Script Summary: Quick Fixes For A Variety of Ikariam Issues. Configuration and help is in the source code. Designed as a series of proof of concept code snippets for other script authors to steal. Not for newbs!
Version: 2.15.2
Planned Changes
Major Changes
2.15.2 - FIXED expanded town names
2.15 - FIXED Finance Screen for 0.3.4, REMOVED Library link, maintenance.
2.14 - ADDED ability to show loading times in your Trade Fleet view.
2.13 - ADDED garrison count; shows unit count towards your garrison limit in your TOWN HALL view. More info below.
2.12 - CHANGED split personality military adviser to replicate most of the functionality of PhasmaExMachina's Ikariam Split Personalities. More info below.
2.11 - ADDED a new feature, Remember Workshop View.
2.10 - ADDED a different option configuration interface. Saved settings will be lost, sorry guys. Just discovered GM_config.
2.9 - ADDED option configuration, finance stats,
2.8 - ADDED update checking
ADDED show link to library in the research advisor view
CHANGED population predictor in town view for version 3.2
2.7 - ADDED "Split Personality Military Advisor" to let you choose which view you want.
2.6 - BIG UPDATE
REMOVED hiding Ikariam plus features, there are better maintained scripts that do that. Anti Ikariam PLUS
REMOVED delay when linkify map.
ADDED UI for hiding units you don't care about in the barracks and shipyard. Click on the [-] next to the name to hide, scroll to the bottom and click on the name to unhide.
ADDED UI for expanding all cities in embassy. Click on the [+] next to the 'Towns' header
ADDED a '0' time for blockades when all you want to do is bust up their navy and not pay extra upkeep.
2.5 - reverted that last revert to hide element in Town view. New feature for Alliance Generals (documentation to come later)
2.4 - reverted a change (hideout screen had elements wrongly hidden)
2.4beta - updated Plus elements hidden. Changed town names in Island back to the old way.
2.3 - combat reports show town names in the title (makes it easy to search for old combat reports using the FF awesomebar)
2.2 - removed culture fix since an official fix is in place
Help
Clicking on a new entry in the top menu called 'hotfix' opens the configuration page.
Features
Automatically expand the cargo views in the Trade Ship view and provide a summary. Screen shot available.
Make islands into clickable links in the world view. Islands that are linked have a crosshair mouse icon instead of a move icon.
Change default blockade duration.
Skip directly to the login page when you get the logged out error page.
Slightly compacts highscore table to view more per screen by shrinking images.
Lets you spy on yourself to test spy defenses.
Adds an indicator in the town hall view for when that town will be full.
Updated the garrison limit to show the unit count towards your garrison limit in your town hall view. Updated every time you go to your barracks, shipyard, plunder, blockade, or view troops.
Adds a box with a shortcut link to the Library in the Research Adviser, go to any academy to activate it.
Estimate the number of Cargo Ships from the warehouse spy reports, if you're lucky, get the lootable goods.
If you are the general of an alliance, quickly view incoming attacks
Removes those pesky ellipses from town names on the Island view
Change spy arrival times to a show how long it will take to travel.
Gives you the choice of viewing Movements or Reports by dividing the Military adviser in half, viewing research library with the Research adviser, and viewing alliance diplo with the Diplomatic adviser.
Shows loading time left in the Trade Fleet view if you go to your military adviser beforehand. Screen shot available.



