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Script Summary:
Adds drop-down overviews of your empire to the Show world, island, town and adviser buttons. Features resource production, current transport movements, building links, army, etc. Version: 0.22 |
this script has 7 topics, 25 posts |
this script has 2 reviews |
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This script is designed to give you quick access to just about anything in your empire with just a single click. It also provides a pretty good overview of your resource production, transport and troop movements, and army.
Also check out oliezekat's Ikariam v3 Empire Board for a complete overview table at the bottom of your Ikariam window.
Planned Features
- Add Troops overview to military dropdown
- Add update info buttons to get latest information without having to go to each page
- Load troop movements from memory and provide update info button instead of on mouseover military adviser
Using Growl (optional)
In order to see Growl notices using this method, you will need to have installed the following:
- Firefox
- Greasemonkey add-on for Firefox
- Growl/GNTP add-on for Firefox
- Growl for Windows (direct download) or a development build of Growl for OSX
Setup: (you only have to do this once)
- Install Growl for Windows (direct download) or a development build of Growl for OSX
- Start Growl. You may want to open Growl once it starts and turn on auto start.
- Install Growl/GNTP add-on for Firefox
- Restart Firefox
- Go to the Ikariam Options page and scroll down to the Ikariam Notifier section
- Click on "test" next to the Growl section and you should see a test notification pop up.
- Customize the notification settings under "Applications" and "Displays" in Growl if desired
External Scripts
Version history
- Fixed bug in troop movement dropdown when blockading a port
- Fixed error in calculation of population
- Deployed and occuppied cities are no longer shown in builing overview (town adviser dropdown)
- Added drop-down of troops in each town to military adviser
- Fixed fetal error when viewing allied cities where you have troops stationed
- Loading complete no longer triggers Growl notification
- Added link to view troops in each city
- Added support for Growl notifications
- Added Growl notification for end of troop movement
- Greatly reduced load time by drawing dropdowns on first mouseover instead of every page load
- Increased width of building lists to allow more room for displaying missing resources
- Added overview of building levels to view island button
- Fixed corruption of current city data when viewing someone else's city with a spy
- Added drop-down of troop movements under military adviser
- Fixed bug where troop production in barracks would make the script think the barracks was being upgraded
- Added resources missing to building lists
- Wine consumption is now taken into account
- Fixed bug where research timer would cause acadamy to show as under construction
- Fixed capacity bars going over maximum
- Resource gain no longer is calculated beyond max capacity
- Added automatic upgrade check once every 24 hours
- Fixed display of scientists available
- Added buildings currently being built or upgraded
- Building names in lists are now green if they can be upgraded
- Added research tracking to empire overview dropdown
- Re-ordered resources a bit in empire overview dropdown
- Fixed bug in calculation of max population in each town
- Most values are now links to the relevant page
- Added population to overview drop-down
- Added net gold income to overview drop-down
- Drop-down under "View World" is now an overview of your empire. Each city in this overview has a drop-down of buildings in that city when you mouse over its name.
- Added city level to the list of cities under View World
- Added simple drop down of cities to View World button with submenus of buildings in each city
- Fixed bug that caused city select drop down to fall behind resources after mousing over "View Town"
- Reduced font size of building list a little and improved padding on dropdown









