Pardus Coords Addon

By Yog Last update Apr 29, 2009 — Installed 347 times. Daily Installs: 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 2, 1, 2, 1, 0, 1, 0, 0, 0, 1, 0, 1
Script Summary:
Adds coordinates around the Pardus navigation grid. For better visual experience you can use UserStyle "Pardus Style Remake" at http://userstyles.org/styles/7154
Version: 0.5beta

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ChangeLog | | |

Many thanks to Amphiplex i suppose. If he hasn't fix this, I probably wouldn't know for the time to come it was the SectorName var messing everything up and it isn't even used, um, yet. Please give me a call next time you are helping out!

Wooho, my script made it to the pardus official site, what I find kind of funny, considering that glorifying banned players is forbidden in this game of ego-centered banana dealers.

Description | | |

It parses sector coordinates from nav page and use them to create coordinates all around the 7x7 navigation grid.

UserStyle Pardus style remake | | |

For better visual effects, like on the screenshot, use my Pardus style remake. It will run ok, even if you won't enable it in the script code, but it will make the html page structure way bigger. There are more userstyles for Pardus.

Configurable | | |

The config is at the top of the script code and will affect how it display. Just change from 'true' to 'false' to turn option off and from 'false' to 'true' to enable it. There are currently 2 mutually exclusive options. Best set true only one, not both.