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<post>
  <body>Great script. Love it. Looks like there might be a bug when the arrival time occurs in the past. I have an attacking army that is in a long battle. This ship is now at the top of the ships travel screen.  The end of the mission is calculated to be in the future, but the script keeps having problems on the first time stamp which occurs in the past, so the script keeps reloading continuosly until the browser window crashes. Since it can't convert the first time stamp, none of the others get converted either. I had to disable the countdown script for now.  Would it be possible to not convert the time stamp on arrival times that already happened in the past?</body>
  <body-html>&lt;p&gt;Great script. Love it. Looks like there might be a bug when the arrival time occurs in the past. I have an attacking army that is in a long battle. This ship is now at the top of the ships travel screen.  The end of the mission is calculated to be in the future, but the script keeps having problems on the first time stamp which occurs in the past, so the script keeps reloading continuosly until the browser window crashes. Since it can't convert the first time stamp, none of the others get converted either. I had to disable the countdown script for now.  Would it be possible to not convert the time stamp on arrival times that already happened in the past?&lt;/p&gt;</body-html>
  <created-at type="datetime">2008-07-21T08:02:08Z</created-at>
  <forumable-id type="integer">26090</forumable-id>
  <forumable-type>Script</forumable-type>
  <id type="integer">18256</id>
  <topic-id type="integer">9788</topic-id>
  <updated-at type="datetime">2008-11-16T23:23:51Z</updated-at>
  <user-agent nil="true"></user-agent>
  <user-id type="integer">60187</user-id>
</post>
