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Travian Resource Sender

Push resources from every village to any one specific village with one click.

This script allows you to send resources from all your villages to just one. This script also supports the 'Go Twice' feature for those of you that are a Travian Plus users. With one click you can send as many resources as your merchants can carry to any village you choose. Works great for building a huge army or to send loads of merchants with wheat to your world wonder.

Looking for enhancement requests or bugs uncovered.

Instructions:
On the left side of the menu, there will be a link for 'Send Resources'
Clicking on this link a window comes up with destination coordinates and 4 text fields for resources amounts. In the listbox will be all your villages listed. You can use CTRL + click to select/deselect villages to take resources from.
Make sure to deselect any villages that you have in the negative with crop already.

Update April 22
Many great requests and comments! Thanks guys. Many have asked for this to be changed to work on all Travian servers. At this time, it's been created and tested on speed UK server. Please leave a message to let us know which other servers it will work on.

Update May 9
With school ending soon, I hope to be able to work on getting this script compliant on all Trav servers. Thanks to all who posted translations! Working on finishing up school, UK speed, and then the scripts!





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ilium user
Posted Sep 12, 2008

This does not work on server no1 ... :-(

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Tomosius scriptwright
Posted Aug 22, 2008

Everytshing is working, but just....not sending. Window popups, I can select vilages, but it does not send. why?

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bo.7meed user
Posted Aug 18, 2008

goooooooooooooooooooooooooooooood man

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Andrada6 user
Posted Aug 3, 2008

i have already done that.. i enter villages coord.. but does not send..
seems to be working only on speed

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KaosX2133 user
Posted Jul 25, 2008

Just change the url in the options and it will work.

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Andrada6 user
Posted Jun 19, 2008

does not work on com1

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boydoe user
Posted Jun 17, 2008

does not work on speed.travian.nl with 20+ villages

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sashall user
Posted Jun 8, 2008

Don't work for me.

If i have about 20 villages,and i wanna send about 50k on one.Will it matter if i don't have 50k on every villages?

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Posted Jun 3, 2008

I want to try this, but how do I install it and use it???

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anonimnez user
Posted Jun 2, 2008

please make it available for all servers ASAP (as soon as possible), we 'll be very greatefull; doesn't work on slovenian servers

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Diego2002 user
Posted Jun 2, 2008

It would be great to work on hungarian servers (not speed).

In this moment it doesn't work...

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00quick00 user
Posted May 28, 2008

Great script!

A few suggestions:

Is it possible to add a time so that it automatically sends resources from selected villages at a certain time?

The script remembers the co-ordinates to the destination village and the amount of resources to send when you re-visit or refresh the page, would it be possible to also remember the villages being sent from?

Also a small bug, if you select multiple villages and if one village has a question mark (?) as the first character then it will not send to the other villages.

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NewbieT user
Posted May 20, 2008

Has anyone had any luck working with a translation? I tryed to use the portuguese one and it does not word, even after I found some errors on it and fixed it. Anything else you need to change on the script besides the translation?

Thank you.

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Carcaça user
Posted Apr 13, 2008

Portuguese Translation:

aLangBuildings = ["", "Bosque", "Poço de Barro", "Mina de Ferro", "Campo de Cereais", "Serração", "Alvenaria", "Fundição", "Moinho", "Padaria", "Armazém", "Celeiro", "Ferreiro", "Fabrica de Armaduras", "Praça de Torneios", "Edifício Principal", "Ponto de Reunião Militar", "Mercado", "Embaixada", "Quartel", "Cavalariça", "Oficina", "Academia", "Esconderijo", "Casa do Povo", "Residência", "Palácio", "Câmara do Tesouro", "Companhia do Comércio", "Grande Quartel", "Grande Cavalariça", "Muralha", "Muro de Terra", "Paliçada", "Pedreiro", "Cervejaria", "Fábrica de Armadilhas", "Mansão do Heroi", "Grande Armazém", "Grande Celeiro", "Maravilha do Mundo"];
aLangTasks = ["Construir edifício", "Melhorar", "Atacar", "pesquisar", "Treinar", "Enviar" ];
aLangStrings = ["Construir depois", "Melhorar depois", "Atacar depois", "Pesquisar depois", "Agendar esta tarefa.", "Construção Iniciada ", " Tentativa sem resultado.", "nível", " Não pode ser construído.", " Não pode ser Desenvolvido.", "Tarefa Agendada.", "Produção Atual:", "Não pode agendar esta tarefa.", "Tarefa agendada não disponivel", "Tarefas agendadas", "Apagar", "Enviar depois", "Tropas não selecionadas.", "Tropas enviadas para", "Não pode enviar tropas para", "Reforçar", "Atacar", "Assalto", "Catapultas atacam", "Aleatório", "em", "ou depois", "segundos", "minutos", "horas", "dias", "Espiar recursos e tropas", "Espiar tropas e defesas", "Ausente", "Ataque não agendado, destino não especificado.", "em nenhum site.", "Classificar por:", "tipo ", "tempo ", "alvo ", "opções ", "vila ", "Histórico de tarefas", "Histórico", "Pesquisa Iniciada ", " não pode ser pesquisado."];
aLangTroops[0] = ["Legionário", "Pretoriano", "Imperiano", "Equites Legati", "Equites Imperatoris", "Equites Caesaris", "Aríete", "Catapulta de Fogo", "Senador", "Colonizador", "Herói"]; //Romanos
aLangTroops[1] = ["Salteador", "Lanceiro", "Bárbaro", "Espião", "Paladino", "Cavaleiro Teutão", "Aríete", "Catapulta", "Chefe", "Colonizador", "Herói"]; //Teutões
aLangTroops[2] = ["Falange", "Espadachim", "Batedor", "Trovão Theutate", "Cavaleiro Druida", "Haeduano", "Aríete", "Trabuquete", "Chefe de Clã", "Colonizador", "Herói"]; //Gauleses

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a7bek88 user
Posted Apr 12, 2008

plz can u mike it work in ((ae)) server
its normal server not speed
in arabic or englis

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MrD user
Posted Apr 9, 2008

case "se":
aLangBuildings = ["", "Skogshuggare", "Lergrop", "Järngruva", "Vetefält", "Sågverk", "Murbruk", "Järngjuteri", "Vetekvarn", "Bageri", "Magasin", "Silo", "Smedja", "Vapenkammare", "Tornerplats", "Huvudbyggnad", "Samlingsplats", "Marknadsplats", "Ambassad", "Barack", "Stall", "Verkstad", "Akademi", "Grotta", "Stadshus", "Residens", "Palats", "Skattkammare", "Handelskontor", "Stor barack", "Stort stall", "Stadsmur", "Jordvall", "Palissad", "Stenhuggare", "Bryggeri", "Fälla", "Hjältens egendom", "Stort magasin", "Stort silo", "Världsunder"];
aLangTasks = ["Build", "Upgrade", "Attack", "Research", "Träna"];
aLangStrings = ["Build later", "Upgrade later", "Attack later", "Research later", "Schedule this task for later.", "We started builing ", " was attempted with unknown result.", "level", " cannot be built.", " cannot be upgraded.", "The task was scheduled.", "Current production:", "We can't schedule this task right now.", "Task scheduling is not available!", "Scheduled Tasks", "Delete", "Send later", "The attack cannot be scheduled because no troops were selected.", "Your troops were sent to", "Your troops could not be sent to", "Support", "Attack", "Raid", "Catapults will aim at", "random", "at", "or after", "seconds", "minutes", "hours", "days", "Spy for resources and troops", "Spy for troops and defenses", "away", "The attack cannot be scheduled because no destination was specified.", "at site no."];
aLangTroops[0] = ["Legionnaire", "Praetorian", "Imperian", "Equites Legati", "Equites Imperatoris", "Equites Caesaris", "Battering Ram", "Fire Catapult", "Senator", "Settler", "Hero"]; //Romans
aLangTroops[1] = ["Clubswinger", "Spearman", "Axeman", "Scout", "Paladin", "Teutonic Knight", "Ram", "Catapult", "Chief", "Settler", "Hero"]; //Teutons
aLangTroops[2] = ["Phalanx", "Swordsman", "Pathfinder", "Theutates Thunder", "Druidrider", "Haeduan", "Ram", "Trebuchet", "Chieftain", "Settler", "Hero"]; //Gauls

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syntax53 user
Posted Apr 8, 2008

seems it would be better with just a checkbox to "send max" for each village. you should be able to select which type of resources to send with checkboxes as well (all, only wood, wood/clay, wood/crop, etc). so then it would go through every village and send the most it can of the selected resources types based on merchant capacity and available merchants. there should also be an option to only use merchants to their fullest capabilities. so it wont sent one merchant with only 100 resources for example.

great idea though, i hope it gets expanded on.

-sin

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Trav_Addict script's author
Posted Apr 8, 2008

SammyS good suggestion, but I don't know enough just yet about scripts and greasemonkey to know if its possible to chain the events while the focus is on another village ID? I will ask some other writers and see if they can offer me some suggestions. Thanks for the feedback.

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SammyS user
Posted Apr 8, 2008

Works great but the only problem is that when I click to send resources I have to wait for it to finish versus going to another village and doing something else or building. I have 14 villages and having to wait several seconds is too long. Cant this work in the background or something

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