.html
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| r784 doesn't update | 4 |
| War Council | 8 |
| Battle Targets issue | 2 |
| prefered Taget worker not w... | 3 |
this script has 252 topics, 1730 posts
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this script has 7 reviews
Beta version of an alternative autoplayer.
Now coded via Google Code - http://code.google.com/p/game-golem/
Link to beta version - http://game-golem.googlecode.com/svn/trunk/_nor... (use with caution)
Link to beta Chrome version - http://game-golem.googlecode.com/svn/trunk/chro... (again, use with caution)
Uses jQuery and better OO coding to make it easier to play with.
Uses default theme for jQuery-ui until someone gets around to making a CA theme.
Data structures are known to occasionally change still. While this will only really mean a waste of data storage, it is sometimes worth deleting the data when updating.
Feel free to report bugs, but please add to the version release thread of the version you are running to let me track them down.
Features: (remember, this is still beta)
- Income General & Banking
- Questing
- Basic War suppose
- Monster and Raid Battling (remembers assists too)
- Battle (with target cache)
- Healing (by health and stamina)
- Banking
- Alchemy (optionally use Battle Hearts)
- Town Auto-buy (not fully working yet)
- Blessing
- Gifting (gives and receives, doesn't use the facebook requests page)
- Upgrade Stat Points
- Elite (fill your elite guard)
- Idle General
- Page Retry and Reload (within the script only)
- News Aggregation (for the Battle news)
- Settings Backup and Restore
- LevelUp General (and resource burn)
- Potions Auto-spend (so they don't get wasted)
Dashboard (With *loads* of info...)
- * - a status display from many workers
- Army - a display of everyone in you army, with detailed info about them
- History - income, experience, and future types, all displayed in graphs
- Battle - shows target list and various stats
- Generals - shows total attack and defense, sortable
- Monsters - shows estimated time to kill and other useful bits
- Quest - shows all quests and rewards (per energy point) etc
- Town - shows used equipment in "power" order





