AstroEmpiresBattleCalc

By Dave V Last update Jun 12, 2009 — Installed 1,205 times. Daily Installs: 0, 2, 1, 6, 0, 1, 0, 0, 0, 3, 1, 0, 2, 5, 4, 1, 2, 0, 0, 2, 1, 2, 1, 1, 1, 2, 3, 1, 3, 0, 2, 0
Script Summary:
OBSOLETE - go here: http://userscripts.org/scripts/show/33239 AstroEmpiresBattleCalc - This script will fill in projected "End Quantities" for combat on the AstroEmpires.com MMOG.
Recently Updated TopicsPosts
moved to AE Extras - CP1
ae update = broken script4
Just wanted to say keep thi...2
Bug Hunt20

this script has 4 topics, 27 posts

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5 stars
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this script has 2 reviews

OBSOLETE - go here: http://userscripts.org/scripts/show/33239

I'll attempt to keep this script up to date and working, but any new features will be implemented in AE Extras - CP (http://userscripts.org/scripts/show/33239)

OLD INFO:

WARNING: There is still a small calculation bug somewhere. Looks like the damage is not being dispersed quite correctly, so expect the number to be off by as much as 10%. This Notice will go away as soon as I make the update and I'll try to add some version info from here on out.

It's limited to the confirm attack page and just attempts to fill in the "End Quant" fields. That's really all I care about at present, but I may expand it so that a full table is always displayed and you can futz with the numbers. But it's simple now, and I generally feel that that is a bonus.