Script Summary: Tons of UI improvements and features for the web game Ikariam.
Greasemonkey 0.8 is mandatory, Firefox 3 very much suggested. Under Firefox 2, layout breaks down so miserably you won't want to run this script. This won't be fixed.
Kissy has written a nice but aging tutorial of some of the main features on the Kronos Utils forum. Unfortunately nobody else has picked up the ball on adding new ones as the feature set grows, but here is one of my own favourite features: the the city panel which shows what you can build, how much resources you need to ship, and from where you might do so:
Ghosted numbers are buildings you need more resources to upgrade; hover them, and the missing resources show up as negative numbers in the appropriate columns on the left.
Originally based on Kronos Utils 0.3a by Kronos, which added neat little building level blobs in city view. I liked it, thought I'd do a wee bit of refactoring to prettify the code a bit, and before I knew it, it wasn't anywhere like the little hack it started out as.
From there, things added up over time, as lots of people came up with good ideas on the Kronos Utils forum (big thanks to Kissy for his work setting up that) that were fun to hack, and/or contributed other translations, beautiful graphics, icons and the like.
As I am but one person and users of Kronos Utils count in the thousands, in order to scale to this user base, I must kindly ask that any feedback you hope to reach me with and in any way affect the future of Kronos Utils, should be directed at the Kronos Utils forum. For scripts the size (about 250 kb) and user base of Kronos Utils, the comments feature below is far, far too under-dimensioned for the wealth and volumes of user feedback; sorry.