There are 2 previous versions of this script.
// ==UserScript==
// @name Neopets : Lunar Temple
// @namespace http://gm.wesley.eti.br/neopets
// @description Selects the correct image to Lunar Temple
// @author w35l3y
// @email w35l3y@brasnet.org
// @copyright 2011+, w35l3y (http://gm.wesley.eti.br)
// @license GNU GPL
// @homepage http://gm.wesley.eti.br
// @version 2.0.0.0
// @language en
// @include http://www.neopets.com/shenkuu/lunar/?show=puzzle
// @icon http://www.gravatar.com/avatar.php?gravatar_id=81269f79d21e612f9f307d16b09ee82b&r=PG&s=92&default=identicon
// @resource meta http://userscripts.org/scripts/source/28359.meta.js
// @resource i18n http://pastebin.com/download.php?i=1F0jQb5L
// @require http://userscripts.org/scripts/source/63808.user.js
// @require http://userscripts.org/scripts/source/85618.user.js
// @require http://userscripts.org/scripts/source/87940.user.js
// @require http://userscripts.org/scripts/source/87942.user.js
// @uso:version version
// ==/UserScript==
/**************************************************************************
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
(function() { // script scope
var interval = eval(GM_getValue("interval", "[4000, 3000]")),
answer = (8 + Math.round(document.body.innerHTML.match(/angleKreludor=(\d+)/)[1] / 22.5)) % 16,
shadow = xpath(".//form[contains(@action, 'results.phtml')]/table/tbody/tr/td/input[@name = 'phase_choice']")[answer];
if (shadow) {
setTimeout(function() {
shadow.click();
}, interval[0] + Math.floor(Math.random() * interval[1]));
}
}());