Add Syntax Highlighting (this will take a few seconds, probably freezing your browser while it works)
// ==UserScript==
// @name Vejida's Leecher Checker
// @namespace http://hightekcafe.com/ikariam
// @description A script for Ikariam that colors leechers
// @include http://s*.ikariam.*/*
// @exclude http://board.ikariam.*/*
// ==/UserScript==
// Original script built by Leecher Checker v 1.2.3
// New script built by Joshua Pack
var lversion = "0.2.26";
var updatesite = "http://hightekcafe.com/ikariam/update.php";
var updatesite2 = "http://hightekcafe.com/ikariam/leecher_checker_beta.user.js";
// css
function addGlobalStyle(css) {
var head, style;
head = document.getElementsByTagName('head')[0];
if (!head) { return; }
style = document.createElement('style');
style.type = 'text/css';
style.innerHTML = css;
head.appendChild(style);
}
// Comma
function Comma(number) {
number += '';
var rgx = /(\d+)(\d{3})/;
while (rgx.test(number)) {
number = number.replace(rgx, '$1' + ',' +'$2');
}
return number;
}
/**
* Parses a string of format 123,456 to an int in format 123456
*/
function toInt(string)
{
return parseInt(string.replace(/\,/g, ''));
}
function toInt2(string)
{
return parseInt(string.replace(/\./g, ''));
}
/**
* Depending on how well a person donates, he gets a color:
* 0-90 Leecher, color is red
* 90-100 Sort of leecher, color is blue
* 100-110 Donates enough, color is orange
* 110 - ?? Good donater, coller is green
*/
function getLeecherStatus(percentage)
{
checker_band_color = GM_getValue("checker_band_color","#CC99FF");
checker_band = GM_getValue("checker_band",0);
if (percentage > 110)
return '#c7fac6';
if (percentage >= 100)
return '#faf4c6';
if (percentage >= 90)
return '#c6dafa';
if (percentage >= checker_band && checker_band != 0)
return checker_band_color;
if (percentage == undefined) //error value
return 'black';
return '#fac6c6';
}
/**
* Parses a string of format 10 into 010
*/
function tothree(percent)
{
var result2 = percent;
if (percent < 10) {
result2 = "<font color='"+getLeecherStatus(percent)+"'>00</font>"+percent;
} else if(percent < 100) {
result2 = "<font color='"+getLeecherStatus(percent)+"'>0</font>"+percent;
} else {
result2 = percent;
}
return result2;
}
// toggle options
function togglebox(name,table)
{
var getdisplay = document.getElementById(name).style.display;
if (getdisplay == table) {
document.getElementById(name).style.display="none";
} else {
document.getElementById(name).style.display=table;
}
}
// options field
function alltheoptions()
{
var options_menu = document.getElementById('resourceUsers').childNodes[1];
options_menu.innerHTML += " <a href=\"javascript:togglebox('alloptions');\" title=\"Settings\"><span class=\"textLabel\" id=\"options2\">Options</span></a>";
}
/**
* Check to see if you have updated version!
*/
function AJAX_write(getwhat)
{
updatesite = updatesite+"?program=leecherchecker&x="+getwhat;
GM_xmlhttpRequest({
method:"GET",
url:updatesite,
headers:{
"User-Agent":"monkeyagent",
"Accept":"text/monkey,text/xml",
},
onload:function(details) {
if (getwhat == "version") {
var is_it_updated, updatecolor;
if (details.readyState == 4) {
var update_version = details.responseText;
if (update_version != lversion) {
is_it_updated = "<a href='"+updatesite2+"'><b>Out Of Date</b></a>";
updatecolor = "RED";
} else {
is_it_updated = "Up To Date";
updatecolor = "GREEN";
}
} else {
is_it_updated = "<a href='"+updatesite2+"'>Unknown [Could not find update]</a>";
updatecolor = "GRAY";
}
//var footer_update = document.getElementById('resourceUsers').childNodes[1];
var footer_update = document.getElementById('updatecheck');
footer_update.innerHTML += " (<font color='"+updatecolor+"'>Leecher Checker is "+is_it_updated+"</font>)";
} else if(getwhat == "note") {
if (details.readyState == 4) {
var update_note = details.responseText;
var footer_update = document.getElementById('updatenote');
footer_update.innerHTML += update_note;
}
}
}
});
}
window.addEventListener('load', function()
{
try
{
// add all css
//addGlobalStyle('a:hover {background:#ffffff; text-decoration:none;}');
addGlobalStyle('a.tooltip span {display:none; padding:2px 3px; margin-left:1px; width:150px;}');
addGlobalStyle('.menubox {display:none; position: absolute; left: -14px; top: 30px; padding:2px 3px; margin-left:1px; width:700px;background:#ffffff; border:1px solid #cccccc; color:#6c6c6c; z-index:99;}');
addGlobalStyle('a.tooltip:hover span{display:inline; position:absolute; background:#ffffff; border:1px solid #cccccc; color:#6c6c6c;}');
// The id of the body tag contains which page you are on
var page = document.getElementsByTagName('body')[0].id;
var different_format = GM_getValue("different_format",0);
// Check if you are at a resource deposit
if ( (page == 'tradegood') || (page == 'resource') )
{
var donationList = document.getElementById('resourceUsers').childNodes[3].childNodes[1];//.childNodes[5-offset].childNodes[1];
var name, playerName, donated, lvl, workers, percentage, param, method, mill_number, milllevel, actionmess;
sort_all_mills = GM_getValue("sort_all_mills",1);
// Depending on the type of resource, get the right variables
if (page == 'resource')
{
// info from http://ikariam.wikia.com/wiki/Saw_mill
mill_number = 34;
method = GM_getValue("method_building",2);
param = GM_getValue("param_building",10);
workplace = new Array();
// Workers / lvl up / cumulative
workplace[1] = new Array( 30, 10, 10);
workplace[2] = new Array( 38, 394, 394);
workplace[3] = new Array( 50, 992, 1386);
workplace[4] = new Array( 64, 1732, 3118);
workplace[5] = new Array( 80, 2788, 5906);
workplace[6] = new Array( 96, 3783, 9689);
workplace[7] = new Array(114, 5632, 15321);
workplace[8] = new Array(134, 8139, 23460);
workplace[9] = new Array(154, 10452, 33912);
workplace[10] = new Array(174, 13298, 47210);
workplace[11] = new Array(196, 18478, 65688);
workplace[12] = new Array(218, 23213, 88901);
workplace[13] = new Array(240, 29038, 117939);
workplace[14] = new Array(264, 39494, 157433);
workplace[15] = new Array(288, 49107, 206540);
workplace[16] = new Array(314, 66010, 272550);
workplace[17] = new Array(340, 81766, 354316);
workplace[18] = new Array(366, 101146, 455462);
workplace[19] = new Array(394, 134598, 590060);
workplace[20] = new Array(420, 154304, 744364);
workplace[21] = new Array(448, 205012, 949376);
workplace[22] = new Array(478, 270839, 1220215);
workplace[23] = new Array(506, 311541, 1531756);
workplace[24] = new Array(536, 411229, 1942985);
workplace[25] = new Array(566, 506475, 2449460);
workplace[26] = new Array(598, 665201, 3114661);
workplace[27] = new Array(628, 767723, 3882384);
workplace[28] = new Array(660, 1007959, 4890343);
workplace[29] = new Array(692, 1240496, 6130839);
workplace[30] = new Array(724, 1526516, 7657355);
workplace[31] = new Array(758, 1995717, 9653072);
workplace[32] = new Array(790, 2311042,11964114);
workplace[33] = new Array(824, 3020994,14985108);
workplace[34] = new Array(854, 3935195,18920303);
}
else
{
// info from http://ikariam.wikia.com/wiki/Quarry
mill_number = 23;
method = GM_getValue("method_luxury",2);
param = GM_getValue("param_luxury",10);
workplace = new Array();
// Workers / lvl up / cumulative
workplace[1] = new Array( 20, 10, 10);
workplace[2] = new Array( 32, 1303, 1303);
workplace[3] = new Array( 48, 2689, 3992);
workplace[4] = new Array( 66, 4373, 8365);
workplace[5] = new Array( 88, 7421, 15786);
workplace[6] = new Array(110, 10037, 25823);
workplace[7] = new Array(132, 13333, 39156);
workplace[8] = new Array(158, 20665, 59821);
workplace[9] = new Array(184, 26849, 86670);
workplace[10] = new Array(212, 37305, 123975);
workplace[11] = new Array(240, 47879, 171854);
workplace[12] = new Array(270, 65572, 237426);
workplace[13] = new Array(302, 89127, 326553);
workplace[14] = new Array(332, 106217, 432770);
workplace[15] = new Array(366, 152379, 585149);
workplace[16] = new Array(400, 193512, 778661);
workplace[17] = new Array(434, 244886, 1023547);
workplace[18] = new Array(468, 309618, 1333165);
workplace[19] = new Array(504, 414190, 1747355);
workplace[20] = new Array(542, 552058, 2299413);
workplace[21] = new Array(578, 660106, 2959519);
workplace[22] = new Array(618, 925396, 3884915);
workplace[23] = new Array(656, 1108885, 4993800);
workplace[24] = new Array(696, 1471979, 6465779);
workplace[25] = new Array(736, 1855942, 8321721);
workplace[26] = new Array(776, 2339735, 10661456);
}
// Find Mills level, only for Strict Breafuios
offset = 0;
if (document.getElementById('resUpgrade').childNodes[3].childNodes[5].innerHTML.split('</span>')[1] > 0){offset = 2;}
if (method == 2) { milllevel = document.getElementById('resUpgrade').childNodes[3].childNodes[3+offset].innerHTML.split('</span>')[1];}
if (sort_all_mills==1) {
// See who has more then 1 town on island
var num_towns = new Array();
var new_var_towns = 0;
var towns_int2, towns_int;
var the_minus = 0;
for (var jj = 1; jj < donationList.rows.length; jj++)
{
name = donationList.rows[jj].cells[1].innerHTML;
playerName = donationList.rows[jj].cells[0].innerHTML;
donated = donationList.rows[jj].cells[4].innerHTML;
donated_int = toInt(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
if (different_format == 1) {
donated_int = toInt2(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
}
lvl = donationList.rows[jj].cells[2].innerHTML;
workers = donationList.rows[jj].cells[3].innerHTML;
actionmess = donationList.rows[jj].cells[5].innerHTML;
towns = 1;
if (playerName == " ") {the_minus = the_minus+1;}
// Player / Num of towns /
if (playerName == " ") {
playerName = towns_int2;
num_towns[new_var_towns-the_minus] = new Array(playerName, towns+the_minus);
num_towns[new_var_towns] = new Array(playerName, towns+the_minus);
} else {
the_minus = 0;
num_towns[new_var_towns] = new Array(playerName, towns);
}
// sorting array
new_var_towns++;
towns_int2 = playerName;
}
// Order mills
var go_in_order = new Array();
var go_in_order_sort = new Array();
var new_var = 0;
var donated_int2, donated_int;
for (var jj = 1; jj < donationList.rows.length; jj++)
{
name = donationList.rows[jj].cells[1].innerHTML;
playerName = donationList.rows[jj].cells[0].innerHTML;
donated = donationList.rows[jj].cells[4].innerHTML;
donated_int = toInt(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
if (different_format == 1) {
donated_int = toInt2(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
}
lvl = donationList.rows[jj].cells[2].innerHTML;
workers = donationList.rows[jj].cells[3].innerHTML;
actionmess = donationList.rows[jj].cells[5].innerHTML;
if (isNaN(donated_int)) {donated_int = donated_int2;} else {
donated_int_town = num_towns[new_var][1];
donated_int23 = donated_int/donated_int_town;
}
// Player / town / level/ workers/ donated/ actions/ donated_int
go_in_order[new_var] = new Array(playerName, name, lvl, workers, donated, actionmess, donated_int, donated_int23);
// sorting array
if (isNaN(donated_int)) {donated_int = donated_int2;}
go_in_order_sort[new_var] = donated_int;
new_var++;
donated_int2 = donated_int;
}
go_in_order_sort = go_in_order_sort.sort(function(a,b){return b - a});
var new_order = 1;
var add_town;
var ordered_towns = new Array();
for (var jj2 = 0; jj2 < new_var; jj2++)
{
for (var jj3 = 0; jj3 < new_var; jj3++)
{
playerName = go_in_order[jj3][0];
name = go_in_order[jj3][1];
donated = go_in_order[jj3][4];
donated_int = go_in_order[jj3][6];
lvl = go_in_order[jj3][2];
workers = go_in_order[jj3][3];
actionmess = go_in_order[jj3][5];
if (go_in_order_sort[jj2]==donated_int) {
add_town = go_in_order[jj3];
go_in_order[jj3] = [];
break;
}
}
ordered_towns[new_order] = add_town;
new_order++;
}
for (var jj4 = 1; jj4 < new_order; jj4++)
{
donationList.rows[jj4].cells[0].innerHTML=ordered_towns[jj4][0];
donationList.rows[jj4].cells[1].innerHTML=ordered_towns[jj4][1];
donationList.rows[jj4].cells[2].innerHTML=ordered_towns[jj4][2];
donationList.rows[jj4].cells[3].innerHTML=ordered_towns[jj4][3];
donationList.rows[jj4].cells[4].innerHTML=ordered_towns[jj4][4];
donationList.rows[jj4].cells[5].innerHTML=ordered_towns[jj4][5];
}
} else if(sort_all_mills==2){
// See who has more then 1 town on island
var num_towns = new Array();
var new_var_towns = 0;
var towns_int2, towns_int;
var the_minus = 0;
for (var jj = 1; jj < donationList.rows.length; jj++)
{
name = donationList.rows[jj].cells[1].innerHTML;
playerName = donationList.rows[jj].cells[0].innerHTML;
donated = donationList.rows[jj].cells[4].innerHTML;
donated_int = toInt(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
if (different_format == 1) {
donated_int = toInt2(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
}
lvl = donationList.rows[jj].cells[2].innerHTML;
workers = donationList.rows[jj].cells[3].innerHTML;
actionmess = donationList.rows[jj].cells[5].innerHTML;
towns = 1;
if (playerName == " ") {the_minus = the_minus+1;}
// Player / Num of towns /
if (playerName == " ") {
playerName = towns_int2;
num_towns[new_var_towns-the_minus] = new Array(playerName, towns+the_minus);
num_towns[new_var_towns] = new Array(playerName, towns+the_minus);
} else {
the_minus = 0;
num_towns[new_var_towns] = new Array(playerName, towns);
}
// sorting array
new_var_towns++;
towns_int2 = playerName;
}
// Order mills by towns
var go_in_order = new Array();
var go_in_order_sort = new Array();
var new_var = 0;
var donated_int2, donated_int;
for (var jj = 1; jj < donationList.rows.length; jj++)
{
name = donationList.rows[jj].cells[1].innerHTML;
playerName = donationList.rows[jj].cells[0].innerHTML;
donated = donationList.rows[jj].cells[4].innerHTML;
donated_int = toInt(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
if (different_format == 1) {
donated_int = toInt2(donationList.rows[jj].cells[4].innerHTML.split(' ')[0]);
}
lvl = donationList.rows[jj].cells[2].innerHTML;
workers = donationList.rows[jj].cells[3].innerHTML;
actionmess = donationList.rows[jj].cells[5].innerHTML;
if (isNaN(donated_int)) {donated_int = donated_int2;} else {
donated_int_town = num_towns[new_var][1];
donated_int = donated_int/donated_int_town;
}
//alert(donated_int_town+playerName+donated_int);
// Player / town / level/ workers/ donated/ actions/ donated_int
go_in_order[new_var] = new Array(playerName, name, lvl, workers, donated, actionmess, donated_int);
// sorting array
if (isNaN(donated_int)) {donated_int = donated_int2;}
go_in_order_sort[new_var] = donated_int;
new_var++;
donated_int2 = donated_int;
}
go_in_order_sort = go_in_order_sort.sort(function(a,b){return b - a});
var new_order = 1;
var add_town;
var ordered_towns = new Array();
for (var jj2 = 0; jj2 < new_var; jj2++)
{
for (var jj3 = 0; jj3 < new_var; jj3++)
{
playerName = go_in_order[jj3][0];
name = go_in_order[jj3][1];
donated_int = go_in_order[jj3][6];
donated = go_in_order[jj3][4];
lvl = go_in_order[jj3][2];
workers = go_in_order[jj3][3];
actionmess = go_in_order[jj3][5];
if (go_in_order_sort[jj2]==donated_int) {
add_town = go_in_order[jj3];
go_in_order[jj3] = [];
break;
}
}
ordered_towns[new_order] = add_town;
new_order++;
}
for (var jj4 = 1; jj4 < new_order; jj4++)
{
donationList.rows[jj4].cells[0].innerHTML=ordered_towns[jj4][0];
donationList.rows[jj4].cells[1].innerHTML=ordered_towns[jj4][1];
donationList.rows[jj4].cells[2].innerHTML=ordered_towns[jj4][2];
donationList.rows[jj4].cells[3].innerHTML=ordered_towns[jj4][3];
donationList.rows[jj4].cells[4].innerHTML=ordered_towns[jj4][4];
donationList.rows[jj4].cells[5].innerHTML=ordered_towns[jj4][5];
}
}
// Start Rules and Laws
for (var j = 1; j < donationList.rows.length; j+=cities)
{
// Name | Player name | Donated | Level | Number of workers | Actions
name = donationList.rows[j].cells[1].innerHTML;
playerName = donationList.rows[j].cells[0].innerHTML;
donated = toInt(donationList.rows[j].cells[4].innerHTML.split(' ')[0]);
if (different_format == 1) {
donated = toInt2(donationList.rows[j].cells[4].innerHTML.split(' ')[0]);
}
lvl = donationList.rows[j].cells[2].innerHTML.split(' ')[1];
workers = donationList.rows[j].cells[3].innerHTML.split(' ')[0];
// Check how many cities this player has
var j3 = j;
var cum_city_lvl = 0;
var cities = 1;
j3++;
while ( (j3 < donationList.rows.length) && (" " == donationList.rows[j3].cells[0].innerHTML) )
{
workers2 = donationList.rows[j3].cells[3].innerHTML.split(' ')[0];
workers = workers*1;
workers2 = workers2*1;
cities = cities*1;
cities = (cities+1);
j3++;
}
var needed_wood;
if (method == 1 || method == 2) //Breafuios and Strict Breafuios
{
var strict = "1";
if (method == 1) {strict = "1.5";}
var breafuios_new,workers_100,workers_at_100;
// Check which level is used
for(workers_lvl = 1; workers_lvl < mill_number; workers_lvl++)
{
if (workers <= strict * workplace[workers_lvl][0])
break;
}
for(workers_100 = 1; workers_100 < mill_number; workers_100++)
{
if (donated != 0) {
if (donated/cities <= strict * workplace[workers_100][2] * param/100) {
workers_at_100 = workplace[workers_100-1][0];
break;
}
} else {
workers_at_100 = workplace[1][0];
}
}
if (method == 2) { if (workers > workplace[milllevel][0]) {workers_lvl = milllevel;}}
breafuios_new = workplace[workers_lvl][2]*param/100;
//alert(workplace[workers_lvl][2]+"...."+param);
var j2 = j;
j2++;
while ( (j2 < donationList.rows.length) && (" " == donationList.rows[j2].cells[0].innerHTML) )
{
for(workers_lvl2 = 1; workers_lvl2 < mill_number; workers_lvl2++)
{
workers2 = donationList.rows[j2].cells[3].innerHTML.split(' ')[0];
if (workers2 <= strict * workplace[workers_lvl2][0])
break;
}
if (method == 2) { if (workers2 > workplace[milllevel][0]) {workers_lvl2 = milllevel;}}
breafuios_new = (breafuios_new+(workplace[workers_lvl2][2]*param/100));
j2++;
}
if (" " != playerName) {
percentage = ((donated / (breafuios_new))) * 100;
}
if (percentage=="Infinity") {percentage = 999;}
if (percentage>999) {percentage = 999;}
needed_wood = breafuios_new-donated+1;
needed_wood110 = (breafuios_new*1.10)-donated+1;
}
else if (method == 3) // LQ Method
{
var breafuios_new,workers_100,workers_at_100;
var LQrule = 6*lvl*workers;
var LQrule2;
var j2 = j;
j2++;
while ( (j2 < donationList.rows.length) && (" " == donationList.rows[j2].cells[0].innerHTML) )
{
workers2 = donationList.rows[j2].cells[3].innerHTML.split(' ')[0];
lvl2 = donationList.rows[j2].cells[2].innerHTML.split(' ')[1];
LQrule2 = 6*lvl2*workers2;
LQrule = LQrule+(LQrule2);
j2++;
}
if (" " != playerName) {
percentage = (donated/LQrule) * 100;
}
if (percentage=="Infinity") {percentage = 999;}
if (percentage>999) {percentage = 999;}
needed_wood = LQrule-donated;
needed_wood110 = (LQrule*1.10)-donated;
}
for (j2 = 0; j2 < cities; j2++)
{
donationList.rows[j+j2].style.backgroundColor = getLeecherStatus(percentage);
donationList.rows[j+j2].className = "avatar ";
}
if (!percentage) {percentage = 0;}
newpercent = Math.round(percentage);
if (sort_all_mills==2) {
donationList.rows[j].cells[4].innerHTML="<a class=\"tooltip\" href=\"javascript:void(0)\">"+ordered_towns[j][4]+"<span>"+Comma(Math.round(ordered_towns[j][6]))+" wood has been donated per town.</span></a>";
}
if (sort_all_mills==1) {
donationList.rows[j].cells[4].innerHTML="<a class=\"tooltip\" href=\"javascript:void(0)\">"+ordered_towns[j][4]+"<span>"+Comma(Math.round(ordered_towns[j][7]))+" wood has been donated per town.</span></a>";
}
var workersneeded = "or "+workers_at_100+" workers";
if (method == 3) {
workersneeded = "";
}
var woodneed100 = "<font color=\"orange\">100% Needs "+Comma(Math.round(needed_wood))+" "+workersneeded+"</font><br/>";
var woodneed110 = "<font color=\"green\">110% Needs "+Comma(Math.round(needed_wood110))+"</font>";
if (needed_wood < 1) {woodneed100 = "";}
if (needed_wood110 < 1) {
var over100percent = Math.round(needed_wood110)*-1;
woodneed110 = Comma(over100percent)+" Wood Over";
}
donationList.rows[j].cells[4].innerHTML += "<a class=\"tooltip\" href=\"javascript:void(0)\">"+tothree(newpercent)+"%<span>"+woodneed100+""+woodneed110+"</span></a>";
}
alltheoptions();
document.getElementById('resourceUsers').innerHTML += "<span id=\"alloptions\" class=\"menubox\">This is a test, this is only a test</span>";
//style=\"position: relative;top:500; left:800; z-index:99;\"
document.getElementById('options2').addEventListener('click',function(event){togglebox('alloptions','inline');},true);
//$("#alloptions").filter(".tooltip").click( function() { alert("clicked"); } );
var breafious_building, sbreafious_building, LQ_building, breafious_luxury,sbreafious_luxury, LQ_luxury,debug_mode_on,debug_mode_off,sort_all_mills_on,sort_all_mills_on2,sort_all_mills_off,different_format_0,different_format_1;
var method_building = GM_getValue('method_building','2');
var param_building = GM_getValue('param_building','10');
var method_luxury = GM_getValue('method_luxury','2');
var param_luxury = GM_getValue('param_luxury','10');
var debug_mode = GM_getValue('debug_mode','0');
var sort_all_mills = GM_getValue('sort_all_mills','1');
var checker_band = GM_getValue('checker_band','0');
var checker_band_color = GM_getValue('checker_band_color','#CC99FF');
if (method_building == 1)
breafious_building = "checked='checked'";
if (method_building == 2)
sbreafious_building = "checked='checked'";
if (method_building == 3)
LQ_building = "checked='checked'";
if (method_luxury == 1)
breafious_luxury = "checked='checked'";
if (method_luxury == 2)
sbreafious_luxury = "checked='checked'";
if (method_luxury == 3)
LQ_luxury = "checked='checked'";
if (debug_mode == 0)
debug_mode_off = "checked='checked'";
if (debug_mode == 1)
debug_mode_on = "checked='checked'";
if (different_format == 0)
different_format_0 = "checked='checked'";
if (different_format == 1)
different_format_1 = "checked='checked'";
if (sort_all_mills == 0)
sort_all_mills_off = "checked='checked'";
if (sort_all_mills == 1)
sort_all_mills_on = "checked='checked'";
if (sort_all_mills == 2)
sort_all_mills_on2 = "checked='checked'";
document.getElementById("alloptions").innerHTML =
"<div id='leecher_checker'>"+
"<h3 align=\"center\">Vejida's Leecher Checker V "+lversion+" Options<span id=\"updatecheck\"></span></h3>"+
"<table cellpadding='0' cellspacing='0'>"+
"<tr style=\"\" id=\"simpleoptions\">"+
"<td align='center' colspan='2'><i>Rules Options</i></td>"+
"</tr>"+
"<tr style=\"\" id=\"simpleoptions2\">"+
"<th>Method:</th>"+
"<td>"+
"<input id='radio_s1' type='radio' class='radio' name='method_building2' value='1' "+breafious_building+"/> Breafious Rule<br />"+
"<input id='radio_s2' type='radio' class='radio' name='method_building2' value='2' "+sbreafious_building+" /> Strict Breafious Rule<br />"+
"<input id='radio_s3' type='radio' class='radio' name='method_building2' value='3' "+LQ_building+" /> LQ Method"+
"<br /><br /><a href=\"javascript:togglebox('simpleoptions');javascript:togglebox('advancedoptions');\" id=\"changeoptions\">Click here for Advanced Options</a>"+
"</td>"+
"</tr>"+
"<tr style=\"display:none;\" id=\"advancedoptions\">"+
"<td align='center' colspan='2'><i>Building Material</i></td>"+
"</tr>"+
"<tr style=\"display:none;\" id=\"advancedoptions1\">"+
"<th>Method:</th>"+
"<td>"+
"<input id='radio_1' type='radio' class='radio' name='method_building' value='1' "+breafious_building+"/> Breafious Rule<br />"+
"<input id='radio_2' type='radio' class='radio' name='method_building' value='2' "+sbreafious_building+" /> Strict Breafious Rule<br />"+
"<input id='radio_3' type='radio' class='radio' name='method_building' value='3' "+LQ_building+" /> LQ Method"+
"</td>"+
"</tr>"+
"<tr style=\"display:none;\" id=\"advancedoptions2\">"+
"<th>Param:</th>"+
"<td><input id='text_1' type='textfield' class='textfield' name='param_building' size='10' value="+param_building+" /></td>"+
"</tr>"+
"<tr style=\"display:none;\" id=\"advancedoptions3\">"+
"<td align='center' colspan='2'><i>Luxury Resource<i></td>"+
"</tr>"+
"<tr style=\"display:none;\" id=\"advancedoptions4\">"+
"<th>Method:</th>"+
"<td>"+
"<input id='radio_4' type='radio' class='radio' name='method_luxury' value='1' "+breafious_luxury+"/> Breafious Rule<br />"+
"<input id='radio_5' type='radio' class='radio' name='method_luxury' value='2' "+sbreafious_luxury+" /> Strict Breafious Rule<br />"+
"<input id='radio_6' type='radio' class='radio' name='method_luxury' value='3' "+LQ_luxury+" /> LQ Method"+
"</tr>"+
"<tr style=\"display:none;\" id=\"advancedoptions5\">"+
"<th>Param:</th>"+
"<td><input id='text_2' type='textfield' class='textfield' name='param_luxury' size='10' value="+param_luxury+" />"+
"<br /><br /><a href=\"javascript:togglebox('simpleoptions');javascript:togglebox('advancedoptions');\" id=\"changeoptions2\">Click here for Simple Options</a></td>"+
"</tr>"+
"<tr>"+
"<td align='center' colspan='2'><i>Sorting Options<i></td>"+
"</tr>"+
"<tr>"+
"<th>Sort Mills by Donated Per Town:</th>"+
"<td><input id='radio_9_0' type='radio' class='radio' name='sort_all_mills' value='2' "+sort_all_mills_on2+"/>On(NEW)</td>"+
"</tr>"+
"<tr>"+
"<th>Sort Mills by Most Donated:</th>"+
"<td><input id='radio_9' type='radio' class='radio' name='sort_all_mills' value='1' "+sort_all_mills_on+"/>On</td>"+
"</tr>"+
"<tr>"+
"<th>Turn Off Sorting:</th>"+
"<td><input id='radio_10' type='radio' class='radio' name='sort_all_mills' value='0' "+sort_all_mills_off+"/>Off</td>"+
"</tr>"+
"<tr>"+
"<td align='center' colspan='2'><i>Band Options<i></td>"+
"</tr>"+
"<tr>"+
"<th>New Color Band:</th>"+
"<td><input id='text_3' type='textfield' class='textfield' name='checker_band' size='10' value="+checker_band+" /> - 90%</td>"+
"</tr>"+
"<tr>"+
"<th>Color of Band:</th>"+
"<td><input id='text_4' type='textfield' class='textfield' name='checker_band_color' size='10' value="+checker_band_color+" /> <span id='backcolor_band' style=\"vertical-align: middle; display: inline-block;width:19px; height:19px;\"></span> </td>"+
"</tr>"+
"<tr>"+
"<td align='center' colspan='2'><i>Other Options<i></td>"+
"</tr>"+
"<tr>"+
"<th>Debug Mode:</th>"+
"<td>On<input id='debug_leecher' type='radio' class='radio' name='debug_mode222' value='1' "+debug_mode_on+"/> Off<input id='debug_leecher2' type='radio' class='radio' name='debug_mode222' value='0' "+debug_mode_off+"/></td>"+
"</tr>"+
"<tr>"+
"<th>Format:</th>"+
"<td>1,000.00<input id='radio_format0' type='radio' class='radio' name='different_format' value='0' "+different_format_0+"/> 1.000,00<input id='radio_format1' type='radio' class='radio' name='different_format' value='1' "+different_format_1+"/></td>"+
"</tr>"+
"</table><center><input type=\"button\" value=\"Save Changes\" onClick=\"history.go(0)\"><br /><br /><br />"+
"<div style=\"width:680px;border:solid 1px #DEDEDE;background:#EFEFEF;color:#222222;padding:4px;text-align:center;\" id=\"updatenote\"></div></center>"+
"</div>";
document.getElementById('radio_s1').addEventListener('change',function(event){GM_setValue('method_building','1');GM_setValue('param_building','15');GM_setValue('method_luxury','1');GM_setValue('param_luxury','15');document.getElementById('text_1').value='15';document.getElementById('text_2').value='15';document.getElementById('radio_1').checked='true';document.getElementById('radio_4').checked='true';},true);
document.getElementById('radio_s2').addEventListener('change',function(event){GM_setValue('method_building','2');GM_setValue('param_building','10');GM_setValue('method_luxury','2');GM_setValue('param_luxury','10');document.getElementById('text_1').value='10';document.getElementById('text_2').value='10';document.getElementById('radio_2').checked='true';document.getElementById('radio_5').checked='true';},true);
document.getElementById('radio_s3').addEventListener('change',function(event){GM_setValue('method_building','3');GM_setValue('method_luxury','3');document.getElementById('radio_3').checked='true';document.getElementById('radio_6').checked='true';},true);
document.getElementById('radio_format0').addEventListener('change',function(event){GM_setValue('different_format',0)},true);
document.getElementById('radio_format1').addEventListener('change',function(event){GM_setValue('different_format',1)},true);
document.getElementById('radio_1').addEventListener('change',function(event){GM_setValue('method_building','1');document.getElementById('text_1').value='15';GM_setValue('param_building','15')},true);
document.getElementById('radio_2').addEventListener('change',function(event){GM_setValue('method_building','2');document.getElementById('text_1').value='10';GM_setValue('param_building','10')},true);
document.getElementById('radio_3').addEventListener('change',function(event){GM_setValue('method_building','3');},true);
document.getElementById('radio_4').addEventListener('change',function(event){GM_setValue('method_luxury','1');document.getElementById('text_2').value='15';GM_setValue('param_luxury','15')},true);
document.getElementById('radio_5').addEventListener('change',function(event){GM_setValue('method_luxury','2');document.getElementById('text_2').value='10';GM_setValue('param_luxury','10')},true);
document.getElementById('radio_6').addEventListener('change',function(event){GM_setValue('method_luxury','3');},true);
document.getElementById('debug_leecher').addEventListener('change',function(event){GM_setValue('debug_mode','1');},true);
document.getElementById('debug_leecher2').addEventListener('change',function(event){GM_setValue('debug_mode','0');},true);
document.getElementById('radio_9_0').addEventListener('change',function(event){GM_setValue('sort_all_mills','2');},true);
document.getElementById('radio_9').addEventListener('change',function(event){GM_setValue('sort_all_mills','1');},true);
document.getElementById('radio_10').addEventListener('change',function(event){GM_setValue('sort_all_mills','0');},true);
document.getElementById('text_1').addEventListener('change',function(event){GM_setValue('param_building',document.getElementById('text_1').value)},true);
document.getElementById('text_2').addEventListener('change',function(event){GM_setValue('param_luxury',document.getElementById('text_2').value)},true);
document.getElementById('text_3').addEventListener('change',function(event){GM_setValue('checker_band',document.getElementById('text_3').value)},true);
document.getElementById('backcolor_band').style.backgroundColor = checker_band_color;
document.getElementById('text_4').addEventListener('change',function(event){GM_setValue('checker_band_color',document.getElementById('text_4').value)},true);
document.getElementById('text_4').addEventListener('change',function(event){document.getElementById('backcolor_band').style.backgroundColor = document.getElementById('text_4').value;},true);
document.getElementById('changeoptions').addEventListener('click',function(event){togglebox('advancedoptions','table-row');togglebox('advancedoptions1','table-row');togglebox('advancedoptions2','table-row');togglebox('advancedoptions3','table-row');togglebox('advancedoptions4','table-row');togglebox('advancedoptions5','table-row');togglebox('simpleoptions','none');togglebox('simpleoptions2','none');},true);
document.getElementById('changeoptions2').addEventListener('click',function(event){togglebox('advancedoptions','none');togglebox('advancedoptions1','none');togglebox('advancedoptions2','none');togglebox('advancedoptions3','none');togglebox('advancedoptions4','none');togglebox('advancedoptions5','none');togglebox('simpleoptions','table-row');togglebox('simpleoptions2','table-row');},true);
AJAX_write('version');
AJAX_write('note');
}
}
catch(er)
{
var debug_mode = GM_getValue('debug_mode','0');
if (debug_mode == 1) {
alert("Vejida\'s Leecher Checker v"+lversion+"\n If you think this is a critical error, post it in the ikariamlibrary.com forums.\n\n\n" + er)
}
}
},
true);