Needless to say that this is by far on of the best scripts for this game!
In an effort to make it even more better i would like to throw my idea without even knowing if it's possible to implement.
Anyway here is the scenario and the suggestion
So far, when i have to attack to a base with more than one base, first i calculate with the script the best attacking formation for destroying - weakening the defense facility and then attack with a second base to totally destroy the opponent's base.
It would be pretty handy if we could also save the result (what's left) of the first calculated attack and then "run" a simulation from the second base against the saved outcome.
Do you think that this could be done?
I miss the Saver Button in v.2.0 are there some issues with ore will it be back?
You do a great job keep doing.
good work any idea when the tool/stats will be up and running makes the game much more enjoyable keep up the good work !
It is using EA's api so it wont break every patch like addon's using the not-supported api like the other simulator. It still needs a little polishing and tools but the simulator works! I'm sure everything that it's missing is being worked on so use it without tools for now as a simulator and later it will get tools!!!!!!!!!!
very nice how u got working what is possible now :)
Dont run and saw anything. dont install it
Please fix, the bug!
When you attack forgotten bases you should get button unlocked after lockdown, but instead it is not allowing to unlock until lockdown to your alliance is up.
It should unlock after base lockdown, not after alliance lockdown!!!
Or just remove unlocking option...
The best working one as of now.