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Syrnia
Enhaces the interface, adds extra features
- v1.3.14 (2008-01-03)
- Updated the DWHQ factors due to some modifications in the presentation there
- v1.3.13 (2007-10-31)
- Corrected the case from Green Pepper to Green pepper [thanks, Calydor] so that they're counted too as food
- v1.3.12 (2007-10-31)
- Added Halloween pumpkin to foods
- v1.3.11 (2007-10-27)
- Spellchecks and correct case (Cucumbers may appear as cucunber [with lower case C])
- v1.3.10 (2007-09-18)
- fixed a bug that randomly counted an item as food when Grain was present in inventory
- v1.3.09 (2007-09-10)
- fixed a bug [thanks, Doru] that prevented the last character of external forum and Clan tag to be saved
- v1.3.08 (2007-09-04)
- added XP factor to DWHQ Clan score page (gaining XP is harder at lower levels)
- v1.3.07 (2007-08-29)
- updated the weaponry list
- v1.3.06 (2007-08-28)
- updated the level factor [hi, Dale] to adapt to each clan
- v1.3.05b (2007-08-27)
- reverted. The DWHQ Clan score was reverted.
- v1.3.05 (2007-08-27)
- update to meet the DWHQ Clan highscore page slight change
- v1.3.04 (2007-08-22)
- options to show / hide the classified items in the inventory
- please note:
- to show / hide, click on the corresponding summary line at the bottom of the inventory
- it doesn't rearrange the remaining items so that only complete rows are displayed, so hiding a category having only 1-2 distinct items or not spanning across at least one complete row is pretty useless
- upon refresh (automatic or manual) the filter is lost
- v1.3.03 (2007-08-21)
- digit grouping for house and shop slots
- option to open the game page - this is under certain circumstances not automatically opened, even the popup blocker is off [hi, Blake]
- option to open the DWHQ Clan stats page and configurable Clan tag
- configurable external forum address
- v1.3.02 (2007-08-20)
- summarize the total weaponry in the inventory
- v1.3.01 (2007-08-19)
- fixed some bugs
- v1.3 (2007-08-19)
- summarize the total raw foods in the inventory
- summarize the total burnt food in the inventory
- v1.2.9 (2007-08-14)
- summarize the total HP values of the food in the inventory
- v1.2.8 (2007-08-13)
- fixed the level factor on DWHQ clan score to be correctly displayed for all the order criteria, and updated the formula
- v1.2.7 (2007-08-12)
- compute the level factor on DWHQ clan score (gaining up levels is harder at higher levels)
- v1.2.6 (2007-08-11)
- open vote page upon login [thanks, Diablo]
- mark gift awarding links on vote page
- v1.2.5 (2007-08-09)
- open external forum upon login [thanks, Blake]
to do: configurable address
- v1.2.4 (2007-07-30)
- enhaced Stats page (level progress percentage and bars)
- v1.2.3 (2007-07-28)
- option to set preferred number format for Stats page [thanks, Nora]
- v1.2.2 (2007-07-27)
- CL in stats page [thanks, Nora]
- more stats and a bit more beautiful
- v1.2.1 (2007-07-24)
- a line at the bottom of the inventory that totals the carried stuff
- a selection count line at the bottom of the inventory
- please note:
- to select / unselect something, click on it
- selected stuff gets golden number label, unselected items keep / revert back to white
- beware of edible / wear-able items - the selection click should happen in the lower third of the item box or directly on the number label
- upon refresh (automatic or manual) the selection is lost
- v1.2 (2007-07-22)
- checkboxes to enable / disable each of the features - on the options page [thanks, Nora]
- fixed the double eat on refresh
still I can do nothing when manually reloading via context menu or when changing the skill trained in combat
- v1.1.7 (2007-07-21)
- refresh the left (inventory) frame to check the messages and inventory changes
note that the last action performed in the inventory will be carried out again: if not enough time passed or an equip/unequip happaned since you ate something directly from the inventory, you'll eat that again. Actually that happens also when changing the train dropdown below the menu. - fixed the refresh the right (stats) so it's not hidden on certain circumstances
- v1.1.6 (2007-07-20)
- refresh the right (stats) frame to easily see the modifications in GP, HP and all the skills' levels [thanks, whoever posted in the forum]
- v1.1.5 (2007-07-14)
- hide the gray infobox above the inventory by clicking on it
- enhace the Stats page with totals and ratios
- v1.1.4 (2007-07-09)
- focus the botcheck inputbox to spare a mouseclick and be able to use the keyboard only
- added easter eggs HP values
- restructured the code
- v1.1.3 (2007-07-06)
- summarize the -TT values of equipped items (displayed below the left hand menu) [thanks, whoever posted in the forum]
this should be a warning when going into battle wearing travel gear and traveling with combat armor - remove the unnecesary spacing from the left frame, to make more content fit in 1024x768 screens
- v1.1.2 (2007-07-05)
- links on Quests page to DWHQ walkthroughs
- v1.1.1 (2007-07-04)
- HP food values works in combat pages too
- v1.1 (2007-07-03)
- directly send a message to all the clan members from the member list in the in-game clan forum [thanks, Dale]
had to add (and thought it's nice) alert confirmation for each message sent
please do not abuse of this feature, it's annoying to get bilions of messages per minute - directly sent an IGM to players from clan members page
- v1.0.2 (2007-07-02)
- directly sent an IGM to players from Syrnia highscore pages
- directly sent an IGM to players from DWHQ site from anywhere a link to a player's stats is present
(you'll need to browse DWHQ in the same browser as you play Syrnia, and to be logged into the game)
- v1.0.1 (2007-07-01)
- directly sent an IGM to players at your location, including the offline ones
- update tooltips on navigation map to show the destination city
- v1.0 (2007-06-30)
- HP food values works in inventory
but not in combat pages - will be updated within a week [thanks, Chimere]
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As expected, with the new version of Syrnia it doesn't work. Not only that the layout has changed, but also the technology it's based on. I'll re-write the script and probably to include new features, most likely to leave some behind, but not right away.
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Thanks. This at least makes things prettier for me! |
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Posey, you may call me geek, but I enjoy this RPG ;). And no, you don't need to upload anything anywhere, just download the latest version and enjoy. Oh, but I guess you don't play this geeky game, do you? As a side note - I wonder why people bother to comment if they don't know what this is about. |
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Only Geeks RP, otherwise I would check out that site. |
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Is there a must-have script? There are so many; I don't know which to upload. |
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Well, Rob, I don't intend to be rude, but if one doesn't know about Syrnia, then this script is not for him/her.
If you wish to join and do me a little favour, you could use my referral link:
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No instructions on how to use or where to use? |
You could comment on this script if you were logged in.
