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TravianFarBeyond

EthereaL ProphetS Travian Script

Do you know travian beyond???
this one is very far beyond!!!

Muito à frente... vá! :D

NOTE: YOU HAVE TO install by using the link on the "Remotely hosted version" because of the dependency files.

Some development still in progress.
Some translations still missing:
Comment on missing translations please!
PT -> Native
EN -> 100%
some missing on es, it, de, fr, nl, pl, tr, ro, cn, fi, se, cz, ru, dk, hr, bg.

Don't use this script... if you are not in my ally! :D

Hi Lights: Map, Autos.

TIP: if you only have 1 village put 123 on your capital ID. After choose the capital go to preferences and change it!

This script was made and tested on Firefox 3.0 with Greasemonkey 0.8

Script version: 2.61
Script date: 11/08/2008

Disclaimer
Using this script may be prohibited and your Travian account may be banned/deleted. Before installing this script, please read the Rules of the game page (http://travian.com/spielregeln.php). The author(s) of this script cannot be made liable for any damage (implicit or explicit) caused by the installation or usage of the "TravianFarBeyond" Greasemonkey script.

Disclaimer of Warranty:
There is no warranty for the program, to the extent permitted by applicable law. Except when otherwise stated in writing the copyright holders and/or other parties provide the program "as is" without warranty of any kind, either expressed or implied, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose. The entire risk as to the quality and performance of the program is with you. Should the program prove defective, you assume the cost of all necessary servicing, repair or correction.

Limitation of Liability:
In no event unless required by applicable law or agreed to in writing will any copyright holder, or any other party who modifies and/or conveys the program as permitted above, be liable to you for damages, including any general, special, incidental or consequential damages arising out of the use or inability to use the program (including but not limited to loss of data or data being rendered inaccurate or losses sustained by you or third parties or a failure of the program to operate with any other programs), even if such holder or other party has been advised of the possibility of such damages.






Aug 11, 2008
brunoa User

O q há de novo nesta versão?
[what's new?]

 
Aug 11, 2008
Freeky Script's author

kamikaze:
NOTE: YOU HAVE TO install by using the link on the "Remotely hosted version" because of the dependency files.

 
Aug 10, 2008
kamikaze User

I can't install this one. 404 error

 
Aug 9, 2008
brunoa User

Could you please make a features menu to turn on/off the features we (don't) want?

 
Aug 9, 2008
Freeky Script's author

2.60 change log.

some minor bugs corrected!
some more translations added!

some vacations needed! :D
A house by the beach also needed! :D

working on:
- MAP;
- LOOP on main page when resources need are greater then warehouses can take "never bug"!
- Auto-Destroy!

 
Aug 9, 2008
Freeky Script's author

Sorry... i'm on vacations... no net!
one more update... i'm gonna be arround for 2 weeks and then vacations again :D

brunoa: you don't need QP targets anymore :D

mik french:
- You can deactivate stats if you want to!
- I know about the map... working on that!
- If you want to integrate anything on your script i'll be glade to help you.
- I think that your script has toooooo much information! :D
- I've copied your disclamer... hope you dont mind... but if you want i'll change it! :D

Jaka: didn't found your error... sorry... could you explain?

 
Aug 8, 2008
brunoa User

Who has the QP targets has to turn off one of them in the pages:
http://*.travian.*/nachrichten.php?id=*

 
Jul 28, 2008
Jaka User

AutoLinks missing for Townhall.

 
Jul 26, 2008
mik french Scriptwright

@ Freeky :
great job,

in my script, there are many good ideas. And I have more tables in your script, so if you can integrate them, it would be good.
The stats link is not functional.
your map table does not recharge.
fix table preCalculate plz.

fix table PC please :

//var lvl = a.innerHTML.split("vel ")[1].split("")[0];
var lvl = a.innerHTML.split(Traduz('NIVEL'))[1].split("")[0];

lang_pt['NIVEL'] = 'nível';
lang_en['NIVEL'] = 'level';
lang_fr['NIVEL'] = 'niveau';

 
Jul 25, 2008
Jaka User

Great job with links! Thank you!

 
Jul 25, 2008
Freeky Script's author

version 2.59 changes:
- Quick Links on IGM

 
Jul 24, 2008
Freeky Script's author

Thanks brunoa. I'll add it to 2.59.
Today changes:
- Bug killed on report list, missing "select all" after delete report directly on the report view.
- Some Hero Stats... Level objective, BodyCount and Level remain. :D

Thats all for today... or else not! :D

 
Jul 24, 2008
brunoa User

// funtion to replace cooddenates by a link:
// Author QP in QP targets
function replaceCoordsByLink(match) {
var arrMatch;
if (CONFIG_MSGCOORDS_EXTENDEDSEPARATORS) {
arrMatch = match.split(/[\|\/,\\;]/, 2);
} else {
arrMatch = match.split("|", 2);
}
var coord = coordsXYToZ(parseInt(arrMatch[0]), parseInt(arrMatch[1]));
return "" + match + "";

//replace links by URL
//Author QP in QP targets

function transformGeneric_replaceUriByLink(txtNode) {
var res = txtNode.innerHTML.replace(/\w+:\/\/[^\s<]+/g, replaceUriByLink);
txtNode.innerHTML = res;
}
function replaceUriByLink(match) {
if (DEF_GRAPHIC_PACK_ACTIVE) {
if (match.indexOf(DEF_GRAPHIC_PACK_PREFIX) > -1) {
return match;
}
}
return "
" + match + "";

function transformGeneric_replaceAllCoordsByLink(txtNode) {
var res = txtNode.innerHTML;
if (CONFIG_MSGCOORDS_EXTENDEDSEPARATORS) {
res = res.replace(/-?\d+[\|\/,\\;]-?\d+/g, replaceCoordsByLink);
} else {
res = res.replace(/-?\d+\|-?\d+/g, replaceCoordsByLink);
}
txtNode.innerHTML = res;
}

 
Jul 24, 2008
Gonurb User

Obrigado Freeky.
Este script és realmente fantástico.
Continua com o excelente trabalho.

 
Jul 23, 2008
Freeky Script's author

Jaka: hummmm never thought about that... very nice... i'll put that on my TODO... after the script is 100% bug free i'll try that :D seams an easy request :D

 
Jul 23, 2008
Jaka User

THX Freeky!

I have one more question or request... Is it posible to do links in IGM letters (linking coordinate, url adress, etc..) ? That will save a lot of time.

 
Jul 23, 2008
Freeky Script's author

Gonurb: Quando passas com o rato por cima dos links do lado direito por baixo de "Aldeias" aparece qualquer coisa do tipo "http://sX.travian.XX/dorf1.php?newdid=YYYYY" o ID da aldeia é o "YYYYY"
:D

 
Jul 23, 2008
Gonurb User

Ok Freeky. Problema resolvido.
Mais uma duvida: como é q eu vejo o id das aldeias??
Obrigado pelo tempo dispensado.

Com os melhores cumprimentos

Gonurb

 
Jul 23, 2008
Freeky Script's author

Gonurb: isso foi porque tu meteste mal o ID da aldeia de onde queres enviar os recursos.

para resolver a forma mais simples é desligares o greasemonkey, depois vais ao perfil / preferências, depois activas o greasmonkey e fazes refresh, nessa pagina o script não activa nenhum evento. Debaixo das opções normais do travian tens as do TravianFarBeyond, apagas tudo o que está no campo "AutoProd" e no campo "AutoMercado". depois podes voltar à pagina principal.
Não te esqueças que por apenas o ID da aldeia de onde queres enviar os recursos.
Se não for disso diz qq coisa!

 
Jul 23, 2008
Gonurb User

Freeky, o q me esta a acontecer é o seguinte: quando eu entro numa aldeia (capital), s eu clicar num campo de recursos para evoluir, esse pedido ñ é assumido e vai automaticamente para o mercado. Mesmo q eu queira evoluir um edificio na aldeia, acontece o mesmo... s eu quiser aceder ao meu perfil da aldeia, vai tb parar automaticamente ao mercado... ou seja, seja qual for a acçaõ q eu tente realizar, vou sempre parar ao mercado e essa acção ñ é realizada... mesmo no mercado ñ consigo fazer nada...
Na minha 2ª aldeia acontece exactamente a mesma coisa, mas em vez do mercado fico sempre com a vista principal da aldeia...
Será q me consegues ajudar pra ver o q s passa e tentar resolver o problema??
Ja tentei desinstalar e instalar novamente o script, mas acontece exactamente a mesma coisa....

Espero q me possas ajudar.

Com os melhores cumprimentos

Gonurb

 
Jul 22, 2008
Freeky Script's author

Jaka: Found. missing a BIIIIGGGG block of translation :D
I havent tested on a "en" server to the point of geting an army... and many times i see it writen in pt and don't realise that it isnt on the right language... :D
I'll fix it tomorow. with 2.56 :D
mean while here is the translation so that you can send your troops :D
Vezes? -> how many times
Daqui a (hh.mm) -> in (hh.mm)
Repetir a cada (hh.mm) -> Repeat at each (hh.mm)
Enviar As? -> Send at (should also have (hh.mm))
Se Catas1? -> building 1 to point if you are sending catas
Se Catas2? -> building 2 to point if you are sending catas

I'm making changes on that module... making a list of buildings...

Thanks... and keep playing and report anymore missing translations or implovements that you all want :D

 
Jul 22, 2008
Freeky Script's author

Jaka: gonna see :D

Gonurb: Sim funciona. o que é que não estás a conseguir fazer?

 
Jul 22, 2008
Gonurb User

Ola Freeky.
Tenho uma duvida: o teu script funciona com conta q tenham mais d uma aldeia??
É q eu tentei utilizar o teu script numa conta minha onde tenho 2 aldeias, mas ñ consigo utiliza-lo. Entretanto utilizei numa outra conta onde apenas possuo uma aldeia e ja funcionou...
Desde ja t dou os meus parabens por este script, esta mesmo mto a frente.

 
Jul 22, 2008
Jaka User

I found some missing eng. translation...

http://*.travian*.*/a2b.php*

... sending troops.

Freeky, nice job so far!

 
Jul 21, 2008
Freeky Script's author

yes it does.

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