MythMonger Quick Links

By ScriptMonkey Last update Mar 1, 2010 — Installed 1,679 times.


Script Summary: Gives you Quick Links to Que Travel and to Change challenge cards, shows faction alignment %, auto play feature, and many other things.

Version: 1.20

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Features

-Travel links. Which tell you the amount of turns needed to travel to a location from your current location. Even the amount of coins to instant travel.
-Handy link to cancel your currently queued trip.
-Info links for each location.
-Faction Alignment displayed on menu of script.
-Links to change currently selected challenge card.
-Links to Sell/Buy Character cards
-Link to Buy Challenge Cards
-Auto notify when your selected challenge card runs out.
-Auto loads main page after 15 seconds have passed from auto play.
-Auto play feature which automatically disables itself when a puzzle or no challenge cards are present. (original script from wackyfish. All credit goes to him for this.)

Any ideas and suggestions are appreciated! Also please report any bugs (although there should not be any considering how simple the script is).*


-Updates-

v1.20

-Put back in the Instant travel links, but they will not tell you the cost of the travel if the mouse cursor is put over the link like before. Also removed the amount of turns needed to travel to a location on those links as well. They excessive amount of script to do it was slowing it down. Will be trying to figure out a way to do this with an array instead else else if statements.

v1.19

-Removed the faction alignment temporarily. When MythMonger was last updated along with the new FF 3.6, the way the script retrieved the values for the faction will no longer work. Script will be updated later on when a fix is found.

v1.17

-Moved the quick links to another location to allow people with laptops to use the standard script.
-Removed the Instant travel links, will be putting them back on shortly once I get all the prices figured out again. (But if someone could help me with making a little script that would see if that current user has the travel booster card equipped, that way i can put in the prices of travel if they have that card equipped. If you feel like helping just post what you have in the suggestions.)

v1.16

-Added some more quick links at the bottom. Next update will hopefully have a way to tell the "Accurate" immediate travel cost of gold, and even the cost when the booster card is applied for 20% cheaper travel costs.
-Also changed the location of the countdown timer to where it needs to be for the new MM logo and page header.

v1.15

-Added more links to the bottom of the menu. Trying to find a way to fix the instant travel cost.

v1.141

-Changed coding in the timer so it will work properly now. Before the timer was not counting down.

v1.14

-All challenge cards are now pictures with captions of what they are when you put your mouse over the image.
-Added in the rest of the ECM Tier card links, the Tier 7 and 8 are assumed though, since i dont actually know the link to them. If you know them post what they are in the suggestions.
-Travel cost and turn amount for Sinkbot City is coming soon.

v1.13

-Added East Core Mines Tier-4 challenge card to the menu.

v1.12

-Travel info for East Core Mines is now available.
-Added East Core Mines Tier-1, 2, 3, & Dream Catcher challenge cards to the menu.

v1.11

-Replaced the images that are loaded from an external source to inline data images.(faster loading time)

v1.10

-Script auto-notifies you when you'r Challenge Card runs out.
-New "Instant" travel button for each city, and when you put your mouse cursor over the link it tells you how many coins the travel will cost from your current location.*
-Also when you put your cursor over a location to travel to in the menu, it will tell you how many turns it will take you to get there from you current location.*
-Script auto loads main page after 15 seconds have passed after the auto play. (can be disabled or time value changed, instructions in script)
-Script now needs a screen resolution height of 1024px or more. Ill be posting an optimized script in the discussion for those who have small laptop screens. The optimized script will be missing several features that are in the full version. I also may not be doing updates for it, I might fix any problems with it that occur later down the road.
-Auto play function now included in the script. (credit for this goes to wackyfish)

*I do not have access to the East Core Mines or Sinkbot City. So for now the Instant travel cost notifier will just give you a "Unknown Coins" instead of the amount it will take to instantly travel there. And same for the amount of turns to get there, it too will return "Unknown Turns". So if you have these areas available to you, and you feel like taking the time, you can start a topic for this script and tell me the cost and turns it takes to get to one of those Cities from all the other locations.

v1.08

-Fixed slight error in script which caused it to not load with the recent update to MM.

v1.07

-Faction alignment glitch now fixed. Major update coming soon! Lots of new features!

v1.06

-Auto update feature was not working, so I am trying a different one.

v1.05

-Re-did entire script coding for faster load time. -Added in faction alignment percentages(shows your current faction % of each 3 types). -Fixed a few bugs from previous versions.

*tested in FireFox 3.5.3 with Greasemonkey version 0.8.20090920.2