There are 1 previous version of this script.
// ==UserScript==
// @name FBHW - Advanced RPSLS
// @namespace http://localhost
// @description Automatically Plays RPSLS For you to a strategy that plays far more consistantly than the other scripts by skipping certain hints. Use in conjunction with my FBHW - RPSLS Refresh script to macro the whole process. Based on the original RPSLS Script by Xyan Flux.//
// @description Virtually indetectable (as long as you bank at reset).//
// @author KidFiercer
// @author Xyan Flux
// @version 1.1.0
// @include http://www.hobowars.com/fb/game.php*
// @include http://hobowars.com/fb/game.php*
// @exclude
// ==/UserScript==
var auto=1; //auto click 0=disabled,1=enabled
var dispInfo=0; //display extended info 0=disabled,1=enabled
/* You can decode the color (gameID) by using java.awt.Robot or equivalent.
Color c = robot.getPixelColor(x,y);
int gameID = c.getRGB()&16777215;
if(gameID==16711680){//FF0000
isMainPage=true;
}else if(gameID==15597568){//EE0000
isNoCash=true;
}else if(gameID==14483456){//DD0000
isNoAwake=true;
}else{
hint = gameID%7; gameID/=7;
yourMove = gameID%6; gameID/=6;
johnsonMove = gameID%7; gameID/=7;
bet = gameID*50;
}
*/
var menu, contents;
menu = document.getElementById('menu');
contents = document.getElementById('contents');
if(contents){
if(contents.textContent.match('City Hall.*')){
var page=0; //0=NaN,1=Play RPSLS,2=Main City Hall,3=No Cash,4=No Awake
var hint=0; //0=NaN,1=Tongue,2=Ground,3=Thumb,4=Ears,5=Eyes,6=Nothing
var yourMove=0; //0=NaN,1=Rock,2=Paper,3=Scissors,4=Lizard,5=Spock
var johnsonMove=0; //0=NaN,1=Rock,2=Paper,3=Scissors,4=Lizard,5=Spock,6=Goatse
var bet='0'; // =dollars
var betint=0; // =bet/50
var color='000000';
var colorint=0;
var link, linkText,additionalText;
var allLinks, thisLink;
allLinks = document.evaluate('//a[@href]',document,null,
XPathResult.UNORDERED_NODE_SNAPSHOT_TYPE,null);
for (var i = 0; i < allLinks.snapshotLength; i++) {
thisLink = allLinks.snapshotItem(i);
if(thisLink.textContent=='Play Rock Paper Scissors Lizard Spock'){
link =thisLink.href;
linkText='Continue';
page=2;
break;
}else if(thisLink.textContent=='Forget this'){
link =thisLink.href;
linkText='Skip';
page=1;
break;
}
}
var text= contents.textContent;
if (menu&&link&&text) {
if(text.indexOf('gonna need')+1){
linkText='Continue';
page=3;
}else if(text.indexOf('too tired')+1){
linkText='Continue';
page=4;
}
if(page==1){
if(text.indexOf('ear wiggles')+1){
link+='&action=rpsls&move=lizard';
linkText='Lizard'
hint=5;
}else if(text.indexOf('ground')+1){
link+='&action=rpsls&move=spock';
linkText='Spock'
hint=2;
}else if(text.indexOf('his eyes')+1){
link+='&action=rpsls&move=rock';
linkText='Rock'
hint=5;
}else {
link+='&action=rpsls';
hint=6;
}
var firstDollar = text.indexOf('$');
var secondDollar = text.indexOf('$',firstDollar+1);
secondDollar = secondDollar<0?firstDollar:secondDollar
var space = text.indexOf(' ',secondDollar);
text = text.substring(0, space);
bet = text.substring(secondDollar+1,space);
if(text.indexOf('!')+1){
if(text.indexOf('soul')+1){
johnsonMove=6;
yourMove=0;
}else if(text.indexOf('rock')+1){
johnsonMove=1;
yourMove=1;
}else if(text.indexOf('paper')+1){
johnsonMove=2;
yourMove=2;
}else if(text.indexOf('scissors')+1){
johnsonMove=3;
yourMove=3;
}else if(text.indexOf('lizard')+1){
johnsonMove=4;
yourMove=4;
}else if(text.indexOf('spock')+1){
johnsonMove=5;
yourMove=5;
}else if(text.indexOf('crushes Scissors')+1){
johnsonMove=1;
yourMove=3;
}else if(text.indexOf('crushes Lizard')+1){
johnsonMove=1;
yourMove=4;
}else if(text.indexOf('covers')+1){
johnsonMove=2;
yourMove=1;
}else if(text.indexOf('disproves')+1){
johnsonMove=2;
yourMove=5;
}else if(text.indexOf('cut')+1){
johnsonMove=3;
yourMove=2;
}else if(text.indexOf('decapitate')+1){
johnsonMove=3;
yourMove=4;
}else if(text.indexOf('eats')+1){
johnsonMove=4;
yourMove=2;
}else if(text.indexOf('poisons')+1){
johnsonMove=4;
yourMove=5;
}else if(text.indexOf('vaporizes')+1){
johnsonMove=5;
yourMove=1;
}else if(text.indexOf('Spock smashes')+1){
johnsonMove=5;
yourMove=3;
}
if(text.match('.win!.*')){
var temp=johnsonMove;
johnsonMove=yourMove;
yourMove=temp;
}
}else{
johnsonMove=0;
yourMove=0;
}
betint =parseInt(bet)/50;
colorint= hint + yourMove*7 + johnsonMove*42 + betint*294;
color='';
var temp=colorint;
var digit=0;
for(var i=0;i<6;++i){
digit=temp%16;
if(digit<10){
color=String.fromCharCode(digit+48)+color;
}else{
color=String.fromCharCode(digit+55)+color;
}
temp/=16;
}
//extended - additionalText =' hint:'+hint+', yourMove:'+yourMove+', johnsonMove:'+johnsonMove+', bet:'+bet+', betint:'+betint +'color:'+color+', colorint:'+colorint;
additionalText =' hint:'+hint+', yourMove:'+yourMove+', johnsonMove:'+johnsonMove+', bet:'+betint +', gameID:'+color;
if(auto){
location.href = link;
}
}else if(page==2){
color='FF0000';
additionalText='';
if(auto){
location.href = link;
}
}else if(page==3){
color='EE0000';
additionalText=' No Cash';
}else if(page==4){
color='DD0000';
additionalText=' No Awake';
}
var newElement = document.createElement("div");
newElement.innerHTML='<div style="color: #'+color+';">\u2022<a href=' + link + '>' + linkText + '</a>' + (dispInfo?additionalText:'') +'</div>';
menu.parentNode.insertBefore(newElement, menu.nextSibling);
}
}
}