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Script Summary:
Gives you a preview of what the layout of your troops on the battlefield will be. Version: 0.5 |
this script has 3 topics, 10 posts |
this script has 1 review |
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Important Note
This version (v0.5) of the script adds a 2nd air slot for test server users. Normal players shouldn't install this version of the script. It doesn't really matter if you do though, since air slots were never that certain beforehand anyways.
About
Works for pillaging, occupation, and blockades.
Defaults to the large field, but can be changed by clicking on the buttons beneath the field.
Known Issues
Air units can't be predicted. If the enemy has Gyros, your Gyros will be deployed, otherwise your Balloon-Bombardiers will be deployed. I think that's how it work...
I don't know some of the unit priorities, so things are probably wrong. If you can send me a screen shot of what the script predicted versus the actual that would be best.





