Script Summary: A Test Version of my Other script, Specialized Tools. For testers only, no support given do not ask.
Version: 05.19.2012.1
License: GNU GPL
Change Log:
Version 5.13.2012.3
Changed the Farm method completely.
Separated the Farm and Artifact Functions.
Modified the Option tab.
Modified the Search method.
Modified the Build method.
Modified the Tower Method. (Hopefully works now)
Messed up the overview tab (Will make it look pretty again soon)
Version 5.06.2012.2
Added Crate redeeming in Options Tab.
Training tab now queues only 2 units each pass.
Scouting should now automatically switch between cities.
Scout Tab still in beta.
Version 4.15.2012.1
Added Scout Tab
Scout Tab is in beta.
Versions 4.11.2012.1
Transports can now be given a name.
Reverted back to the Text style, and removed the icons from the train tab.
Resorted the Units on both the train and overview tab to be how they are sorted in game.
Train tab only fills 1 queue at a time, it fills it at the finish of the last training. Still working on this as always.
Version 3.31.2012.1
Version 3.23.2012.1
Train tab Enable/Disable Button now changes color.
Farm tab "Start from beginning of target list" button should now work as intended.
Anytime the Target list resets to the beginning there should now be a log entry for it.
Version 3.21.2012.4
Copying a list of coordinates to the farm tab should reset the pointer back to 0 (Essentially starting the attacks from the top of the list again)
Training Queues should only fill up to 10.
Stopping the script at the end of the Coordinate list should reset it back to the beginning.
Older Versions.
Changed the main color to purple (not sure how I feel about this one.)
Changed separators to commas
When you are low on food it now changed to a bold red color and blinks



