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<post>
  <body>Hello :) I would like your Farmer to do a few more things. When ever you are building or upgrading anything there is an optimal percentage you resource levels should be. For example: if you are training a legionaire there is a ratio of Wood=X%, Clay=Y%, Iron=Z% etc. Since a legionaire costs 120, 100, 180, 40 the ratio of resources needed is Wood=baseline, Clay= -16.67%, Iron= +50%, and Wheat= -66.67%. Other upgrades/builds/training have different ratios.

What I would like is something that can calculate the correct ratio of resources needed to upgrade/build/train any particular item. Let's say my current production rate is Wood= 100, Clay=120, Iron=90, Wheat= 25 and I'm planning to start building something that has a ratio of 0(baseline),+20,-31,and +3.......your farmer would then suggest what to build next to achieve the correct ratio. Of course the ratio will never be dead on perfect, but it could give a general idea. It can look and see I have too much of one and not enough of another if I plan to build X, and way too little of this and not enough of that if I want to upgrade Y. It could have two check boxes: Continue current ratio, and Recommend to ____ where you input a value like A which is the correct ratio to build crops/mines, or enter B which corrects the ratio to build Legionaires, or input C which corrects to build a stable, etc. etc. I hope you get the idea. Then have a chart on that says A= crops/mines/camps B= foot soldiers, etc. Once you input a value Farmer would suggest the right course of action to achieve the right ratio. Does that make sense?</body>
  <body-html>&lt;p&gt;Hello :) I would like your Farmer to do a few more things. When ever you are building or upgrading anything there is an optimal percentage you resource levels should be. For example: if you are training a legionaire there is a ratio of Wood=X%, Clay=Y%, Iron=Z% etc. Since a legionaire costs 120, 100, 180, 40 the ratio of resources needed is Wood=baseline, Clay= -16.67%, Iron= +50%, and Wheat= -66.67%. Other upgrades/builds/training have different ratios.&lt;/p&gt;

&lt;p&gt;What I would like is something that can calculate the correct ratio of resources needed to upgrade/build/train any particular item. Let's say my current production rate is Wood= 100, Clay=120, Iron=90, Wheat= 25 and I'm planning to start building something that has a ratio of 0(baseline),+20,-31,and +3.......your farmer would then suggest what to build next to achieve the correct ratio. Of course the ratio will never be dead on perfect, but it could give a general idea. It can look and see I have too much of one and not enough of another if I plan to build X, and way too little of this and not enough of that if I want to upgrade Y. It could have two check boxes: Continue current ratio, and Recommend to ____ where you input a value like A which is the correct ratio to build crops/mines, or enter B which corrects the ratio to build Legionaires, or input C which corrects to build a stable, etc. etc. I hope you get the idea. Then have a chart on that says A= crops/mines/camps B= foot soldiers, etc. Once you input a value Farmer would suggest the right course of action to achieve the right ratio. Does that make sense?&lt;/p&gt;</body-html>
  <created-at type="datetime">2009-03-18T11:30:36Z</created-at>
  <forumable-id type="integer">43965</forumable-id>
  <forumable-type>Script</forumable-type>
  <id type="integer">103507</id>
  <topic-id type="integer">23313</topic-id>
  <updated-at type="datetime">2009-03-18T11:30:36Z</updated-at>
  <user-agent nil="true"></user-agent>
  <user-id type="integer">83997</user-id>
</post>
